Player Matchup

Medusa
Medusa
CaptScouser1
Medusa
Level 42
God Stats
60W - 55L
1,511 SR
Queue Stats
300W - 307L
1,504 Elo+
Party 1
Horus
Horus
PlumbSkull92
Horus
Level 103
God Stats
9W - 8L
1,472 SR
Queue Stats
57W - 63L
1,432 Elo+
Party 1
Maman Brigitte
Maman Brigitte
scouserboy97
Maman Brigitte
Level 146
God Stats
36W - 41L
1,441 SR
Queue Stats
412W - 410L
1,483 Elo+
Party 1
Team Averages
Level 97
1,475 SR
1,473 Elo+

VS

Team Averages
Level 75
1,528 SR
1,580 Elo+
Bastet
Bastet
Drodeinkhavi
Bastet
Level 96
God Stats
8W - 5L
1,669 SR
Queue Stats
227W - 178L
1,518 Elo+
Solo
Bacchus
Bacchus
j0tate
Bacchus
Level 94
God Stats
1W - 3L
1,415 SR
Queue Stats
47W - 38L
1,439 Elo+
Solo
Kukulkan
Kukulkan
ЛитлАнгел
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 0 / 5
8,230
823
5,883
4,840
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 7
7,805
781
2,514
7,762
4,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
scouserboy97
Maman Brigitte
12
4 / 0 / 4
8,755
876
6,477
6,905
2,825
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 3 / 0
7,183
718
5,160
7,136
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
j0tate
Bacchus
9
0 / 3 / 0
6,837
684
2,975
6,085
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
6,813
681
6,565
4,543
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
5
5.5
L
Bastet
0
3
0
0
W
1
0
7
4.5
L
Bacchus
j0tate
Bacchus
0
3
0
0
W
Maman Brigitte
scouserboy97
Maman Brigitte
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
14,700
19,507
Taken
17,764
9,588
Mitigated
8,283
12,269
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,883
1,728
0
1,444
4,840
1,869
511
3,130
1,710
0
35,977
L
Bastet
5,160
1,066
0
1,060
7,136
2,337
0
2,489
4,364
0
24,493
W
2,514
1,169
2,126
5,256
7,762
4,894
156
4,543
3,219
0
7,162
L
Bacchus
j0tate
Bacchus
2,975
105
0
1,000
6,085
3,911
0
2,824
3,154
15,939
0
W
Maman Brigitte
scouserboy97
Maman Brigitte
6,477
273
0
3,443
6,905
2,825
263
2,093
4,812
47,237
0
L
6,565
974
0
348
4,543
2,035
32
1,750
2,746
30,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
20,833
137
Minions Killed
111
0
Camps Cleared
0
599,647
Distance Traveled
537,848
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,230
823
51
5
0
193,170
3
L
Bastet
7,183
718
50
5
0
203,196
0
W
Horus
7,805
781
9
1
0
209,809
3
L
Bacchus
6,837
684
24
2
0
178,876
0
W
Maman Brigitte
8,755
876
77
8
0
196,668
0
L
Kukulkan
6,813
681
37
4
0
155,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role