Player Matchup

Chang'e
Chang'e
Hanabae5
Chang'e
Level 88
God Stats
9W - 6L
1,672 SR
Queue Stats
198W - 169L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
StayHigh361
Hou Yi
Level 81
God Stats
4W - 3L
1,274 SR
Queue Stats
78W - 78L
1,469 Elo+
Party 1
Ravana
Ravana
bruh143
Ravana
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,383 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,468 Elo+

VS

Team Averages
Level 87
1,592 SR
1,416 Elo+
Ra
Ra
EdeaCramer
Ra
Level 188
God Stats
85W - 74L
1,537 SR
Queue Stats
152W - 147L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
ImperatorEdward
Jormungandr
Level 27
God Stats
15W - 15L
1,521 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
RisingHokage
Danzaburou
Level 46
God Stats
2W - 0L
1,720 SR
Queue Stats
22W - 21L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hanabae5
Chang'e
17
8 / 5 / 9
15,280
899
23,478
20,829
8,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
6 / 8 / 6
13,698
806
20,356
19,292
9,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
bruh143
Ravana
14
3 / 5 / 9
12,444
732
8,688
18,015
15,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
14,336
843
18,453
17,599
11,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jormungandr
ImperatorEdward
Jormungandr
15
1 / 7 / 14
12,763
751
6,480
24,991
31,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RisingHokage
Danzaburou
17
13 / 5 / 4
15,841
932
22,157
20,688
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
17
Kills
18
18
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Chang'e
Hanabae5
Chang'e
8
5
9
2.5
W
Jormungandr
ImperatorEdward
Jormungandr
1
7
14
1.14
W
Danzaburou
RisingHokage
Danzaburou
13
5
4
3
L
Hou Yi
6
8
6
1.13
L
Ravana
bruh143
Ravana
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,522
Damage
47,090
58,136
Taken
63,278
33,336
Mitigated
50,630
14,215
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,453
775
1,845
6,145
17,599
11,409
930
7,755
9,587
85,165
0
L
Chang'e
Hanabae5
Chang'e
23,478
863
3,013
6,663
20,829
8,297
664
8,761
11,605
83,208
0
W
Jormungandr
ImperatorEdward
Jormungandr
6,480
2,076
155
3,406
24,991
31,014
295
7,580
16,919
28,059
0
W
Danzaburou
RisingHokage
Danzaburou
22,157
12,270
0
3,815
20,688
8,207
1,684
8,351
12,083
0
62,872
L
Hou Yi
20,356
9,442
0
2,424
19,292
9,114
975
9,065
9,684
0
46,138
L
Ravana
bruh143
Ravana
8,688
2,393
0
2,115
18,015
15,925
334
5,618
11,833
396
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
42,940
170
Minions Killed
206
0
Camps Cleared
0
897,111
Distance Traveled
874,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,336
843
128
8
0
314,393
0
L
Chang'e
15,280
899
124
7
0
325,293
0
W
Jormungandr
12,763
751
28
2
0
260,015
0
W
Danzaburou
15,841
932
50
3
0
300,055
0
L
Hou Yi
13,698
806
31
2
0
274,334
0
L
Ravana
12,444
732
15
1
0
297,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role