Player Matchup

Guan Yu
Guan Yu
ChillerSmoke
Guan Yu
Level 119
God Stats
2W - 1L
1,413 SR
Queue Stats
63W - 66L
1,282 Elo+
Party 1
Arachne
Arachne
Syn XannaX
Arachne
Level 24
God Stats
0W - 2L
1,426 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 1
Janus
Janus
ZeusOriginal
Janus
Level 52
God Stats
1W - 6L
1,524 SR
Queue Stats
52W - 80L
1,319 Elo+
Solo
Team Averages
Level 65
1,454 SR
1,242 Elo+

VS

Team Averages
Level 81
1,492 SR
1,316 Elo+
Nu Wa
Nu Wa
Arrkk
Nu Wa
Level 89
God Stats
1W - 0L
1,763 SR
Queue Stats
114W - 86L
1,413 Elo+
Solo
Neith
Neith
DaniMS1
Neith
Level 48
God Stats
2W - 1L
1,569 SR
Queue Stats
16W - 24L
1,240 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheJager_8
Maman Brigitte
Level 107
God Stats
5W - 6L
1,144 SR
Queue Stats
30W - 51L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChillerSmoke
Guan Yu
13
3 / 5 / 5
11,205
747
6,680
21,527
27,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Syn XannaX
Arachne
11
0 / 10 / 4
9,726
648
4,509
19,994
8,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 9 / 3
11,252
750
12,027
12,703
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arrkk
Nu Wa
15
3 / 0 / 17
12,457
830
17,841
6,712
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DaniMS1
Neith
17
14 / 2 / 8
14,223
948
20,768
12,068
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
TheJager_8
Maman Brigitte
14
7 / 7 / 9
12,747
850
9,917
14,807
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
24
24
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arrkk
Nu Wa
3
0
17
11.5
L
Guan Yu
ChillerSmoke
Guan Yu
3
5
5
1.1
W
Neith
DaniMS1
Neith
14
2
8
9
L
Arachne
Syn XannaX
Arachne
0
10
4
0.2
W
Maman Brigitte
TheJager_8
Maman Brigitte
7
7
9
1.64
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
48,526
54,224
Taken
33,587
40,907
Mitigated
11,269
4,205
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arrkk
Nu Wa
17,841
5,191
175
457
6,712
2,251
798
2,462
4,250
70,528
0
L
Guan Yu
ChillerSmoke
Guan Yu
6,680
329
496
1,541
21,527
27,418
0
9,867
11,660
0
25,360
W
Neith
DaniMS1
Neith
20,768
7,782
0
5,503
12,068
4,062
1,432
5,962
6,106
0
66,547
L
Arachne
Syn XannaX
Arachne
4,509
2,151
0
2,018
19,994
8,728
0
11,864
8,130
0
25,861
W
Maman Brigitte
TheJager_8
Maman Brigitte
9,917
68
0
250
14,807
4,956
323
4,487
10,320
36,433
0
L
12,027
139
0
150
12,703
4,761
0
6,330
6,373
52,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
39,427
138
Minions Killed
206
0
Camps Cleared
0
747,775
Distance Traveled
818,672
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,457
830
70
5
0
282,236
0
L
Guan Yu
11,205
747
34
2
0
285,347
6
W
Neith
14,223
948
85
6
0
270,176
0
L
Arachne
9,726
648
36
2
0
256,152
0
W
Maman Brigitte
12,747
850
51
3
0
266,260
0
L
Janus
11,252
750
68
5
0
206,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role