Player Matchup

Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ggggiop
Raijin
Level 87
God Stats
4W - 2L
1,618 SR
Queue Stats
339W - 328L
1,451 Elo+
Solo
Neith
Neith
lauPnodnarB
Neith
Level 34
God Stats
3W - 7L
1,385 SR
Queue Stats
27W - 43L
1,248 Elo+
Solo
Anubis
Anubis
qSmugu
Anubis
Level 118
God Stats
10W - 11L
1,549 SR
Queue Stats
506W - 500L
1,476 Elo+
Solo
Hades
Hades
topgunrab
Hades
Level 128
God Stats
4W - 7L
1,497 SR
Queue Stats
227W - 226L
1,528 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,441 Elo+

VS

Team Averages
Level 103
1,449 SR
1,467 Elo+
Da Ji
Da Ji
Baum_R3dD3VIL
Da Ji
Level 103
God Stats
9W - 14L
1,423 SR
Queue Stats
151W - 143L
1,464 Elo+
Party 1
Hercules
Hercules
TOPK3K
Hercules
Level 124
God Stats
5W - 1L
1,593 SR
Queue Stats
123W - 125L
1,511 Elo+
Solo
Ix Chel
Ix Chel
Tempe33
Ix Chel
Level 102
God Stats
8W - 8L
1,481 SR
Queue Stats
78W - 85L
1,461 Elo+
Solo
Anhur
Anhur
adrian-mh
Anhur
Level 158
God Stats
2W - 3L
1,250 SR
Queue Stats
591W - 565L
1,534 Elo+
Solo
Sylvanus
Sylvanus
patchman506
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 3 / 2
6,800
567
5,947
10,642
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ggggiop
Raijin
12
3 / 5 / 5
7,428
619
6,591
9,896
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
5,866
489
5,333
7,053
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
qSmugu
Anubis
11
5 / 3 / 2
7,149
596
9,174
10,733
4,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
topgunrab
Hades
11
0 / 3 / 1
6,367
531
7,115
14,913
6,829
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,665
555
5,470
10,728
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TOPK3K
Hercules
12
2 / 2 / 1
7,384
615
7,431
10,370
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Tempe33
Ix Chel
13
9 / 6 / 1
8,244
687
11,609
11,046
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
adrian-mh
Anhur
13
3 / 0 / 0
7,091
591
5,543
8,211
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
patchman506
Sylvanus
10
0 / 1 / 3
6,169
514
2,514
12,561
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
16
16
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
2
1.33
W
2
2
1
1.25
W
Hercules
TOPK3K
Hercules
2
2
1
1.25
W
Ix Chel
Tempe33
Ix Chel
9
6
1
1.58
W
Anhur
adrian-mh
Anhur
3
0
0
3
L
Raijin
ggggiop
Raijin
3
5
5
1.1
L
0
2
1
0.25
W
Sylvanus
patchman506
Sylvanus
0
1
3
1.5
L
Anubis
qSmugu
Anubis
5
3
2
2
L
Hades
topgunrab
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
32,567
53,237
Taken
52,916
21,613
Mitigated
21,651
17,833
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,947
1,806
0
774
10,642
3,961
0
1,830
8,812
0
41,410
W
5,470
2,060
0
1,619
10,728
3,479
0
4,841
5,887
0
49,327
W
Hercules
TOPK3K
Hercules
7,431
3,656
0
3,888
10,370
5,789
0
6,861
3,509
0
57,033
W
Ix Chel
Tempe33
Ix Chel
11,609
1,319
135
2,100
11,046
4,036
57
5,513
5,533
52,090
0
W
Anhur
adrian-mh
Anhur
5,543
2,486
0
2,698
8,211
2,957
746
786
7,425
0
61,164
L
Raijin
ggggiop
Raijin
6,591
895
0
1,157
9,896
3,699
0
6,902
2,994
50,194
0
L
5,333
2,029
0
2,238
7,053
2,182
249
809
6,244
0
43,932
W
Sylvanus
patchman506
Sylvanus
2,514
1,014
2,186
5,021
12,561
5,390
0
4,879
7,682
17,947
0
L
Anubis
qSmugu
Anubis
9,174
951
0
4,999
10,733
4,942
0
3,943
6,790
53,033
0
L
Hades
topgunrab
Hades
7,115
673
100
8,565
14,913
6,829
0
639
14,274
49,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
35,553
361
Minions Killed
342
0
Camps Cleared
0
1,155,118
Distance Traveled
1,180,730
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,800
567
61
5
0
243,953
0
W
Da Ji
6,665
555
69
6
0
266,445
5
W
Hercules
7,384
615
88
7
0
235,437
4
W
Ix Chel
8,244
687
71
6
0
228,908
0
W
Anhur
7,091
591
83
7
0
217,043
4
L
Raijin
7,428
619
84
7
0
238,194
2
L
Neith
5,866
489
56
5
0
221,678
6
W
Sylvanus
6,169
514
31
3
0
232,897
1
L
Anubis
7,149
596
80
7
0
220,700
0
L
Hades
6,367
531
80
7
0
230,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role