Player Matchup

Tsukuyomi
Tsukuyomi
ByJimenez97
Tsukuyomi
Level 120
God Stats
2W - 0L
1,575 SR
Queue Stats
25W - 25L
1,488 Elo+
Solo
Athena
Athena
FoodNips
Athena
Level 126
God Stats
28W - 36L
1,445 SR
Queue Stats
56W - 71L
1,463 Elo+
Party 2
Osiris
Osiris
GaryGoesDeep
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 172L
1,494 Elo+
Party 2
Medusa
Medusa
kylesell
Medusa
Level 109
God Stats
5W - 6L
1,358 SR
Queue Stats
173W - 178L
1,456 Elo+
Party 2
Anubis
Anubis
theHumanPyramid
Anubis
Level 67
God Stats
12W - 6L
1,655 SR
Queue Stats
273W - 249L
1,464 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,473 Elo+

VS

Team Averages
Level 119
1,597 SR
1,597 Elo+
Kukulkan
Kukulkan
HunchoJack26
Kukulkan
Level 72
God Stats
3W - 3L
1,832 SR
Queue Stats
25W - 21L
1,576 Elo+
Solo
Da Ji
Da Ji
MarlonZatara
Da Ji
Level 113
God Stats
1W - 9L
1,055 SR
Queue Stats
726W - 715L
1,534 Elo+
Solo
Yemoja
Yemoja
Raith20
Yemoja
Level 153
God Stats
3W - 1L
1,851 SR
Queue Stats
247W - 230L
1,532 Elo+
Party 1
Izanami
Izanami
SDShay
Izanami
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 73L
1,802 Elo+
Solo
Cu Chulainn
Cu Chulainn
funkybeardman459
Cu Chulainn
Level 137
God Stats
6W - 3L
1,745 SR
Queue Stats
465W - 442L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByJimenez97
Tsukuyomi
12
3 / 3 / 4
6,453
587
5,197
9,012
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
FoodNips
Athena
11
4 / 3 / 9
7,226
657
5,854
12,629
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
11
2 / 2 / 3
6,757
614
7,908
12,377
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
kylesell
Medusa
12
7 / 1 / 1
7,727
702
10,923
8,161
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,406
582
6,452
9,152
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HunchoJack26
Kukulkan
12
4 / 1 / 4
7,125
648
7,449
4,134
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 3
6,574
598
7,956
13,283
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Raith20
Yemoja
9
0 / 4 / 4
5,592
508
2,525
12,899
7,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SDShay
Izanami
9
0 / 5 / 0
5,019
456
3,562
10,446
3,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
funkybeardman459
Cu Chulainn
11
5 / 3 / 0
6,712
610
9,368
11,954
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
12
12
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ByJimenez97
Tsukuyomi
3
3
4
1.67
W
Athena
FoodNips
Athena
4
3
9
2.83
W
Osiris
2
2
3
1.75
L
Kukulkan
HunchoJack26
Kukulkan
4
1
4
6
L
3
5
3
0.9
L
Yemoja
Raith20
Yemoja
0
4
4
0.5
L
Izanami
SDShay
Izanami
0
5
0
0
L
Cu Chulainn
funkybeardman459
Cu Chulainn
5
3
0
1.67
W
Medusa
kylesell
Medusa
7
1
1
7.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
30,860
51,331
Taken
52,716
32,862
Mitigated
26,827
19,129
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ByJimenez97
Tsukuyomi
5,197
1,697
0
3,320
9,012
3,716
0
2,583
6,429
0
41,433
W
Athena
FoodNips
Athena
5,854
1,285
0
1,936
12,629
10,659
179
2,096
10,533
21,920
0
W
Osiris
7,908
3,775
0
4,811
12,377
11,235
0
694
11,683
0
42,879
L
Kukulkan
HunchoJack26
Kukulkan
7,449
1,267
0
600
4,134
1,331
0
1,961
2,173
54,021
0
L
7,956
2,283
0
4,177
13,283
4,780
0
3,717
9,566
0
41,808
L
Yemoja
Raith20
Yemoja
2,525
428
2,081
3,948
12,899
7,510
0
3,942
8,957
14,338
0
L
Izanami
SDShay
Izanami
3,562
2,452
0
1,572
10,446
3,311
0
939
9,507
0
39,743
L
Cu Chulainn
funkybeardman459
Cu Chulainn
9,368
1,546
0
1,429
11,954
9,895
0
1,747
10,207
113
40,178
W
Medusa
kylesell
Medusa
10,923
6,445
0
4,663
8,161
2,883
1,248
385
7,776
0
57,885
W
6,452
428
0
4,399
9,152
4,369
0
4,329
4,823
48,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
31,022
334
Minions Killed
301
0
Camps Cleared
0
1,171,446
Distance Traveled
1,012,807
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,453
587
57
5
0
273,055
0
W
Athena
7,226
657
27
2
0
248,442
0
W
Osiris
6,757
614
70
6
0
239,048
0
L
Kukulkan
7,125
648
107
10
0
211,817
0
L
Da Ji
6,574
598
58
5
0
207,031
0
L
Yemoja
5,592
508
16
1
0
191,524
2
L
Izanami
5,019
456
64
6
0
201,470
0
L
Cu Chulainn
6,712
610
56
5
0
200,965
0
W
Medusa
7,727
702
94
9
0
206,563
0
W
Anubis
6,406
582
86
8
0
204,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role