Player Matchup

Discordia
Discordia
AriesVision
Discordia
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 180L
1,343 Elo+
Party 1
Bakasura
Bakasura
Elberzerker
Bakasura
Level 63
God Stats
35W - 38L
1,395 SR
Queue Stats
345W - 445L
1,285 Elo+
Solo
King Arthur
King Arthur
MuddyCapybara62
King Arthur
Level 26
God Stats
5W - 9L
1,370 SR
Queue Stats
35W - 70L
1,146 Elo+
Party 1
Team Averages
Level 51
1,421 SR
1,258 Elo+

VS

Team Averages
Level 60
1,513 SR
1,228 Elo+
Neith
Neith
Longroad2go
Neith
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 120L
1,297 Elo+
Solo
Agni
Agni
SmokeyMCdabz679
Agni
Level 72
God Stats
12W - 8L
1,500 SR
Queue Stats
107W - 116L
1,321 Elo+
Solo
Bacchus
Bacchus
l_Brutha_Monk_l
Bacchus
Level 46
God Stats
9W - 3L
1,538 SR
Queue Stats
16W - 17L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AriesVision
Discordia
13
3 / 0 / 3
9,761
751
12,522
5,493
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Elberzerker
Bakasura
11
4 / 5 / 0
9,933
764
2,450
11,907
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MuddyCapybara62
King Arthur
11
1 / 2 / 3
8,643
665
3,596
12,002
11,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
9,114
701
7,806
7,385
2,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 2
9,373
721
11,450
8,815
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 2 / 5
8,784
676
5,118
10,568
8,851
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
6
7
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
AriesVision
Discordia
3
0
3
4.5
L
Bakasura
Elberzerker
Bakasura
4
5
0
0.8
W
2
3
5
1.5
L
King Arthur
MuddyCapybara62
King Arthur
1
2
3
1.25
W
3
3
2
1.33
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
24,374
29,402
Taken
26,768
20,769
Mitigated
15,347
2,607
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AriesVision
Discordia
12,522
1,024
0
0
5,493
2,152
0
3,275
2,218
52,832
0
L
Bakasura
Elberzerker
Bakasura
2,450
1,988
0
2,607
11,907
7,042
0
6,264
5,643
0
14,795
W
7,806
2,541
0
798
7,385
2,589
0
3,667
3,718
0
34,157
L
King Arthur
MuddyCapybara62
King Arthur
3,596
44
0
0
12,002
11,575
0
7,015
4,987
0
11,966
W
11,450
2,004
0
37
8,815
3,907
47
3,537
5,278
38,380
1,966
W
5,118
668
0
514
10,568
8,851
0
5,802
4,666
18,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
27,271
125
Minions Killed
109
0
Camps Cleared
0
693,853
Distance Traveled
673,074
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,761
751
69
5
0
228,031
0
L
Bakasura
9,933
764
42
3
0
231,521
4
W
Neith
9,114
701
37
3
0
213,878
0
L
King Arthur
8,643
665
14
1
0
234,301
0
W
Agni
9,373
721
54
4
0
216,278
5
W
Bacchus
8,784
676
18
1
0
242,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role