Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KidAlchemi
Erlang Shen
Level 54
God Stats
0W - 1L
1,665 SR
Queue Stats
17W - 23L
1,435 Elo+
Solo
Neith
Neith
KriisLeBlanc
Neith
Level 10
God Stats
8W - 10L
1,426 SR
Queue Stats
9W - 20L
1,240 Elo+
Party 1
Nemesis
Nemesis
betinh_o_
Nemesis
Level 39
God Stats
16W - 12L
1,624 SR
Queue Stats
40W - 44L
1,359 Elo+
Party 1
Team Averages
Level 98
1,543 SR
1,407 Elo+

VS

Team Averages
Level 76
1,378 SR
1,394 Elo+
Atlas
Atlas
FECOLxX_XxCITRUS
Atlas
Level 48
God Stats
1W - 0L
1,222 SR
Queue Stats
14W - 28L
1,338 Elo+
Party 2
Chronos
Chronos
Miguelleo98
Chronos
Level 79
God Stats
4W - 1L
1,572 SR
Queue Stats
36W - 35L
1,456 Elo+
Solo
Ullr
Ullr
Sampoundsyou
Ullr
Level 129
God Stats
2W - 1L
1,300 SR
Queue Stats
110W - 109L
1,503 Elo+
Party 2
Izanami
Izanami
ashgamer360
Izanami
Level 14
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 11L
1,263 Elo+
Party 2
Baba Yaga
Baba Yaga
kingdee111
Baba Yaga
Level 108
God Stats
137W - 131L
1,492 SR
Queue Stats
214W - 211L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 4 / 0
7,003
1,167
5,600
11,859
18,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
 
Ix Chel
11
0 / 0 / 0
5,878
980
0
0
0
Erlang Shen
KidAlchemi
Erlang Shen
11
0 / 3 / 0
6,678
1,113
5,040
9,917
5,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,359
1,060
1,357
2,798
1,124
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
betinh_o_
Nemesis
11
0 / 0 / 0
6,388
1,065
1,409
2,239
1,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

318

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,299
1,217
5,203
4,891
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Miguelleo98
Chronos
12
1 / 0 / 6
7,076
1,179
3,230
3,193
1,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 2
7,569
1,262
4,778
2,107
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ashgamer360
Izanami
12
1 / 0 / 5
6,783
1,131
3,606
3,524
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
kingdee111
Baba Yaga
12
0 / 0 / 7
6,822
1,137
6,353
2,627
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
7
7
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
0
0
L
Ix Chel
 
Ix Chel
0
0
0
0
W
1
0
4
3
L
Erlang Shen
KidAlchemi
Erlang Shen
0
3
0
0
L
0
0
0
0
W
Chronos
Miguelleo98
Chronos
1
0
6
4
W
4
0
2
5
W
Izanami
ashgamer360
Izanami
1
0
5
3.5
L
Nemesis
betinh_o_
Nemesis
0
0
0
0
W
Baba Yaga
kingdee111
Baba Yaga
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
23,170
26,813
Taken
16,342
27,196
Mitigated
7,459
3,172
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,600
1,554
48
874
11,859
18,756
0
5,996
5,614
16,207
0
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
5,203
2,422
80
799
4,891
3,189
0
1,464
3,277
18,164
0
L
Erlang Shen
KidAlchemi
Erlang Shen
5,040
2,043
151
1,575
9,917
5,625
0
5,457
4,292
0
19,193
L
1,357
523
0
416
2,798
1,124
0
1,186
1,562
0
4,562
W
Chronos
Miguelleo98
Chronos
3,230
1,179
0
804
3,193
1,011
0
1,028
1,715
11,444
0
W
4,778
2,761
0
314
2,107
816
0
558
1,549
0
17,712
W
Izanami
ashgamer360
Izanami
3,606
2,519
0
469
3,524
1,311
0
1,174
2,350
0
15,273
L
Nemesis
betinh_o_
Nemesis
1,409
236
0
108
2,239
1,691
0
1,578
559
0
9,884
W
Baba Yaga
kingdee111
Baba Yaga
6,353
191
424
1,310
2,627
1,132
0
776
1,551
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
35,549
106
Minions Killed
132
5
Camps Cleared
5
459,740
Distance Traveled
594,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,003
1,167
42
7
1
130,043
0
L
Ix Chel
5,878
980
0
0
0
0
0
W
Atlas
7,299
1,217
21
4
1
116,325
0
L
Erlang Shen
6,678
1,113
32
5
3
120,590
0
L
Neith
6,359
1,060
10
2
0
125,294
0
W
Chronos
7,076
1,179
32
5
1
120,272
0
W
Ullr
7,569
1,262
28
5
1
117,914
0
W
Izanami
6,783
1,131
30
5
2
110,696
0
L
Nemesis
6,388
1,065
22
4
1
83,813
0
W
Baba Yaga
6,822
1,137
21
4
0
129,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role