Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
仗剑行诗画山河
Jing Wei
Level 145
God Stats
2W - 2L
1,452 SR
Queue Stats
83W - 91L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
假发SSS
Jormungandr
Level 108
God Stats
33W - 26L
1,537 SR
Queue Stats
918W - 959L
1,497 Elo+
Solo
Sylvanus
Sylvanus
泡泡大师
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,379 Elo+
Party 2
Team Averages
Level 138
1,498 SR
1,457 Elo+

VS

Team Averages
Level 125
1,517 SR
1,557 Elo+
Cernunnos
Cernunnos
Ghumbii
Cernunnos
Level 159
God Stats
1W - 0L
1,343 SR
Queue Stats
44W - 24L
1,628 Elo+
Solo
Terra
Terra
I is Hyena
Terra
Level 158
God Stats
5W - 3L
1,587 SR
Queue Stats
468W - 455L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
LovehrMelons
Hou Yi
Level 109
God Stats
5W - 0L
1,557 SR
Queue Stats
74W - 58L
1,722 Elo+
Party 1
Scylla
Scylla
Neproxis
Scylla
Level 130
God Stats
13W - 15L
1,600 SR
Queue Stats
538W - 542L
1,495 Elo+
Solo
Atlas
Atlas
rockyracoonone
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 3 / 1
7,318
1,220
5,350
7,949
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
 
Mercury
12
2 / 4 / 3
6,243
1,041
3,256
6,951
3,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 7
5,746
958
4,702
6,754
2,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
假发SSS
Jormungandr
8
0 / 3 / 1
5,150
858
4,047
6,498
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
泡泡大师
Sylvanus
10
1 / 5 / 4
5,783
964
2,547
9,281
5,687
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghumbii
Cernunnos
12
5 / 1 / 9
6,959
1,160
8,816
5,207
2,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
0 / 2 / 15
6,808
1,135
4,329
9,318
7,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
14
13 / 2 / 3
8,430
1,405
12,105
6,818
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Neproxis
Scylla
11
0 / 2 / 12
6,495
1,083
4,415
4,274
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 14
6,562
1,094
4,191
6,201
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
18
18
Deaths
8
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
1
1.83
L
Mercury
 
Mercury
2
4
3
0.88
W
Cernunnos
Ghumbii
Cernunnos
5
1
9
9.5
W
Terra
0
2
15
3.75
W
Hou Yi
13
2
3
7.25
W
Scylla
Neproxis
Scylla
0
2
12
3
W
0
1
14
7
L
0
3
7
1.17
L
Jormungandr
假发SSS
Jormungandr
0
3
1
0.17
L
Sylvanus
泡泡大师
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
33,856
37,433
Taken
31,818
23,350
Mitigated
20,521
6,453
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,350
834
573
673
7,949
4,970
0
2,319
5,630
0
14,881
L
Mercury
 
Mercury
3,256
694
0
41
6,951
3,320
0
2,181
4,770
0
7,341
W
Cernunnos
Ghumbii
Cernunnos
8,816
4,095
275
1,289
5,207
2,337
846
1,115
3,893
0
16,910
W
Terra
4,329
580
2,129
3,177
9,318
7,217
0
2,110
7,172
7,274
0
W
Hou Yi
12,105
6,817
756
1,636
6,818
3,404
456
1,327
5,450
0
23,390
W
Scylla
Neproxis
Scylla
4,415
250
781
562
4,274
1,547
175
915
3,318
8,041
0
W
4,191
1,406
926
1,512
6,201
6,016
368
733
5,391
8,573
0
L
4,702
2,674
1,121
1,327
6,754
2,856
0
3,263
3,491
0
10,095
L
Jormungandr
假发SSS
Jormungandr
4,047
1,003
134
1,120
6,498
6,517
0
1,722
4,776
5,156
0
L
Sylvanus
泡泡大师
Sylvanus
2,547
93
736
728
9,281
5,687
0
3,450
5,831
3,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
35,254
49
Minions Killed
69
0
Camps Cleared
0
561,414
Distance Traveled
623,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,318
1,220
13
2
0
141,568
0
L
Mercury
6,243
1,041
12
2
0
123,018
0
W
Cernunnos
6,959
1,160
17
3
0
115,680
0
W
Terra
6,808
1,135
5
1
0
132,754
0
W
Hou Yi
8,430
1,405
22
4
0
122,868
0
W
Scylla
6,495
1,083
15
3
0
118,218
0
W
Atlas
6,562
1,094
10
2
0
134,206
0
L
Jing Wei
5,746
958
22
4
0
127,638
0
L
Jormungandr
5,150
858
1
0
0
82,958
0
L
Sylvanus
5,783
964
1
0
0
86,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role