Player Matchup

Eset
Eset
Dkkie
Eset
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 166L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
EVEN_RUDER_JR
Ao Kuang
Level 147
God Stats
5W - 13L
1,378 SR
Queue Stats
412W - 422L
1,448 Elo+
Solo
Tiamat
Tiamat
Josue5592
Tiamat
Level 138
God Stats
0W - 4L
1,065 SR
Queue Stats
181W - 205L
1,458 Elo+
Solo
Jormungandr
Jormungandr
SABG37
Jormungandr
Level 140
God Stats
2W - 1L
1,911 SR
Queue Stats
110W - 110L
1,516 Elo+
Solo
Ne Zha
Ne Zha
vDAMAGEv
Ne Zha
Level 149
God Stats
10W - 9L
1,624 SR
Queue Stats
244W - 252L
1,486 Elo+
Party 1
Team Averages
Level 141
1,496 SR
1,468 Elo+

VS

Team Averages
Level 109
1,528 SR
1,483 Elo+
Olorun
Olorun
BestThereIs102
Olorun
Level 122
God Stats
1W - 2L
1,214 SR
Queue Stats
78W - 76L
1,485 Elo+
Solo
Skadi
Skadi
IronMan2669
Skadi
Level 139
God Stats
2W - 4L
1,480 SR
Queue Stats
159W - 155L
1,487 Elo+
Solo
Hera
Hera
LiteralTruth
Hera
Level 100
God Stats
4W - 2L
1,475 SR
Queue Stats
164W - 164L
1,534 Elo+
Solo
Mulan
Mulan
Steadmonster
Mulan
Level 158
God Stats
4W - 0L
1,747 SR
Queue Stats
784W - 802L
1,495 Elo+
Solo
Chronos
Chronos
gio2shiestyy
Chronos
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
85W - 94L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dkkie
Eset
16
1 / 5 / 9
9,129
702
8,552
11,781
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
EVEN_RUDER_JR
Ao Kuang
14
5 / 8 / 7
9,106
700
8,234
16,728
8,331
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Josue5592
Tiamat
14
2 / 5 / 5
9,035
695
12,851
11,023
9,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SABG37
Jormungandr
16
2 / 4 / 10
9,009
693
10,877
16,176
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
vDAMAGEv
Ne Zha
16
4 / 4 / 5
9,323
717
13,126
13,357
8,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
11,942
919
15,498
10,111
4,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 18
10,187
784
14,611
10,034
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 2 / 11
10,526
810
11,720
9,397
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 5 / 8
9,036
695
6,598
16,422
15,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
gio2shiestyy
Chronos
17
4 / 3 / 18
10,361
797
12,042
12,450
5,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
14
Kills
26
26
Deaths
14
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
Eset
Dkkie
Eset
1
5
9
1.1
L
Ao Kuang
EVEN_RUDER_JR
Ao Kuang
5
8
7
1.06
W
3
2
18
6
L
Tiamat
Josue5592
Tiamat
2
5
5
0.9
W
6
2
11
5.75
L
Jormungandr
SABG37
Jormungandr
2
4
10
1.75
W
2
5
8
1.2
W
Chronos
gio2shiestyy
Chronos
4
3
18
4.33
L
Ne Zha
vDAMAGEv
Ne Zha
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
60,469
69,065
Taken
58,414
53,176
Mitigated
34,436
18,601
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,498
6,961
3,696
3,172
10,111
4,995
4,100
7,086
2,867
39,328
1,286
L
Eset
Dkkie
Eset
8,552
591
1,511
1,676
11,781
5,681
0
7,350
4,431
24,721
0
L
Ao Kuang
EVEN_RUDER_JR
Ao Kuang
8,234
1,471
750
3,631
16,728
8,331
0
9,706
7,022
11,584
0
W
14,611
3,744
1,630
812
10,034
4,216
1,631
5,798
3,758
0
30,291
L
Tiamat
Josue5592
Tiamat
12,851
655
1,048
1,316
11,023
9,709
0
6,262
4,761
24,619
0
W
11,720
2,530
1,788
3,086
9,397
4,039
530
5,230
3,923
29,294
0
L
Jormungandr
SABG37
Jormungandr
10,877
1,269
924
3,437
16,176
21,297
0
9,705
6,471
24,708
0
W
6,598
729
2,034
1,971
16,422
15,981
0
11,646
4,053
0
10,843
W
Chronos
gio2shiestyy
Chronos
12,042
4,178
1,033
3,665
12,450
5,205
2,057
8,450
3,299
24,029
0
L
Ne Zha
vDAMAGEv
Ne Zha
13,126
1,903
435
3,873
13,357
8,158
0
6,009
7,348
0
28,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
52,052
131
Minions Killed
147
0
Camps Cleared
0
1,163,475
Distance Traveled
1,202,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,942
919
57
4
0
210,229
0
L
Eset
9,129
702
46
4
0
237,340
0
L
Ao Kuang
9,106
700
4
0
0
220,983
0
W
Skadi
10,187
784
28
2
0
255,743
0
L
Tiamat
9,035
695
22
2
0
236,691
0
W
Hera
10,526
810
34
3
0
260,952
0
L
Jormungandr
9,009
693
27
2
0
217,972
0
W
Mulan
9,036
695
5
0
0
240,049
0
W
Chronos
10,361
797
23
2
0
235,925
0
L
Ne Zha
9,323
717
32
2
0
250,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role