Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Phezeel
Baron Samedi
Level 28
God Stats
8W - 4L
1,558 SR
Queue Stats
30W - 38L
1,337 Elo+
Party 2
Tyr
Tyr
fxnius
Tyr
Level 104
God Stats
3W - 1L
1,650 SR
Queue Stats
13W - 18L
1,602 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,480 Elo+

VS

Team Averages
Level 51
1,564 SR
1,332 Elo+
Artemis
Artemis
BoSmite
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,378 Elo+
Party 1
Janus
Janus
TheBatman0121
Janus
Level 80
God Stats
3W - 2L
1,691 SR
Queue Stats
20W - 28L
1,286 Elo+
Party 1
Hercules
Hercules
mmvalladolid
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
2 / 2 / 4
7,250
725
4,246
4,991
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Phezeel
Baron Samedi
12
3 / 1 / 10
8,791
879
7,109
5,896
2,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
fxnius
Tyr
14
8 / 0 / 5
10,079
1,008
13,039
12,292
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoSmite
Artemis
9
1 / 5 / 1
7,074
707
5,146
9,839
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 1
7,245
725
4,302
8,642
2,717
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
mmvalladolid
Hercules
10
1 / 4 / 1
7,150
715
4,390
10,997
7,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
L
Artemis
BoSmite
Artemis
1
5
1
0.3
W
Baron Samedi
Phezeel
Baron Samedi
3
1
10
8
L
1
4
1
0.38
W
Tyr
fxnius
Tyr
8
0
5
10.5
L
Hercules
mmvalladolid
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
13,838
23,179
Taken
29,478
14,142
Mitigated
13,173
9,190
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,246
1,750
0
1,008
4,991
1,642
0
1,248
3,743
0
14,629
L
Artemis
BoSmite
Artemis
5,146
1,920
0
898
9,839
3,193
0
2,891
6,948
0
18,888
W
Baron Samedi
Phezeel
Baron Samedi
7,109
0
842
1,587
5,896
2,892
0
1,481
4,415
31,343
0
L
4,302
363
0
0
8,642
2,717
0
2,361
6,281
24,467
0
W
Tyr
fxnius
Tyr
13,039
1,432
0
5,753
12,292
9,608
0
2,031
10,261
0
46,485
L
Hercules
mmvalladolid
Hercules
4,390
743
0
1,052
10,997
7,263
0
2,223
8,774
0
15,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
21,469
106
Minions Killed
79
0
Camps Cleared
0
515,199
Distance Traveled
523,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,250
725
20
2
0
85,159
0
L
Artemis
7,074
707
28
3
0
148,910
0
W
Baron Samedi
8,791
879
33
3
0
198,647
0
L
Janus
7,245
725
32
3
0
176,648
0
W
Tyr
10,079
1,008
53
5
0
231,393
0
L
Hercules
7,150
715
19
2
0
198,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role