Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Despa11400
Mercury
Level 65
God Stats
16W - 9L
1,639 SR
Queue Stats
155W - 159L
1,430 Elo+
Party 1
Agni
Agni
Fortnite_Mb123
Agni
Level 34
God Stats
40W - 42L
1,463 SR
Queue Stats
69W - 76L
1,380 Elo+
Party 3
King Arthur
King Arthur
Sofian_s1s3
King Arthur
Level 81
God Stats
0W - 3L
1,131 SR
Queue Stats
352W - 349L
1,401 Elo+
Party 3
Artemis
Artemis
sminki22
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,329 Elo+
Party 1
Team Averages
Level 73
1,447 SR
1,408 Elo+

VS

Team Averages
Level 105
1,450 SR
1,440 Elo+
Medusa
Medusa
AtlasSama
Medusa
Level 97
God Stats
4W - 4L
1,474 SR
Queue Stats
18W - 28L
1,378 Elo+
Party 2
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 87
God Stats
616W - 609L
1,456 SR
Queue Stats
617W - 615L
1,404 Elo+
Solo
Xing Tian
Xing Tian
Theolini
Xing Tian
Level 96
God Stats
1W - 0L
1,573 SR
Queue Stats
23W - 19L
1,519 Elo+
Party 2
Janus
Janus
Toigan
Janus
Level 158
God Stats
8W - 7L
1,480 SR
Queue Stats
160W - 173L
1,441 Elo+
Party 2
Thor
Thor
xXTobioXx420
Thor
Level 88
God Stats
10W - 19L
1,268 SR
Queue Stats
696W - 708L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 0
7,229
482
2,426
10,893
7,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Despa11400
Mercury
14
1 / 6 / 0
7,823
522
4,175
15,880
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 0
7,699
513
5,648
10,051
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Sofian_s1s3
King Arthur
14
3 / 3 / 0
8,500
567
7,241
17,623
13,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
sminki22
Artemis
12
0 / 7 / 1
7,139
476
6,657
13,586
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AtlasSama
Medusa
15
5 / 1 / 3
9,124
608
11,823
8,826
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Jazzy81160
Vulcan
12
0 / 6 / 2
7,500
500
9,928
9,975
4,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Theolini
Xing Tian
13
4 / 0 / 5
8,631
575
6,479
12,146
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Toigan
Janus
15
5 / 0 / 3
8,958
597
10,912
6,773
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 3
9,401
627
8,465
13,880
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
21
21
Deaths
8
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
0
1
W
Medusa
AtlasSama
Medusa
5
1
3
6.5
L
Mercury
Despa11400
Mercury
1
6
0
0.17
L
1
5
0
0.2
W
Vulcan
Jazzy81160
Vulcan
0
6
2
0.17
L
King Arthur
Sofian_s1s3
King Arthur
3
3
0
1
W
Xing Tian
Theolini
Xing Tian
4
0
5
6.5
W
Janus
Toigan
Janus
5
0
3
6.5
L
Artemis
sminki22
Artemis
0
7
1
0.07
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
47,607
68,033
Taken
51,600
36,416
Mitigated
27,153
9,907
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,426
192
1,421
3,410
10,893
7,456
0
5,433
5,246
20,525
0
W
Medusa
AtlasSama
Medusa
11,823
4,628
0
763
8,826
3,956
1,738
92
8,734
0
78,295
L
Mercury
Despa11400
Mercury
4,175
1,422
0
0
15,880
6,111
0
4,880
10,936
0
67,337
L
5,648
351
0
2,230
10,051
3,777
0
5,709
3,972
59,637
0
W
Vulcan
Jazzy81160
Vulcan
9,928
4,344
0
1,040
9,975
4,086
52
1,044
8,931
51,978
0
L
King Arthur
Sofian_s1s3
King Arthur
7,241
534
0
1,352
17,623
13,218
0
8,849
8,774
0
60,245
W
Xing Tian
Theolini
Xing Tian
6,479
702
0
2,552
12,146
10,617
255
2,976
9,170
23,673
0
W
Janus
Toigan
Janus
10,912
899
0
1,740
6,773
2,656
696
2,055
4,718
69,720
0
L
Artemis
sminki22
Artemis
6,657
2,874
0
1,494
13,586
5,854
0
1,800
11,786
0
49,836
W
8,465
1,736
0
2,990
13,880
5,838
882
1,907
11,973
0
71,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
43,614
393
Minions Killed
443
0
Camps Cleared
0
1,442,264
Distance Traveled
1,507,984
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,229
482
25
2
0
287,249
7
W
Medusa
9,124
608
132
9
0
279,098
1
L
Mercury
7,823
522
98
7
0
337,237
0
L
Agni
7,699
513
106
7
0
282,824
0
W
Vulcan
7,500
500
80
5
0
282,358
4
L
King Arthur
8,500
567
94
6
0
278,021
3
W
Xing Tian
8,631
575
22
1
0
319,581
1
W
Janus
8,958
597
111
7
0
325,385
0
L
Artemis
7,139
476
70
5
0
256,933
0
W
Thor
9,401
627
98
7
0
301,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role