Player Matchup

Cthulhu
Cthulhu
Malikai05
Cthulhu
Level 57
God Stats
4W - 2L
1,542 SR
Queue Stats
30W - 45L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Steván
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,308 Elo+
Party 1
Poseidon
Poseidon
nath5919
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,392 Elo+
Solo
Team Averages
Level 72
1,514 SR
1,337 Elo+

VS

Team Averages
Level 70
1,415 SR
1,332 Elo+
Ra
Ra
JUSTCOOLFOR
Ra
Level 126
God Stats
1W - 4L
1,393 SR
Queue Stats
37W - 44L
1,351 Elo+
Party 2
Ymir
Ymir
TheOnlyOne11011
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,265 Elo+
Party 2
Apollo
Apollo
bonaci
Apollo
Level 75
God Stats
40W - 51L
1,353 SR
Queue Stats
617W - 678L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Malikai05
Cthulhu
10
2 / 2 / 5
7,860
786
3,099
6,639
3,992
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Steván
Ah Muzen Cab
12
3 / 0 / 5
8,529
853
6,293
4,917
1,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
nath5919
Poseidon
12
4 / 0 / 5
9,107
911
8,558
3,184
1,151
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,308
731
6,221
6,806
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
6,507
651
1,773
10,084
6,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
bonaci
Apollo
6
1 / 3 / 0
6,365
637
1,552
4,983
1,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cthulhu
Malikai05
Cthulhu
2
2
5
2.25
W
Ah Muzen Cab
Steván
Ah Muzen Cab
3
0
5
5.5
L
0
2
1
0.25
L
Apollo
bonaci
Apollo
1
3
0
0.33
W
Poseidon
nath5919
Poseidon
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
9,546
14,740
Taken
21,873
6,930
Mitigated
11,517
2,728
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,221
193
372
1,136
6,806
2,728
0
3,731
3,075
31,394
0
W
Cthulhu
Malikai05
Cthulhu
3,099
93
0
671
6,639
3,992
180
4,556
1,698
14,204
0
W
Ah Muzen Cab
Steván
Ah Muzen Cab
6,293
2,575
0
1,189
4,917
1,787
1,564
1,488
3,303
0
35,703
L
1,773
362
0
13
10,084
6,877
0
5,469
4,615
5,450
0
L
Apollo
bonaci
Apollo
1,552
324
0
867
4,983
1,912
0
2,636
2,347
0
8,303
W
Poseidon
nath5919
Poseidon
8,558
1,345
0
868
3,184
1,151
623
1,945
1,127
47,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
20,180
135
Minions Killed
74
0
Camps Cleared
0
547,303
Distance Traveled
373,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,308
731
55
6
0
146,411
0
W
Cthulhu
7,860
786
16
2
0
167,735
0
W
Ah Muzen Cab
8,529
853
53
5
0
179,725
0
L
Ymir
6,507
651
5
1
0
130,717
0
L
Apollo
6,365
637
14
1
0
96,660
0
W
Poseidon
9,107
911
66
7
0
199,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role