Player Matchup

Chiron
Chiron
GigReaper
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,344 Elo+
Solo
Arachne
Arachne
KindLamb635
Arachne
Level 34
God Stats
24W - 34L
1,286 SR
Queue Stats
105W - 139L
1,174 Elo+
Party 1
Bellona
Bellona
PowerRange0613
Bellona
Level 44
God Stats
39W - 46L
1,280 SR
Queue Stats
239W - 269L
1,304 Elo+
Party 1
Ares
Ares
destroyer3141
Ares
Level 44
God Stats
6W - 6L
1,547 SR
Queue Stats
49W - 51L
1,344 Elo+
Solo
Zeus
Zeus
hellslastson5095
Zeus
Level 113
God Stats
10W - 6L
1,620 SR
Queue Stats
325W - 331L
1,490 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,331 Elo+

VS

Team Averages
Level 87
1,564 SR
1,437 Elo+
Zhong Kui
Zhong Kui
Bat snatch
Zhong Kui
Level 84
God Stats
2W - 1L
1,696 SR
Queue Stats
138W - 131L
1,445 Elo+
Solo
Bakasura
Bakasura
Lonova12
Bakasura
Level 142
God Stats
2W - 4L
1,484 SR
Queue Stats
194W - 195L
1,481 Elo+
Solo
Neith
Neith
Snoozyn_
Neith
Level 92
God Stats
17W - 18L
1,536 SR
Queue Stats
438W - 408L
1,401 Elo+
Solo
Ares
Ares
crazyCABdriver42
Ares
Level 49
God Stats
3W - 1L
1,534 SR
Queue Stats
68W - 69L
1,422 Elo+
Solo
King Arthur
King Arthur
one xpert
King Arthur
Level 68
God Stats
20W - 10L
1,572 SR
Queue Stats
260W - 264L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GigReaper
Chiron
11
1 / 6 / 1
7,218
425
6,018
14,518
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
KindLamb635
Arachne
14
3 / 4 / 0
8,057
474
5,325
15,396
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 1
7,458
439
6,893
20,100
18,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 2
6,877
405
7,280
20,460
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 1
8,005
471
16,325
12,030
4,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bat snatch
Zhong Kui
15
3 / 0 / 8
9,182
540
18,573
14,132
12,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Lonova12
Bakasura
14
2 / 1 / 6
8,548
503
5,942
11,885
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Snoozyn_
Neith
16
6 / 0 / 8
9,467
557
17,003
8,695
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 12
9,110
536
6,017
17,454
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
one xpert
King Arthur
15
6 / 0 / 6
10,220
601
13,993
16,609
18,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bat snatch
Zhong Kui
3
0
8
7
L
Chiron
GigReaper
Chiron
1
6
1
0.25
L
Arachne
KindLamb635
Arachne
3
4
0
0.75
W
Bakasura
Lonova12
Bakasura
2
1
6
5
L
0
2
1
0.25
W
Neith
Snoozyn_
Neith
6
0
8
10
W
4
3
12
3.33
L
0
6
2
0.17
L
0
3
1
0.17
W
King Arthur
one xpert
King Arthur
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
61,528
82,504
Taken
68,775
55,323
Mitigated
56,154
14,934
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bat snatch
Zhong Kui
18,573
2,016
202
10,479
14,132
12,555
980
7,997
6,135
79,283
0
L
Chiron
GigReaper
Chiron
6,018
2,416
812
1,642
14,518
6,210
1,343
4,367
10,001
0
47,596
L
Arachne
KindLamb635
Arachne
5,325
4,503
0
3,179
15,396
7,225
0
3,508
11,527
0
60,068
W
Bakasura
Lonova12
Bakasura
5,942
4,183
0
4,085
11,885
5,069
71
2,611
9,274
0
62,642
L
6,893
1,451
0
3,521
20,100
18,189
0
6,819
13,256
0
59,447
W
Neith
Snoozyn_
Neith
17,003
6,903
0
3,467
8,695
3,855
445
2,438
6,257
0
94,034
W
6,017
1,284
0
4,455
17,454
15,860
262
6,428
11,026
23,770
0
L
7,280
1,179
0
1,700
20,460
18,766
157
5,816
14,574
24,336
0
L
16,325
1,635
0
4,080
12,030
4,933
378
4,523
7,379
77,544
0
W
King Arthur
one xpert
King Arthur
13,993
1,551
0
3,157
16,609
18,815
87
4,131
12,478
806
80,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
46,527
413
Minions Killed
505
0
Camps Cleared
0
1,538,268
Distance Traveled
1,680,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,182
540
110
6
0
311,118
0
L
Chiron
7,218
425
74
4
0
299,928
0
L
Arachne
8,057
474
97
6
0
335,692
0
W
Bakasura
8,548
503
111
7
0
388,859
0
L
Bellona
7,458
439
92
5
0
311,601
0
W
Neith
9,467
557
137
8
0
297,383
0
W
Ares
9,110
536
24
1
0
332,369
2
L
Ares
6,877
405
29
2
0
316,175
0
L
Zeus
8,005
471
121
7
0
274,872
0
W
King Arthur
10,220
601
123
7
0
351,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role