Player Matchup

Thanatos
Thanatos
Garadex
Thanatos
Level 119
God Stats
0W - 1L
1,486 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 2
Hercules
Hercules
JangensSigmah
Hercules
Level 43
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 18L
1,431 Elo+
Party 2
Terra
Terra
MadHighlander
Terra
Level 156
God Stats
3W - 7L
1,389 SR
Queue Stats
423W - 424L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Odorlesswinter
Kuzenbo
Level 135
God Stats
3W - 1L
1,822 SR
Queue Stats
219W - 228L
1,486 Elo+
Solo
Xbalanque
Xbalanque
fomik501693
Xbalanque
Level 129
God Stats
3W - 5L
1,217 SR
Queue Stats
364W - 369L
1,499 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,467 Elo+

VS

Team Averages
Level 114
1,562 SR
1,513 Elo+
Merlin
Merlin
Dinellix
Merlin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 109L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
Jelesis
Baba Yaga
Level 141
God Stats
4W - 2L
1,630 SR
Queue Stats
148W - 150L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
PeyoteJr
Jormungandr
Level 87
God Stats
3W - 4L
1,719 SR
Queue Stats
101W - 102L
1,529 Elo+
Party 1
Horus
Horus
Sefiras
Horus
Level 59
God Stats
1W - 0L
1,467 SR
Queue Stats
43W - 33L
1,540 Elo+
Party 1
Ishtar
Ishtar
deankain
Ishtar
Level 159
God Stats
8W - 11L
1,495 SR
Queue Stats
537W - 545L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Garadex
Thanatos
17
8 / 6 / 0
11,175
745
15,264
13,673
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
JangensSigmah
Hercules
15
0 / 6 / 3
8,321
555
9,757
22,013
28,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 4 / 5
8,602
573
9,321
20,313
19,386
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 8 / 5
9,951
663
8,799
20,660
28,735
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
fomik501693
Xbalanque
15
0 / 8 / 5
8,983
599
9,212
14,795
6,908
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dinellix
Merlin
19
15 / 3 / 10
12,079
805
25,628
13,015
7,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Jelesis
Baba Yaga
18
8 / 2 / 19
11,308
754
17,466
10,747
6,923
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PeyoteJr
Jormungandr
19
4 / 1 / 26
11,268
751
15,211
18,822
26,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Horus
Sefiras
Horus
16
0 / 3 / 25
10,851
723
9,894
20,793
16,759
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
deankain
Ishtar
17
5 / 2 / 19
10,671
711
15,523
18,584
12,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
11
Kills
32
32
Deaths
11
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dinellix
Merlin
15
3
10
6.67
L
Thanatos
Garadex
Thanatos
8
6
0
1.33
L
Hercules
JangensSigmah
Hercules
0
6
3
0.25
W
Baba Yaga
Jelesis
Baba Yaga
8
2
19
8.75
L
0
4
5
0.63
L
3
8
5
0.69
W
Jormungandr
PeyoteJr
Jormungandr
4
1
26
17
W
Horus
Sefiras
Horus
0
3
25
4.17
W
Ishtar
deankain
Ishtar
5
2
19
7.25
L
Xbalanque
fomik501693
Xbalanque
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
83,722
91,454
Taken
81,961
92,323
Mitigated
69,770
31,959
Healing
40,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dinellix
Merlin
25,628
1,961
1,728
1,952
13,015
7,308
645
3,153
9,704
48,828
0
L
Thanatos
Garadex
Thanatos
15,264
1,386
168
7,095
13,673
8,754
0
7,240
6,433
0
21,667
L
Hercules
JangensSigmah
Hercules
9,757
2,617
260
7,992
22,013
28,540
0
14,727
7,286
0
23,752
W
Baba Yaga
Jelesis
Baba Yaga
17,466
855
1,433
2,411
10,747
6,923
1,553
2,511
8,199
26,679
0
L
9,321
1,019
4,180
7,862
20,313
19,386
0
13,886
6,427
19,599
0
L
8,799
2,598
740
1,351
20,660
28,735
0
13,698
6,962
15,367
528
W
Jormungandr
PeyoteJr
Jormungandr
15,211
3,890
3,625
5,327
18,822
26,745
570
4,238
14,216
36,440
0
W
Horus
Sefiras
Horus
9,894
4,801
7,012
9,102
20,793
16,759
532
3,238
16,959
0
18,054
W
Ishtar
deankain
Ishtar
15,523
6,333
1,949
5,596
18,584
12,035
2,556
3,896
14,087
0
30,789
L
Xbalanque
fomik501693
Xbalanque
9,212
2,737
889
1,422
14,795
6,908
0
8,754
6,041
0
24,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
56,177
100
Minions Killed
178
0
Camps Cleared
0
1,231,825
Distance Traveled
1,354,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,079
805
52
3
0
241,829
0
L
Thanatos
11,175
745
14
1
0
280,761
0
L
Hercules
8,321
555
24
2
0
263,506
0
W
Baba Yaga
11,308
754
19
1
0
290,435
0
L
Terra
8,602
573
22
1
0
237,671
0
L
Kuzenbo
9,951
663
15
1
0
247,560
0
W
Jormungandr
11,268
751
50
3
0
297,413
0
W
Horus
10,851
723
17
1
0
294,650
0
W
Ishtar
10,671
711
40
3
0
230,343
0
L
Xbalanque
8,983
599
25
2
0
202,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role