Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Arcitio
Loki
Level 128
God Stats
17W - 26L
1,434 SR
Queue Stats
64W - 73L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Samayouryuu
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
avillu22
Nu Wa
Level 49
God Stats
5W - 5L
1,444 SR
Queue Stats
9W - 8L
1,459 Elo+
Party 3
Chiron
Chiron
gege2622
Chiron
Level 24
God Stats
6W - 5L
1,495 SR
Queue Stats
8W - 7L
1,460 Elo+
Party 3
Team Averages
Level 89
1,475 SR
1,473 Elo+

VS

Team Averages
Level 79
1,419 SR
1,434 Elo+
Baron Samedi
Baron Samedi
ItZz_MaaGiiKzZ
Baron Samedi
Level 126
God Stats
4W - 2L
1,530 SR
Queue Stats
86W - 82L
1,428 Elo+
Solo
Maman Brigitte
Maman Brigitte
KidIcarus
Maman Brigitte
Level 129
God Stats
5W - 6L
1,501 SR
Queue Stats
54W - 62L
1,410 Elo+
Solo
Anubis
Anubis
ThornBalth
Anubis
Level 66
God Stats
67W - 63L
1,535 SR
Queue Stats
189W - 178L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Turel8Hawke
Jing Wei
Level 29
God Stats
15W - 18L
1,454 SR
Queue Stats
80W - 98L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Yuehna
Cthulhu
Level 45
God Stats
3W - 10L
1,074 SR
Queue Stats
154W - 141L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 3 / 5
7,403
463
5,095
14,935
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Arcitio
Loki
14
7 / 3 / 1
8,550
534
10,496
12,028
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Samayouryuu
Guan Yu
10
0 / 4 / 1
5,852
366
2,973
8,595
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
avillu22
Nu Wa
12
1 / 3 / 2
6,964
435
5,291
9,482
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
gege2622
Chiron
12
4 / 4 / 2
7,313
457
7,964
12,646
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItZz_MaaGiiKzZ
Baron Samedi
14
2 / 3 / 2
8,422
526
6,166
8,713
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
KidIcarus
Maman Brigitte
13
9 / 2 / 2
8,811
551
11,649
9,959
3,808
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
ThornBalth
Anubis
16
4 / 1 / 3
9,895
618
11,404
9,945
7,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Turel8Hawke
Jing Wei
12
0 / 4 / 0
7,232
452
2,534
10,841
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yuehna
Cthulhu
11
2 / 3 / 8
7,656
479
7,755
11,917
10,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
13
Kills
17
17
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
5
1.17
L
Loki
Arcitio
Loki
7
3
1
2.5
W
Baron Samedi
ItZz_MaaGiiKzZ
Baron Samedi
2
3
2
1
W
Maman Brigitte
KidIcarus
Maman Brigitte
9
2
2
5
L
Guan Yu
Samayouryuu
Guan Yu
0
4
1
0.13
W
Anubis
ThornBalth
Anubis
4
1
3
5.5
W
Jing Wei
Turel8Hawke
Jing Wei
0
4
0
0
W
Cthulhu
Yuehna
Cthulhu
2
3
8
2
L
Nu Wa
avillu22
Nu Wa
1
3
2
0.67
L
Chiron
gege2622
Chiron
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
39,508
57,686
Taken
51,375
30,537
Mitigated
30,758
15,379
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,095
820
0
2,672
14,935
10,787
298
10,145
4,790
19,843
0
L
Loki
Arcitio
Loki
10,496
3,332
0
4,820
12,028
4,500
0
6,525
5,503
0
74,839
W
Baron Samedi
ItZz_MaaGiiKzZ
Baron Samedi
6,166
388
573
2,072
8,713
4,568
265
2,172
6,541
67,468
0
W
Maman Brigitte
KidIcarus
Maman Brigitte
11,649
811
18
506
9,959
3,808
0
1,310
8,649
49,333
0
L
Guan Yu
Samayouryuu
Guan Yu
2,973
171
0
495
8,595
6,305
0
6,216
2,379
246
20,979
W
Anubis
ThornBalth
Anubis
11,404
79
0
5,828
9,945
7,176
375
2,097
7,848
76,710
0
W
Jing Wei
Turel8Hawke
Jing Wei
2,534
1,759
0
1,528
10,841
4,265
868
1,639
9,202
0
46,340
W
Cthulhu
Yuehna
Cthulhu
7,755
820
178
1,794
11,917
10,941
0
3,414
8,503
23,710
0
L
Nu Wa
avillu22
Nu Wa
5,291
2,120
0
1,086
9,482
4,381
0
7,667
1,815
45,007
0
L
Chiron
gege2622
Chiron
7,964
2,718
629
5,677
12,646
4,564
466
6,421
6,225
0
46,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
42,016
289
Minions Killed
363
0
Camps Cleared
0
1,370,112
Distance Traveled
1,488,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,403
463
8
1
0
283,942
4
L
Loki
8,550
534
107
7
0
341,610
0
W
Baron Samedi
8,422
526
105
7
0
253,408
0
W
Maman Brigitte
8,811
551
59
4
0
380,778
0
L
Guan Yu
5,852
366
28
2
0
216,801
0
W
Anubis
9,895
618
111
7
0
276,577
0
W
Jing Wei
7,232
452
70
4
0
271,221
0
W
Cthulhu
7,656
479
18
1
0
306,909
6
L
Nu Wa
6,964
435
63
4
0
248,133
0
L
Chiron
7,313
457
83
5
0
279,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role