Player Matchup

Bastet
Bastet
SpadeTheGOAT
Bastet
Level 109
God Stats
2W - 0L
1,712 SR
Queue Stats
80W - 60L
1,504 Elo+
Party 1
Apollo
Apollo
TheeToonz
Apollo
Level 166
God Stats
7W - 7L
1,541 SR
Queue Stats
199W - 171L
1,539 Elo+
Solo
Thoth
Thoth
poegizmo
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,501 Elo+
Party 1
Cerberus
Cerberus
weldbell
Cerberus
Level 128
God Stats
8W - 7L
1,423 SR
Queue Stats
137W - 146L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
zTouchMe
Sun Wukong
Level 110
God Stats
12W - 6L
1,468 SR
Queue Stats
59W - 52L
1,447 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,482 Elo+

VS

Team Averages
Level 122
1,565 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
Fuzzybooty
Tsukuyomi
Level 89
God Stats
1W - 3L
1,523 SR
Queue Stats
268W - 275L
1,487 Elo+
Solo
Fenrir
Fenrir
Mk4_ToyotaSupra
Fenrir
Level 129
God Stats
8W - 7L
1,757 SR
Queue Stats
362W - 357L
1,487 Elo+
Solo
Cernunnos
Cernunnos
New-Horizon44103
Cernunnos
Level 118
God Stats
6W - 9L
1,437 SR
Queue Stats
189W - 235L
1,412 Elo+
Solo
Anubis
Anubis
RejectFI
Anubis
Level 129
God Stats
21W - 4L
1,581 SR
Queue Stats
125W - 120L
1,551 Elo+
Solo
Surtr
Surtr
ToastyWaffle123
Surtr
Level 147
God Stats
21W - 27L
1,525 SR
Queue Stats
343W - 325L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 0 / 4
6,988
699
6,637
9,532
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
TheeToonz
Apollo
11
1 / 1 / 0
6,333
633
4,719
6,020
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
poegizmo
Thoth
10
1 / 1 / 1
5,844
584
4,674
2,474
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
weldbell
Cerberus
9
0 / 2 / 1
5,545
555
2,294
10,156
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
zTouchMe
Sun Wukong
12
4 / 1 / 1
6,874
687
6,156
10,144
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fuzzybooty
Tsukuyomi
11
3 / 1 / 0
6,056
606
2,961
8,925
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 1
5,586
559
4,044
8,027
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
10
0 / 1 / 2
5,313
531
3,863
6,720
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
RejectFI
Anubis
11
1 / 5 / 0
6,440
644
7,891
11,052
5,045
9
0 / 0 / 2
5,022
502
3,231
5,830
3,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fuzzybooty
Tsukuyomi
3
1
0
3
L
1
2
1
0.75
L
Cernunnos
0
1
2
1
L
Anubis
RejectFI
Anubis
1
5
0
0.2
W
Bastet
3
0
4
5
W
Apollo
TheeToonz
Apollo
1
1
0
1
L
0
0
2
1
W
Thoth
poegizmo
Thoth
1
1
1
1.5
W
Cerberus
weldbell
Cerberus
0
2
1
0.25
W
Sun Wukong
zTouchMe
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
21,990
38,326
Taken
40,554
19,128
Mitigated
16,114
13,954
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fuzzybooty
Tsukuyomi
2,961
465
0
5,258
8,925
3,054
12
648
8,277
0
43,295
L
4,044
886
0
2,493
8,027
2,713
0
3,815
4,212
0
33,283
L
Cernunnos
3,863
1,960
0
2,369
6,720
2,195
0
494
6,226
0
34,872
L
Anubis
RejectFI
Anubis
7,891
310
0
5,098
11,052
5,045
0
0
11,052
55,890
0
W
Bastet
6,637
2,383
0
3,748
9,532
3,134
0
1,827
7,705
0
54,484
W
Apollo
TheeToonz
Apollo
4,719
2,940
0
2,438
6,020
2,175
922
0
6,020
0
51,170
L
3,231
899
0
1,867
5,830
3,107
0
2,011
3,819
288
27,757
W
Thoth
poegizmo
Thoth
4,674
173
0
75
2,474
503
0
0
2,474
40,351
0
W
Cerberus
weldbell
Cerberus
2,294
70
245
3,283
10,156
6,368
0
85
10,071
17,884
0
W
Sun Wukong
zTouchMe
Sun Wukong
6,156
1,363
0
4,165
10,144
6,948
0
6,064
4,080
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
28,417
356
Minions Killed
329
0
Camps Cleared
0
1,093,177
Distance Traveled
1,068,958
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,056
606
75
8
0
243,766
1
L
Fenrir
5,586
559
58
6
0
225,705
2
L
Cernunnos
5,313
531
56
6
0
199,134
2
L
Anubis
6,440
644
92
9
0
174,358
5
W
Bastet
6,988
699
78
8
0
243,875
0
W
Apollo
6,333
633
99
10
0
204,667
2
L
Surtr
5,022
502
48
5
0
225,995
0
W
Thoth
5,844
584
71
7
0
216,604
0
W
Cerberus
5,545
555
32
3
0
218,082
2
W
Sun Wukong
6,874
687
76
8
0
209,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role