Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KuraEmi
Sol
Level 15
God Stats
3W - 21L
1,239 SR
Queue Stats
3W - 26L
1,049 Elo+
Party 1
Baron Samedi
Baron Samedi
Pawsterpus
Baron Samedi
Level 68
God Stats
1W - 1L
1,663 SR
Queue Stats
41W - 96L
1,295 Elo+
Party 1
Chaac
Chaac
Pushmann
Chaac
Level 28
God Stats
2W - 2L
1,287 SR
Queue Stats
64W - 43L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
Spartizzle47
Sun Wukong
Level 68
God Stats
5W - 8L
1,326 SR
Queue Stats
36W - 81L
1,341 Elo+
Party 1
Team Averages
Level 41
1,403 SR
1,357 Elo+

VS

Team Averages
Level 34
1,530 SR
1,403 Elo+
Hercules
Hercules
Beeatmeupup
Hercules
Level 29
God Stats
2W - 1L
1,376 SR
Queue Stats
2W - 2L
1,257 Elo+
Party 2
Sol
Sol
IIIDELTAIII
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
IIIYONAIII
Ishtar
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Lilithewitch
Bellona
Level 37
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Janus
Janus
XCybero
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 0 / 5
7,588
949
4,518
3,824
1,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
14
0 / 2 / 5
7,216
902
2,268
3,648
1,314
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Pawsterpus
Baron Samedi
13
1 / 2 / 5
7,025
878
7,331
5,445
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pushmann
Chaac
15
9 / 0 / 2
8,670
1,084
8,762
9,593
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Spartizzle47
Sun Wukong
14
4 / 0 / 3
7,836
980
4,578
7,606
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beeatmeupup
Hercules
12
1 / 2 / 0
6,269
784
2,854
9,733
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 1
5,821
728
2,719
6,534
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
IIIYONAIII
Ishtar
9
0 / 0 / 0
5,556
695
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Lilithewitch
Bellona
11
0 / 4 / 0
5,867
733
1,551
7,304
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
XCybero
Janus
14
3 / 4 / 1
7,421
928
9,999
7,064
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
5
3.5
L
Hercules
Beeatmeupup
Hercules
1
2
0
0.5
L
0
5
1
0.1
L
Ishtar
IIIYONAIII
Ishtar
0
0
0
0
W
Sol
0
2
5
1.25
L
Bellona
Lilithewitch
Bellona
0
4
0
0
W
Baron Samedi
Pawsterpus
Baron Samedi
1
2
5
1.75
W
Chaac
Pushmann
Chaac
9
0
2
10
W
Sun Wukong
Spartizzle47
Sun Wukong
4
0
3
5.5
L
Janus
XCybero
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
17,123
30,116
Taken
30,635
21,523
Mitigated
21,444
10,001
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,518
2,410
0
718
3,824
1,692
1,755
1,128
2,441
0
22,609
L
Hercules
Beeatmeupup
Hercules
2,854
715
0
1,638
9,733
9,020
0
4,359
5,160
0
7,944
L
2,719
1,095
0
480
6,534
2,345
0
1,657
4,781
3,239
0
L
Ishtar
IIIYONAIII
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Sol
2,268
778
0
530
3,648
1,314
2,228
2,673
793
17,126
0
L
Bellona
Lilithewitch
Bellona
1,551
397
0
524
7,304
6,969
0
1,656
5,428
0
5,889
W
Baron Samedi
Pawsterpus
Baron Samedi
7,331
250
1,361
1,656
5,445
2,564
335
2,485
2,851
21,168
0
W
Chaac
Pushmann
Chaac
8,762
1,368
0
4,723
9,593
11,012
111
2,150
7,117
0
23,672
W
Sun Wukong
Spartizzle47
Sun Wukong
4,578
1,546
0
1,013
7,606
4,941
1,217
3,834
3,475
0
14,461
L
Janus
XCybero
Janus
9,999
963
0
250
7,064
3,110
0
1,927
4,963
34,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
30,934
180
Minions Killed
99
0
Camps Cleared
0
745,074
Distance Traveled
707,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,588
949
44
6
0
135,538
0
L
Hercules
6,269
784
22
3
0
235,379
0
L
Sol
5,821
728
1
0
0
117,311
0
L
Ishtar
5,556
695
0
0
0
16,260
0
W
Sol
7,216
902
35
4
0
128,594
0
L
Bellona
5,867
733
9
1
0
173,126
0
W
Baron Samedi
7,025
878
28
4
0
170,708
0
W
Chaac
8,670
1,084
42
5
0
164,002
0
W
Sun Wukong
7,836
980
31
4
0
146,232
0
L
Janus
7,421
928
67
8
0
165,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role