Player Matchup

Hel
Hel
Eskiusmixdd
Hel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,499 Elo+
Solo
Arachne
Arachne
FROSCHKOTZ3
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Melxior101
Nike
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 181L
1,232 Elo+
Solo
Tiamat
Tiamat
Takishimaaa
Tiamat
Level 28
God Stats
11W - 17L
1,481 SR
Queue Stats
168W - 173L
1,408 Elo+
Party 1
Bacchus
Bacchus
хомяк8
Bacchus
Level 64
God Stats
22W - 16L
1,605 SR
Queue Stats
160W - 167L
1,408 Elo+
Party 1
Team Averages
Level 66
1,517 SR
1,409 Elo+

VS

Team Averages
Level 68
1,480 SR
1,384 Elo+
Danzaburou
Danzaburou
Gogi criminal
Danzaburou
Level 63
God Stats
37W - 27L
1,471 SR
Queue Stats
236W - 231L
1,309 Elo+
Party 2
Janus
Janus
Jofavo
Janus
Level 50
God Stats
1W - 0L
1,400 SR
Queue Stats
8W - 10L
1,408 Elo+
Solo
Arachne
Arachne
LuqueV69
Arachne
Level 62
God Stats
59W - 53L
1,463 SR
Queue Stats
109W - 121L
1,374 Elo+
Party 2
Chaac
Chaac
X_Koruto_X
Chaac
Level 62
God Stats
10W - 6L
1,592 SR
Queue Stats
31W - 29L
1,466 Elo+
Solo
Xing Tian
Xing Tian
iDanger502_-
Xing Tian
Level 102
God Stats
5W - 2L
1,474 SR
Queue Stats
29W - 47L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,322
490
5,899
11,921
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
FROSCHKOTZ3
Arachne
15
3 / 3 / 3
8,654
509
7,716
13,835
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 0
7,528
443
6,891
18,534
20,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
1 / 4 / 1
7,064
416
8,595
11,026
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
хомяк8
Bacchus
12
0 / 2 / 1
6,557
386
4,108
18,360
11,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gogi criminal
Danzaburou
13
0 / 2 / 6
7,778
458
5,886
8,194
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Jofavo
Janus
15
3 / 2 / 4
8,977
528
9,837
6,666
2,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
LuqueV69
Arachne
16
4 / 0 / 3
9,260
545
8,077
10,988
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
7 / 3 / 1
9,560
562
12,602
16,924
14,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
iDanger502_-
Xing Tian
12
2 / 1 / 6
8,428
496
9,119
14,564
14,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
16
18
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Arachne
FROSCHKOTZ3
Arachne
3
3
3
1.5
W
Danzaburou
Gogi criminal
Danzaburou
0
2
6
1.5
W
Janus
Jofavo
Janus
3
2
4
2.5
W
Arachne
LuqueV69
Arachne
4
0
3
5.5
L
3
6
0
0.5
L
Tiamat
1
4
1
0.38
W
Chaac
7
3
1
2.5
W
Xing Tian
iDanger502_-
Xing Tian
2
1
6
5
L
Bacchus
хомяк8
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
45,521
73,676
Taken
57,336
48,988
Mitigated
40,153
21,296
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,899
236
930
3,373
11,921
5,052
276
6,585
5,336
65,208
0
L
Arachne
FROSCHKOTZ3
Arachne
7,716
4,872
0
4,270
13,835
6,008
0
2,253
11,582
0
85,679
W
Danzaburou
Gogi criminal
Danzaburou
5,886
3,076
0
2,527
8,194
3,658
1,080
4,845
3,349
0
50,436
W
Janus
Jofavo
Janus
9,837
342
0
250
6,666
2,456
466
3,381
3,285
68,179
0
W
Arachne
LuqueV69
Arachne
8,077
7,161
198
2,312
10,988
5,024
1,353
1,689
9,299
0
92,949
L
6,891
738
0
3,522
18,534
20,158
0
2,665
15,869
0
39,796
L
Tiamat
8,595
589
0
2,889
11,026
5,941
0
3,571
7,455
49,819
0
W
Chaac
12,602
2,209
0
4,847
16,924
14,343
533
2,014
14,910
0
74,407
W
Xing Tian
iDanger502_-
Xing Tian
9,119
578
0
3,022
14,564
14,672
150
6,673
7,891
33,037
0
L
Bacchus
хомяк8
Bacchus
4,108
659
0
6,312
18,360
11,829
0
3,882
14,478
37,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
44,003
413
Minions Killed
459
0
Camps Cleared
0
1,637,267
Distance Traveled
1,737,387
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,322
490
117
7
0
325,770
6
L
Arachne
8,654
509
107
6
0
389,642
2
W
Danzaburou
7,778
458
67
4
0
309,804
0
W
Janus
8,977
528
118
7
0
348,937
2
W
Arachne
9,260
545
137
8
0
388,597
0
L
Nike
7,528
443
63
4
0
313,830
3
L
Tiamat
7,064
416
86
5
0
304,987
0
W
Chaac
9,560
562
100
6
0
352,762
2
W
Xing Tian
8,428
496
37
2
0
337,287
0
L
Bacchus
6,557
386
40
2
0
303,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role