Player Matchup

Danzaburou
Danzaburou
GRUDGENUTTZ28
Danzaburou
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
35W - 35L
1,477 Elo+
Solo
Charon
Charon
Murder Thy King
Charon
Level 121
God Stats
1W - 2L
1,671 SR
Queue Stats
58W - 79L
1,487 Elo+
Solo
Fafnir
Fafnir
SmooveUS
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,334 Elo+
Party 1
Cabrakan
Cabrakan
madcowsyndrome
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
tayler01
Baron Samedi
Level 146
God Stats
5W - 1L
1,873 SR
Queue Stats
468W - 482L
1,381 Elo+
Solo
Team Averages
Level 97
1,651 SR
1,416 Elo+

VS

Team Averages
Level 111
1,594 SR
1,440 Elo+
Nike
Nike
Awsum Powerz
Nike
Level 136
God Stats
3W - 1L
1,739 SR
Queue Stats
248W - 266L
1,505 Elo+
Solo
Olorun
Olorun
I_C_U456
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,387 Elo+
Solo
Hades
Hades
M3X1C4N1S1M0
Hades
Level 138
God Stats
14W - 9L
1,464 SR
Queue Stats
290W - 302L
1,427 Elo+
Solo
Camazotz
Camazotz
NINJAklutchMUCH
Camazotz
Level 113
God Stats
8W - 5L
1,618 SR
Queue Stats
82W - 93L
1,412 Elo+
Solo
Hera
Hera
kushseason93
Hera
Level 59
God Stats
6W - 3L
1,651 SR
Queue Stats
204W - 216L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRUDGENUTTZ28
Danzaburou
16
5 / 7 / 10
9,459
860
9,979
15,132
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 7 / 3
9,594
872
9,465
14,659
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
SmooveUS
Fafnir
16
4 / 3 / 10
8,719
793
6,450
11,924
19,580
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
13
1 / 8 / 9
7,978
725
7,512
14,402
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
tayler01
Baron Samedi
15
2 / 6 / 8
8,464
769
6,386
10,911
5,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 23
9,940
904
9,270
19,093
13,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
I_C_U456
Olorun
15
2 / 5 / 10
9,129
830
7,090
11,765
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 6 / 14
10,626
966
22,720
14,854
10,907
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
17
10 / 2 / 15
10,528
957
7,800
12,186
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 19
10,287
935
15,475
6,317
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
16
Kills
31
31
Deaths
18
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
Danzaburou
GRUDGENUTTZ28
Danzaburou
5
7
10
1.43
W
Olorun
I_C_U456
Olorun
2
5
10
1.4
W
9
6
14
2.67
L
4
7
3
0.79
W
Camazotz
10
2
15
8.75
L
Fafnir
SmooveUS
Fafnir
4
3
10
3
W
6
2
19
7.75
L
Cabrakan
1
8
9
0.69
L
Baron Samedi
tayler01
Baron Samedi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
62,355
67,028
Taken
64,215
49,344
Mitigated
38,285
12,279
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,270
607
1,383
5,782
19,093
13,972
169
6,108
12,835
0
20,593
L
Danzaburou
GRUDGENUTTZ28
Danzaburou
9,979
3,691
364
2,563
15,132
7,073
945
11,667
3,465
0
22,382
W
Olorun
I_C_U456
Olorun
7,090
3,771
860
2,572
11,765
5,271
2,388
6,158
5,501
20,421
0
W
22,720
570
1,027
3,775
14,854
10,907
1,224
9,249
5,493
37,009
0
L
9,465
1,082
810
876
14,659
7,202
276
8,696
5,963
24,508
145
W
Camazotz
7,800
1,395
364
5,151
12,186
5,409
2,056
4,978
7,036
0
20,076
L
Fafnir
SmooveUS
Fafnir
6,450
2,549
626
2,938
11,924
19,580
0
7,682
4,242
14,304
0
W
15,475
4,214
903
1,522
6,317
2,726
1,666
2,569
3,682
27,971
0
L
Cabrakan
7,512
936
550
733
14,402
9,866
446
9,241
5,161
9,290
0
L
Baron Samedi
tayler01
Baron Samedi
6,386
401
1,411
1,408
10,911
5,623
0
7,999
2,912
15,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
50,510
96
Minions Killed
130
0
Camps Cleared
0
912,467
Distance Traveled
1,001,592
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,940
904
19
2
0
201,648
0
L
Danzaburou
9,459
860
27
2
0
173,414
0
W
Olorun
9,129
830
35
3
0
182,958
0
W
Hades
10,626
966
39
4
0
185,554
3
L
Charon
9,594
872
37
3
0
182,380
0
W
Camazotz
10,528
957
10
1
0
224,167
0
L
Fafnir
8,719
793
9
1
0
188,069
0
W
Hera
10,287
935
27
2
0
207,265
0
L
Cabrakan
7,978
725
9
1
0
183,955
0
L
Baron Samedi
8,464
769
14
1
0
184,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role