Player Matchup

Baron Samedi
Baron Samedi
CLCO
Baron Samedi
Level 140
God Stats
5W - 4L
1,806 SR
Queue Stats
236W - 220L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
KnockDown44
Xbalanque
Level 87
God Stats
15W - 5L
1,682 SR
Queue Stats
78W - 53L
1,489 Elo+
Solo
Maman Brigitte
Maman Brigitte
Louie999uk
Maman Brigitte
Level 63
God Stats
5W - 1L
1,695 SR
Queue Stats
180W - 205L
1,439 Elo+
Solo
Charon
Charon
XenoNerva
Charon
Level 155
God Stats
4W - 3L
1,845 SR
Queue Stats
125W - 114L
1,465 Elo+
Party 2
Discordia
Discordia
kihsnu
Discordia
Level 159
God Stats
1W - 0L
1,539 SR
Queue Stats
26W - 31L
1,396 Elo+
Solo
Team Averages
Level 121
1,713 SR
1,463 Elo+

VS

Team Averages
Level 39
1,536 SR
1,300 Elo+
Agni
Agni
LOVEpain
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1
Hachiman
Hachiman
Mrkold
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Arachne
Arachne
VelitelTanku
Arachne
Level 113
God Stats
9W - 6L
1,678 SR
Queue Stats
83W - 94L
1,438 Elo+
Solo
Ymir
Ymir
b666rog
Ymir
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,210 Elo+
Party 1
Sylvanus
Sylvanus
helpme111
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CLCO
Baron Samedi
15
14 / 2 / 8
10,631
625
19,787
14,576
14,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
KnockDown44
Xbalanque
15
2 / 1 / 6
9,234
543
6,914
7,637
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Louie999uk
Maman Brigitte
15
9 / 0 / 1
9,399
553
7,942
8,846
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
XenoNerva
Charon
14
2 / 4 / 17
9,144
538
11,736
16,020
9,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
kihsnu
Discordia
16
7 / 1 / 8
10,362
610
10,283
6,836
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 5 / 3
8,029
472
7,897
10,808
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Mrkold
Hachiman
10
2 / 6 / 3
6,991
411
7,768
11,816
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
VelitelTanku
Arachne
18
3 / 3 / 1
10,443
614
9,596
15,597
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
b666rog
Ymir
9
0 / 15 / 1
6,301
371
3,488
24,982
21,371
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
helpme111
Sylvanus
10
0 / 5 / 5
7,163
421
3,153
15,347
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
34
Kills
8
8
Deaths
34
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CLCO
Baron Samedi
14
2
8
9
W
Xbalanque
KnockDown44
Xbalanque
2
1
6
5
L
Agni
3
5
3
0.9
W
Maman Brigitte
Louie999uk
Maman Brigitte
9
0
1
9.5
L
Hachiman
Mrkold
Hachiman
2
6
3
0.58
L
Arachne
VelitelTanku
Arachne
3
3
1
1.17
W
Charon
XenoNerva
Charon
2
4
17
2.63
L
Ymir
b666rog
Ymir
0
15
1
0.03
L
Sylvanus
helpme111
Sylvanus
0
5
5
0.5
W
Discordia
kihsnu
Discordia
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,662
Damage
31,902
53,915
Taken
78,550
33,009
Mitigated
52,109
18,987
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CLCO
Baron Samedi
19,787
3,395
1,525
5,994
14,576
14,263
386
5,012
9,564
63,731
345
W
Xbalanque
KnockDown44
Xbalanque
6,914
3,529
0
2,827
7,637
3,006
3,048
1,929
5,708
0
73,402
L
Agni
7,897
435
0
130
10,808
4,919
0
7,833
2,688
43,013
0
W
Maman Brigitte
Louie999uk
Maman Brigitte
7,942
871
0
1,325
8,846
3,591
0
757
8,089
73,978
2,114
L
Hachiman
Mrkold
Hachiman
7,768
5,084
0
1,435
11,816
5,325
0
7,809
4,001
0
23,947
L
Arachne
VelitelTanku
Arachne
9,596
6,989
0
2,946
15,597
8,046
902
7,471
8,060
0
120,585
W
Charon
XenoNerva
Charon
11,736
3,016
1,944
3,412
16,020
9,462
217
5,401
10,619
40,151
0
L
Ymir
b666rog
Ymir
3,488
1,088
0
250
24,982
21,371
0
14,967
9,812
16,636
121
L
Sylvanus
helpme111
Sylvanus
3,153
1,135
2,680
2,242
15,347
12,448
14
10,207
5,038
13,067
0
W
Discordia
kihsnu
Discordia
10,283
1,296
0
1,960
6,836
2,687
310
1,318
5,518
68,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
38,927
523
Minions Killed
331
0
Camps Cleared
0
1,469,022
Distance Traveled
1,452,925
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,631
625
91
5
0
262,269
2
W
Xbalanque
9,234
543
135
8
0
297,016
2
L
Agni
8,029
472
84
5
0
336,829
0
W
Maman Brigitte
9,399
553
110
6
0
270,691
0
L
Hachiman
6,991
411
32
2
0
278,218
0
L
Arachne
10,443
614
185
11
0
301,525
0
W
Charon
9,144
538
46
3
0
298,607
1
L
Ymir
6,301
371
19
1
0
254,633
0
L
Sylvanus
7,163
421
11
1
0
281,720
0
W
Discordia
10,362
610
141
8
0
340,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role