Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DrBogus121
Atlas
Level 118
God Stats
3W - 4L
1,298 SR
Queue Stats
117W - 122L
1,486 Elo+
Solo
Danzaburou
Danzaburou
GIVIB1122
Danzaburou
Level 121
God Stats
9W - 4L
1,913 SR
Queue Stats
92W - 137L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
draeck10
Baron Samedi
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 94L
1,715 Elo+
Solo
Arachne
Arachne
isramacam
Arachne
Level 145
God Stats
6W - 3L
1,580 SR
Queue Stats
143W - 158L
1,441 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,569 Elo+

VS

Team Averages
Level 98
1,714 SR
1,506 Elo+
Freya
Freya
AkuaburuKing
Freya
Level 129
God Stats
1W - 1L
1,870 SR
Queue Stats
72W - 69L
1,515 Elo+
Solo
Bacchus
Bacchus
Kanttum
Bacchus
Level 39
God Stats
3W - 2L
1,871 SR
Queue Stats
33W - 31L
1,547 Elo+
Solo
Anhur
Anhur
Peroun
Anhur
Level 159
God Stats
8W - 8L
1,546 SR
Queue Stats
282W - 273L
1,563 Elo+
Solo
Hera
Hera
TheRatKing88896
Hera
Level 125
God Stats
1W - 2L
1,781 SR
Queue Stats
81W - 92L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
VelikaiGaming2
Sun Wukong
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
7 / 1 / 1
8,876
683
11,660
10,595
4,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
12
2 / 2 / 7
7,543
580
5,465
10,512
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GIVIB1122
Danzaburou
13
2 / 1 / 0
7,889
607
7,833
10,522
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
draeck10
Baron Samedi
13
7 / 1 / 5
8,548
658
9,686
7,038
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
isramacam
Arachne
13
1 / 1 / 5
7,462
574
4,181
13,341
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,839
449
4,307
10,046
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Kanttum
Bacchus
9
1 / 3 / 2
6,194
476
3,698
12,354
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Peroun
Anhur
14
4 / 1 / 1
8,308
639
8,086
12,817
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,902
454
3,225
6,783
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VelikaiGaming2
Sun Wukong
10
1 / 5 / 0
6,504
500
5,994
11,316
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
7
1
1
7.5
L
0
4
2
0.25
W
Atlas
2
2
7
2.75
W
Danzaburou
GIVIB1122
Danzaburou
2
1
0
2
L
Bacchus
Kanttum
Bacchus
1
3
2
0.67
L
Anhur
Peroun
Anhur
4
1
1
4.5
L
0
6
0
0
L
Sun Wukong
VelikaiGaming2
Sun Wukong
1
5
0
0.2
W
Baron Samedi
draeck10
Baron Samedi
7
1
5
9.5
W
Arachne
isramacam
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,825
Damage
25,310
52,008
Taken
53,316
24,852
Mitigated
30,627
21,529
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,660
828
80
5,168
10,595
4,029
522
1,690
8,905
71,213
0
L
4,307
1,268
0
3,457
10,046
3,837
0
4,941
5,105
26,118
0
W
Atlas
5,465
2,370
0
2,873
10,512
7,466
545
2,777
7,735
20,829
0
W
Danzaburou
GIVIB1122
Danzaburou
7,833
3,452
0
4,811
10,522
4,091
1,125
2,006
8,516
0
64,400
L
Bacchus
Kanttum
Bacchus
3,698
264
122
2,483
12,354
11,557
0
6,619
5,735
14,202
0
L
Anhur
Peroun
Anhur
8,086
4,695
0
7,294
12,817
4,599
861
2,438
10,379
0
66,739
L
3,225
884
0
584
6,783
2,304
0
4,404
2,379
38,541
0
L
Sun Wukong
VelikaiGaming2
Sun Wukong
5,994
936
0
2,280
11,316
8,330
0
8,409
2,907
0
42,370
W
Baron Samedi
draeck10
Baron Samedi
9,686
461
1,617
3,053
7,038
3,918
826
3,108
3,930
72,255
0
W
Arachne
isramacam
Arachne
4,181
2,581
0
3,927
13,341
5,348
931
1,649
11,692
0
62,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
32,747
466
Minions Killed
328
0
Camps Cleared
0
1,321,902
Distance Traveled
1,154,578
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,876
683
110
8
0
248,464
2
L
Freya
5,839
449
50
4
0
231,396
0
W
Atlas
7,543
580
18
1
0
291,338
2
W
Danzaburou
7,889
607
103
8
0
247,209
0
L
Bacchus
6,194
476
6
0
0
269,551
2
L
Anhur
8,308
639
131
10
0
238,007
2
L
Hera
5,902
454
71
5
0
186,480
0
L
Sun Wukong
6,504
500
70
5
0
229,144
0
W
Baron Samedi
8,548
658
141
11
0
252,955
4
W
Arachne
7,462
574
94
7
0
281,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role