Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
KPoker
Thanatos
Diamond III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,459 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Lixeiro10
Baron Samedi
Diamond V
Level 151
God Stats
11W - 14L
1,544 SR
Queue Stats
239W - 215L
2,020 MMR
Solo
Charon
Charon
Diamond IV
MMessias2
Charon
Diamond IV
Level 207
God Stats
6W - 12L
1,489 SR
Queue Stats
871W - 893L
2,134 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,507 SR
1,722 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,554 SR
2,201 MMR
Olorun
Olorun
Diamond V
 
Olorun
Diamond V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
ElLibroDeGelo
Poseidon
Diamond IV
Level 124
God Stats
1W - 2L
1,302 SR
Queue Stats
181W - 168L
1,986 MMR
Party 2
Bastet
Bastet
Masters
Octî
Bastet
Masters
Level 232
God Stats
8W - 6L
1,716 SR
Queue Stats
230W - 129L
2,733 MMR
Party 1
Khepri
Khepri
Diamond IV
Peponsito
Khepri
Diamond IV
Level 177
God Stats
2W - 1L
1,543 SR
Queue Stats
185W - 187L
1,935 MMR
Party 2
Thor
Thor
Masters
supernico12
Thor
Masters
Level 156
God Stats
24W - 16L
1,710 SR
Queue Stats
301W - 194L
2,852 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,498
550
5,126
5,139
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
10
1 / 1 / 0
5,214
521
2,109
4,911
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KPoker
Thanatos
8
0 / 5 / 2
4,988
499
2,020
10,475
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Lixeiro10
Baron Samedi
10
1 / 2 / 0
5,543
554
4,164
5,041
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
MMessias2
Charon
8
1 / 2 / 1
5,360
536
3,137
7,985
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PeleSun WukongAnhurRa

VS

Bans
ThothAthenaRaijinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 1
5,787
579
2,812
3,823
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
ElLibroDeGelo
Poseidon
12
5 / 0 / 3
6,665
667
6,873
5,294
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
Octî
Bastet
11
5 / 0 / 1
6,640
664
5,811
6,212
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Peponsito
Khepri
10
0 / 0 / 5
5,700
570
1,553
4,384
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 2
6,658
666
5,428
8,723
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Artemis
 
Artemis
1
1
0
1
W
Olorun
 
Olorun
1
2
1
0.75
W
Poseidon
ElLibroDeGelo
Poseidon
5
0
3
6.5
L
Thanatos
KPoker
Thanatos
0
5
2
0.2
L
Baron Samedi
Lixeiro10
Baron Samedi
1
2
0
0.5
L
Charon
MMessias2
Charon
1
2
1
0.75
W
Bastet
Octî
Bastet
5
0
1
5.5
W
Khepri
Peponsito
Khepri
0
0
5
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
22,477
33,551
Taken
28,436
14,859
Mitigated
12,858
14,223
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,126
746
0
717
5,139
1,908
0
1,552
3,587
52,279
0
L
Artemis
 
Artemis
2,109
789
0
2,680
4,911
2,011
0
3,212
1,699
0
37,316
W
Olorun
 
Olorun
2,812
1,038
180
924
3,823
1,384
0
657
3,166
44,947
0
W
Poseidon
ElLibroDeGelo
Poseidon
6,873
2,217
0
2,718
5,294
1,799
32
990
4,298
61,512
0
L
Thanatos
KPoker
Thanatos
2,020
443
0
6,610
10,475
3,436
0
3,121
7,354
0
28,998
L
Baron Samedi
Lixeiro10
Baron Samedi
4,164
652
0
1,445
5,041
1,888
0
286
4,755
32,155
0
L
Charon
MMessias2
Charon
3,137
326
0
2,771
7,985
5,616
0
3,067
4,918
16,735
0
W
Bastet
Octî
Bastet
5,811
2,354
0
2,196
6,212
2,507
0
3,678
2,534
0
52,676
W
Khepri
Peponsito
Khepri
1,553
135
0
1,424
4,384
3,598
0
1,812
2,572
11,588
0
W
5,428
468
0
2,879
8,723
3,570
0
4,946
3,439
0
48,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
31,450
300
Minions Killed
406
0
Camps Cleared
0
938,649
Distance Traveled
1,058,400
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,498
550
83
8
0
194,747
1
L
Artemis
5,214
521
75
8
0
162,329
2
W
Olorun
5,787
579
101
10
0
189,313
2
W
Poseidon
6,665
667
93
9
0
251,970
1
L
Thanatos
4,988
499
58
6
0
207,602
0
L
Baron Samedi
5,543
554
61
6
0
174,173
0
L
Charon
5,360
536
23
2
0
199,798
2
W
Bastet
6,640
664
102
10
0
227,021
2
W
Khepri
5,700
570
19
2
0
209,214
2
W
Thor
6,658
666
91
9
0
180,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role