Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
BonzaTiger
Athena
Gold IV
Level 157
God Stats
2W - 4L
1,574 SR
Queue Stats
81W - 85L
1,553 MMR
Solo
Nike
Nike
Gold II
Chris_Gack
Nike
Gold II
Level 199
God Stats
3W - 3L
1,613 SR
Queue Stats
268W - 277L
1,554 MMR
Solo
Janus
Janus
Platinum V
Knivze
Janus
Platinum V
Level 124
God Stats
0W - 1L
1,689 SR
Queue Stats
21W - 17L
1,557 MMR
Solo
Arachne
Arachne
Gold II
SIR_HONEYDIPS
Arachne
Gold II
Level 134
God Stats
2W - 5L
1,676 SR
Queue Stats
147W - 151L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,610 SR
1,549 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,488 SR
1,567 MMR
Nu Wa
Nu Wa
Gold II
CK Liquid Pijao
Nu Wa
Gold II
Level 184
God Stats
83W - 78L
1,594 SR
Queue Stats
314W - 323L
1,556 MMR
Solo
Ganesha
Ganesha
Gold III
Endocrysis
Ganesha
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,584 MMR
Solo
Jing Wei
Jing Wei
Gold II
Floppylopagus
Jing Wei
Gold II
Level 222
God Stats
7W - 12L
1,387 SR
Queue Stats
599W - 615L
1,542 MMR
Solo
Mercury
Mercury
Gold II
Froggy113
Mercury
Gold II
Level 124
God Stats
12W - 14L
1,458 SR
Queue Stats
381W - 368L
1,580 MMR
Solo
Freya
Freya
Gold III
Hennessyw
Freya
Gold III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
7,929
529
6,967
9,960
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BonzaTiger
Athena
10
0 / 2 / 3
6,827
455
4,136
13,979
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
7,258
484
4,403
13,004
10,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Knivze
Janus
13
1 / 2 / 3
7,838
523
6,672
8,363
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
13
3 / 2 / 1
7,835
522
5,607
16,041
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangSusanoRaijinPele

VS

Bans
AresThanatosKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,374
625
9,877
7,556
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Endocrysis
Ganesha
13
0 / 1 / 6
7,938
529
2,888
7,522
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Floppylopagus
Jing Wei
15
1 / 2 / 4
9,128
609
6,935
9,346
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Froggy113
Mercury
15
5 / 2 / 5
8,921
595
9,828
12,721
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Hennessyw
Freya
15
5 / 0 / 1
9,160
611
10,015
8,090
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Athena
BonzaTiger
Athena
0
2
3
0.75
W
1
1
5
3.5
L
0
3
2
0.33
W
Ganesha
Endocrysis
Ganesha
0
1
6
3
W
Jing Wei
Floppylopagus
Jing Wei
1
2
4
1.5
W
Mercury
Froggy113
Mercury
5
2
5
3.75
W
Freya
Hennessyw
Freya
5
0
1
5.5
L
Janus
Knivze
Janus
1
2
3
1.25
L
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
39,543
61,347
Taken
45,235
35,520
Mitigated
19,964
12,063
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,967
2,788
0
1,399
9,960
3,549
65
2,258
7,566
0
66,039
L
Athena
BonzaTiger
Athena
4,136
1,812
0
3,079
13,979
11,963
0
6,013
7,680
16,010
0
W
9,877
2,989
0
2,235
7,556
2,262
2,668
176
7,380
75,918
0
L
4,403
183
0
1,740
13,004
10,188
0
5,779
6,848
0
54,755
W
Ganesha
Endocrysis
Ganesha
2,888
573
0
2,752
7,522
5,360
0
1,867
5,521
21,812
0
W
Jing Wei
Floppylopagus
Jing Wei
6,935
5,657
0
3,350
9,346
3,880
428
2,951
6,317
0
76,729
W
Mercury
Froggy113
Mercury
9,828
5,501
0
635
12,721
5,080
0
2,402
10,185
0
81,199
W
Freya
Hennessyw
Freya
10,015
2,573
0
5,339
8,090
3,382
0
2,936
5,024
65,009
2,517
L
Janus
Knivze
Janus
6,672
182
0
1,590
8,363
3,170
0
3,795
4,278
70,821
0
L
Arachne
5,607
3,731
0
4,255
16,041
6,650
18
4,703
10,924
0
64,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
44,521
425
Minions Killed
553
0
Camps Cleared
0
1,639,142
Distance Traveled
1,652,218
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,929
529
97
6
0
285,061
7
L
Athena
6,827
455
20
1
0
334,682
5
W
Nu Wa
9,374
625
136
9
0
290,272
4
L
Nike
7,258
484
73
5
0
317,283
4
W
Ganesha
7,938
529
6
0
0
334,116
7
W
Jing Wei
9,128
609
154
10
0
302,147
2
W
Mercury
8,921
595
111
7
0
395,322
4
W
Freya
9,160
611
146
10
0
330,361
4
L
Janus
7,838
523
133
9
0
337,156
1
L
Arachne
7,835
522
102
7
0
364,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role