Player Matchup

Izanami
Izanami
ChromeShotz
Izanami
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 58L
1,762 Elo+
Party 3
Bakasura
Bakasura
Danielsnowly
Bakasura
Level 120
God Stats
2W - 1L
1,492 SR
Queue Stats
228W - 241L
1,514 Elo+
Solo
Medusa
Medusa
KoFStank
Medusa
Level 151
God Stats
2W - 1L
1,671 SR
Queue Stats
255W - 102L
1,699 Elo+
Party 3
Loki
Loki
TheMrWick417
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,656 Elo+
Party 2
Vamana
Vamana
Viper11tc
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,725 Elo+
Party 2
Team Averages
Level 135
1,533 SR
1,671 Elo+

VS

Team Averages
Level 76
1,500 SR
1,338 Elo+
Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MR J3W 69
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MistrRitual
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Relyc1
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 1
Erlang Shen
Erlang Shen
Traziks
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChromeShotz
Izanami
16
5 / 1 / 16
9,360
851
9,093
5,475
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Danielsnowly
Bakasura
15
3 / 2 / 18
9,112
828
5,332
9,506
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
KoFStank
Medusa
18
8 / 1 / 15
10,315
938
20,958
9,677
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 16
8,676
789
7,197
9,875
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Viper11tc
Vamana
15
4 / 3 / 14
9,587
872
10,238
14,871
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 3 / 2
7,931
721
7,611
13,890
19,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
MR J3W 69
Mercury
13
1 / 4 / 6
7,699
700
5,021
9,109
3,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
14
2 / 6 / 3
7,393
672
8,347
10,699
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Relyc1
Danzaburou
15
0 / 4 / 6
7,823
711
11,408
9,311
4,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Traziks
Erlang Shen
12
1 / 7 / 5
7,131
648
4,747
13,911
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
24
Kills
8
10
Deaths
24
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
2
1.67
W
Izanami
ChromeShotz
Izanami
5
1
16
13
W
Bakasura
Danielsnowly
Bakasura
3
2
18
6
W
Medusa
KoFStank
Medusa
8
1
15
15.5
L
Mercury
MR J3W 69
Mercury
1
4
6
1
L
Ne Zha
2
6
3
0.58
L
Danzaburou
Relyc1
Danzaburou
0
4
6
0.75
W
4
3
16
4
L
Erlang Shen
Traziks
Erlang Shen
1
7
5
0.5
W
Vamana
Viper11tc
Vamana
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
37,134
49,404
Taken
56,920
43,402
Mitigated
45,861
18,290
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,611
1,281
528
3,912
13,890
19,557
0
0
13,767
0
11,536
W
Izanami
ChromeShotz
Izanami
9,093
6,220
1,025
1,357
5,475
2,654
1,235
0
5,346
0
18,968
W
Bakasura
Danielsnowly
Bakasura
5,332
2,838
3,849
2,748
9,506
9,499
948
0
9,331
0
6,826
W
Medusa
KoFStank
Medusa
20,958
7,389
616
3,193
9,677
5,289
516
0
9,677
0
47,884
L
Mercury
MR J3W 69
Mercury
5,021
1,549
748
2,013
9,109
3,870
0
0
8,852
0
14,116
L
Ne Zha
8,347
2,577
0
474
10,699
6,069
0
0
10,583
0
18,136
L
Danzaburou
Relyc1
Danzaburou
11,408
4,713
296
1,096
9,311
4,982
0
0
9,311
0
27,489
W
7,197
721
1,036
1,362
9,875
4,353
567
0
9,791
0
15,245
L
Erlang Shen
Traziks
Erlang Shen
4,747
2,043
180
1,258
13,911
11,383
0
0
13,182
0
8,277
W
Vamana
Viper11tc
Vamana
10,238
3,378
528
2,576
14,871
21,607
297
0
14,575
0
14,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
37,977
136
Minions Killed
101
0
Camps Cleared
0
1,045,993
Distance Traveled
995,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,931
721
11
1
0
207,044
0
W
Izanami
9,360
851
37
3
0
200,530
0
W
Bakasura
9,112
828
18
2
0
219,507
0
W
Medusa
10,315
938
54
5
0
216,619
0
L
Mercury
7,699
700
9
1
0
232,449
0
L
Ne Zha
7,393
672
22
2
0
175,543
0
L
Danzaburou
7,823
711
50
5
0
186,205
0
W
Loki
8,676
789
19
2
0
214,558
0
L
Erlang Shen
7,131
648
9
1
0
194,151
0
W
Vamana
9,587
872
8
1
0
194,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role