Player Matchup

Thor
Thor
Fatman9030
Thor
Level 55
God Stats
3W - 3L
1,447 SR
Queue Stats
175W - 185L
1,393 Elo+
Solo
Aphrodite
Aphrodite
I Seriously Cry
Aphrodite
Level 85
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 14L
1,258 Elo+
Solo
Ravana
Ravana
Jhonnysins32
Ravana
Level 110
God Stats
28W - 21L
1,609 SR
Queue Stats
623W - 614L
1,516 Elo+
Solo
Ishtar
Ishtar
MigInsa
Ishtar
Level 159
God Stats
3W - 1L
1,859 SR
Queue Stats
138W - 131L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
MyEntireTeam
Kuzenbo
Level 34
God Stats
2W - 4L
1,545 SR
Queue Stats
35W - 57L
1,200 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,372 Elo+

VS

Team Averages
Level 77
1,500 SR
1,455 Elo+
Skadi
Skadi
Jordino781
Skadi
Level 128
God Stats
14W - 6L
1,458 SR
Queue Stats
330W - 303L
1,453 Elo+
Party 1
Maui
Maui
ShakiraMebarak
Maui
Level 69
God Stats
8W - 7L
1,542 SR
Queue Stats
466W - 479L
1,400 Elo+
Solo
Ganesha
Ganesha
SleepingSamMan1
Ganesha
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 77L
1,481 Elo+
Solo
Kali
Kali
XPikaPower747X
Kali
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,459 Elo+
Party 1
Raijin
Raijin
o_synn
Raijin
Level 67
God Stats
6W - 5L
1,501 SR
Queue Stats
230W - 222L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,131
357
4,979
14,117
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
I Seriously Cry
Aphrodite
6
0 / 2 / 1
6,474
324
1,221
6,252
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
2 / 3 / 0
8,580
429
8,218
14,481
8,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
MigInsa
Ishtar
15
2 / 4 / 0
9,046
452
10,893
17,377
6,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
MyEntireTeam
Kuzenbo
13
1 / 7 / 1
8,075
404
5,201
21,683
19,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 1 / 6
10,809
540
14,330
10,156
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 1
13,547
677
7,812
14,104
10,178
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
0 / 1 / 14
10,838
542
7,188
16,166
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 5
10,612
531
6,486
16,234
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
o_synn
Raijin
18
13 / 2 / 2
12,029
601
19,507
11,190
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
23
23
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Aphrodite
I Seriously Cry
Aphrodite
0
2
1
0.25
L
Ravana
2
3
0
0.67
W
Skadi
2
1
6
5
L
Ishtar
MigInsa
Ishtar
2
4
0
0.5
L
Kuzenbo
MyEntireTeam
Kuzenbo
1
7
1
0.21
W
3
1
1
3.5
W
0
1
14
7
W
5
2
5
3.75
W
Raijin
o_synn
Raijin
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
55,323
73,910
Taken
67,850
43,025
Mitigated
45,917
15,982
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,979
1,990
0
86
14,117
5,707
357
6,624
7,069
0
40,023
L
Aphrodite
I Seriously Cry
Aphrodite
1,221
0
126
1,576
6,252
2,273
0
3,302
2,666
15,701
0
L
Ravana
8,218
1,659
0
5,922
14,481
8,646
0
7,689
6,612
0
62,631
W
Skadi
14,330
6,004
0
2,255
10,156
4,201
4,426
975
8,761
0
109,604
L
Ishtar
MigInsa
Ishtar
10,893
7,409
0
4,635
17,377
6,745
49
8,118
9,101
0
77,920
L
Kuzenbo
MyEntireTeam
Kuzenbo
5,201
1,697
0
3,637
21,683
19,654
0
7,023
14,490
27,610
0
W
7,812
2,552
0
5,888
14,104
10,178
3,369
122
13,982
116,592
19,335
W
7,188
845
0
3,279
16,166
19,329
973
2,564
13,282
41,502
0
W
6,486
3,396
0
3,364
16,234
7,829
790
1,043
15,064
0
86,865
W
Raijin
o_synn
Raijin
19,507
1,203
0
3,614
11,190
4,380
1,732
809
10,339
83,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
57,835
341
Minions Killed
636
0
Camps Cleared
0
1,455,131
Distance Traveled
1,941,763
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,131
357
52
3
0
307,317
0
L
Aphrodite
6,474
324
28
1
0
154,024
0
L
Ravana
8,580
429
89
4
0
294,289
0
W
Skadi
10,809
540
177
9
0
338,259
0
L
Ishtar
9,046
452
130
7
0
340,282
3
L
Kuzenbo
8,075
404
42
2
0
359,219
5
W
Maui
13,547
677
204
10
0
367,688
0
W
Ganesha
10,838
542
10
1
0
395,870
0
W
Kali
10,612
531
117
6
0
458,737
0
W
Raijin
12,029
601
128
6
0
381,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role