Player Matchup

Mercury
Mercury
Eninjaz_v2
Mercury
Level 87
God Stats
8W - 9L
1,602 SR
Queue Stats
211W - 187L
1,528 Elo+
Solo
Hera
Hera
KarkatVantas413
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 144L
1,476 Elo+
Party 1
Bellona
Bellona
meepsiepanda
Bellona
Level 22
God Stats
6W - 6L
1,272 SR
Queue Stats
42W - 46L
1,322 Elo+
Party 1
Team Averages
Level 76
1,458 SR
1,442 Elo+

VS

Team Averages
Level 111
1,587 SR
1,491 Elo+
Cernunnos
Cernunnos
Salanar
Cernunnos
Level 143
God Stats
7W - 9L
1,589 SR
Queue Stats
71W - 67L
1,548 Elo+
Solo
Hercules
Hercules
Shezwan
Hercules
Level 83
God Stats
9W - 4L
1,464 SR
Queue Stats
42W - 38L
1,497 Elo+
Solo
Kukulkan
Kukulkan
WebbedBranch964
Kukulkan
Level 106
God Stats
10W - 2L
1,709 SR
Queue Stats
39W - 45L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eninjaz_v2
Mercury
10
3 / 3 / 1
8,237
824
3,702
6,924
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
7,463
746
8,153
7,535
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
meepsiepanda
Bellona
10
1 / 6 / 2
7,101
710
4,436
13,575
13,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Salanar
Cernunnos
13
5 / 0 / 9
9,645
965
8,773
5,303
2,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Shezwan
Hercules
12
6 / 2 / 8
9,492
949
9,392
8,767
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
12
3 / 2 / 9
8,823
882
4,900
6,524
2,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Eninjaz_v2
Mercury
3
3
1
1.17
L
0
5
3
0.3
W
Cernunnos
Salanar
Cernunnos
5
0
9
9.5
W
Hercules
Shezwan
Hercules
6
2
8
5
W
Kukulkan
3
2
9
3.75
L
Bellona
meepsiepanda
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
23,065
28,034
Taken
20,594
18,912
Mitigated
12,932
1,324
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Eninjaz_v2
Mercury
3,702
2,028
0
760
6,924
2,589
0
1,299
5,625
0
18,465
L
8,153
1,826
0
300
7,535
2,963
0
1,278
6,257
40,083
0
W
Cernunnos
Salanar
Cernunnos
8,773
5,022
0
2,884
5,303
2,198
1,633
2,010
3,293
0
50,374
W
Hercules
Shezwan
Hercules
9,392
3,439
88
3,545
8,767
7,949
76
2,974
5,793
0
17,246
W
Kukulkan
4,900
823
0
1,031
6,524
2,785
155
3,350
3,174
39,197
0
L
Bellona
meepsiepanda
Bellona
4,436
1,412
0
264
13,575
13,360
0
2,730
10,845
0
9,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,801
Gold Earned
27,960
95
Minions Killed
147
0
Camps Cleared
0
626,923
Distance Traveled
591,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,237
824
38
4
0
212,970
0
L
Hera
7,463
746
45
5
0
209,447
0
W
Cernunnos
9,645
965
59
6
0
202,377
0
W
Hercules
9,492
949
15
2
0
208,210
0
W
Kukulkan
8,823
882
73
7
0
181,279
0
L
Bellona
7,101
710
12
1
0
204,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role