Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Feeder BaBun
Scylla
Silver I
Level 171
God Stats
14W - 16L
1,687 SR
Queue Stats
54W - 65L
1,605 MMR
Solo
Surtr
Surtr
Platinum IV
Sergiio88
Surtr
Platinum IV
Level 159
God Stats
18W - 23L
1,559 SR
Queue Stats
139W - 156L
1,667 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,582 SR
1,591 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 53
1,688 SR
1,409 MMR
He Bo
He Bo
Gold V
milfkroete
He Bo
Gold V
Level 32
God Stats
1W - 2L
1,746 SR
Queue Stats
49W - 41L
1,680 MMR
Solo
Da Ji
Da Ji
Silver II
poseidonCK
Da Ji
Silver II
Level 84
God Stats
3W - 1L
1,818 SR
Queue Stats
27W - 31L
1,420 MMR
Solo
Maui
Maui
Bronze I
ДогонЮ
Maui
Bronze I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
8 / 1 / 3
8,546
950
9,417
9,288
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
3 / 2 / 9
8,138
904
5,322
5,006
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Sergiio88
Surtr
9
2 / 1 / 9
7,417
824
6,085
7,300
4,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DiscordiaThothPersephoneKuzenboHera

VS

Bans
CharonGebFenrirKumbhakarnaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 3 / 2
6,371
708
6,360
7,412
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
9
4 / 7 / 0
7,128
792
6,589
10,121
5,521
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 2
5,906
656
1,435
7,477
5,427
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
3
9.5
W
Scylla
3
2
9
3.75
W
Surtr
Sergiio88
Surtr
2
1
9
6.5
L
He Bo
0
3
2
0.33
L
Da Ji
4
7
0
0.57
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
14,384
21,594
Taken
25,010
10,570
Mitigated
13,398
6,748
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,417
6,207
0
4,215
9,288
5,108
457
3,035
5,722
0
23,254
W
Scylla
5,322
930
0
625
5,006
1,423
795
1,876
2,792
34,306
0
W
Surtr
Sergiio88
Surtr
6,085
2,772
0
1,908
7,300
4,039
60
2,846
4,134
394
23,289
L
He Bo
6,360
180
0
781
7,412
2,450
0
1,955
5,123
26,284
0
L
Da Ji
6,589
1,935
0
469
10,121
5,521
0
1,396
8,301
0
16,018
L
1,435
188
0
0
7,477
5,427
0
2,038
5,187
7,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
19,405
113
Minions Killed
74
0
Camps Cleared
0
508,384
Distance Traveled
402,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,546
950
31
3
0
168,841
0
W
Scylla
8,138
904
54
6
0
152,725
0
W
Surtr
7,417
824
28
3
0
186,818
0
L
He Bo
6,371
708
44
5
0
159,141
0
L
Da Ji
7,128
792
23
3
0
136,251
0
L
Maui
5,906
656
7
1
0
106,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role