Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GothicSkull81
Bellona
Level 65
God Stats
13W - 9L
1,601 SR
Queue Stats
210W - 210L
1,454 Elo+
Solo
Loki
Loki
Hundenthedog
Loki
Level 69
God Stats
2W - 9L
1,245 SR
Queue Stats
34W - 39L
1,417 Elo+
Solo
Artemis
Artemis
Skadi7533
Artemis
Level 107
God Stats
5W - 7L
1,405 SR
Queue Stats
227W - 240L
1,437 Elo+
Solo
Nu Wa
Nu Wa
capicua309
Nu Wa
Level 63
God Stats
8W - 7L
1,382 SR
Queue Stats
109W - 87L
1,460 Elo+
Solo
Team Averages
Level 90
1,427 SR
1,454 Elo+

VS

Team Averages
Level 81
1,334 SR
1,371 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I-RideRzZ-I
Anubis
Level 62
God Stats
75W - 73L
1,488 SR
Queue Stats
113W - 126L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Troxevasin
Sylvanus
Level 40
God Stats
2W - 2L
1,256 SR
Queue Stats
4W - 8L
1,222 Elo+
Party 1
Heimdallr
Heimdallr
totemfear34
Heimdallr
Level 41
God Stats
2W - 4L
1,138 SR
Queue Stats
5W - 9L
1,234 Elo+
Party 1
Bakasura
Bakasura
yaguarete2601
Bakasura
Level 144
God Stats
3W - 4L
1,286 SR
Queue Stats
209W - 214L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 0 / 0
4,400
550
1,742
5,952
3,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
9
1 / 2 / 0
4,748
594
4,750
7,598
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 1
4,337
542
2,282
4,670
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Skadi7533
Artemis
6
0 / 0 / 0
3,651
456
1,661
2,113
646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
4
0 / 0 / 0
3,535
442
592
1,578
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 1 / 1
4,325
541
2,480
9,369
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
1 / 0 / 1
5,500
688
3,058
3,067
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Troxevasin
Sylvanus
7
0 / 0 / 0
4,644
581
1,750
2,514
1,313
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
totemfear34
Heimdallr
7
0 / 0 / 0
4,192
524
3,094
3,547
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
yaguarete2601
Bakasura
9
1 / 0 / 0
4,885
611
1,288
4,558
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Amaterasu
 
Amaterasu
0
1
1
0.5
L
Bellona
1
2
0
0.5
L
0
1
1
0.5
W
Anubis
1
0
1
1.5
L
Artemis
Skadi7533
Artemis
0
0
0
0
W
Sylvanus
Troxevasin
Sylvanus
0
0
0
0
L
Nu Wa
0
0
0
0
W
Heimdallr
totemfear34
Heimdallr
0
0
0
0
W
Bakasura
yaguarete2601
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
11,670
21,911
Taken
23,055
11,516
Mitigated
9,428
6,965
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,742
879
120
2,769
5,952
3,912
0
1,217
4,735
0
15,128
W
Amaterasu
 
Amaterasu
2,480
1,219
0
5,210
9,369
4,001
0
0
9,369
0
20,534
L
Bellona
4,750
2,126
0
2,354
7,598
5,637
0
984
6,569
0
30,886
L
2,282
1,059
0
626
4,670
1,020
0
1,193
3,477
0
22,817
W
Anubis
3,058
249
0
1,900
3,067
1,233
826
592
2,475
38,049
0
L
Artemis
Skadi7533
Artemis
1,661
287
152
384
2,113
646
0
533
1,580
0
14,099
W
Sylvanus
Troxevasin
Sylvanus
1,750
632
1,251
932
2,514
1,313
0
0
2,514
15,349
0
L
Nu Wa
592
200
0
560
1,578
301
0
881
697
8,906
0
W
Heimdallr
totemfear34
Heimdallr
3,094
992
0
1,408
3,547
1,258
0
0
3,547
0
25,839
W
Bakasura
yaguarete2601
Bakasura
1,288
863
0
1,357
4,558
1,623
0
0
4,558
0
22,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
23,546
156
Minions Killed
217
0
Camps Cleared
0
694,350
Distance Traveled
733,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,400
550
31
4
0
220,330
2
W
Amaterasu
4,325
541
31
4
0
145,355
1
L
Bellona
4,748
594
42
5
0
161,248
0
L
Loki
4,337
542
36
5
0
163,851
0
W
Anubis
5,500
688
65
8
0
154,688
0
L
Artemis
3,651
456
29
4
0
92,661
1
W
Sylvanus
4,644
581
17
2
0
136,221
2
L
Nu Wa
3,535
442
18
2
0
56,260
1
W
Heimdallr
4,192
524
49
6
0
134,751
0
W
Bakasura
4,885
611
55
7
0
162,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role