Player Matchup

Ymir
Ymir
Renanziin
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 1
Baron Samedi
Baron Samedi
yGuilhermeBrk
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 1
Medusa
Medusa
иυℓℓ
Medusa
Level 87
God Stats
34W - 36L
1,469 SR
Queue Stats
297W - 271L
1,541 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,659 Elo+

VS

Team Averages
Level 146
1,583 SR
1,514 Elo+
Eset
Eset
 
Eset
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MirkoKlundt
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo
Serqet
Serqet
leeoxx
Serqet
Level 124
God Stats
7W - 1L
1,750 SR
Queue Stats
8W - 4L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 1
8,161
628
5,273
14,530
14,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
yGuilhermeBrk
Baron Samedi
11
0 / 5 / 2
8,560
658
5,178
8,069
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
иυℓℓ
Medusa
11
1 / 3 / 0
8,643
665
7,545
8,121
2,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 1 / 6
10,963
843
12,722
7,494
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 7
10,371
798
6,456
9,053
10,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
leeoxx
Serqet
13
2 / 1 / 11
10,051
773
7,945
6,918
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
6
8
W
6
0
7
9.5
L
Ymir
0
5
1
0.1
W
Serqet
leeoxx
Serqet
2
1
11
7.5
L
Baron Samedi
yGuilhermeBrk
Baron Samedi
0
5
2
0.2
L
Medusa
иυℓℓ
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
27,123
30,720
Taken
23,465
21,544
Mitigated
18,085
3,555
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,722
145
1,061
1,232
7,494
3,243
545
3,476
4,018
64,278
0
W
6,456
633
0
758
9,053
10,794
182
3,847
5,206
21,906
0
L
Ymir
5,273
897
0
1,110
14,530
14,674
0
8,483
5,319
22,687
0
W
Serqet
leeoxx
Serqet
7,945
1,241
0
1,101
6,918
4,048
348
3,319
3,599
0
34,110
L
Baron Samedi
yGuilhermeBrk
Baron Samedi
5,178
848
661
817
8,069
3,920
0
5,810
1,911
21,129
0
L
Medusa
иυℓℓ
Medusa
7,545
3,248
0
967
8,121
2,950
0
4,412
3,155
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
31,385
121
Minions Killed
163
0
Camps Cleared
0
639,421
Distance Traveled
733,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,963
843
93
7
0
244,559
0
W
Ymir
10,371
798
21
2
0
212,516
0
L
Ymir
8,161
628
25
2
0
203,175
1
W
Serqet
10,051
773
49
4
0
275,944
2
L
Baron Samedi
8,560
658
32
2
0
208,493
0
L
Medusa
8,643
665
64
5
0
227,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role