Player Matchup

Hercules
Hercules
Silver III
Braumern
Hercules
Silver III
Level 91
God Stats
2W - 1L
1,884 SR
Queue Stats
5W - 11L
1,352 MMR
Party 2
Danzaburou
Danzaburou
Silver V
DreiHdenJoe
Danzaburou
Silver V
Level 58
God Stats
0W - 2L
1,596 SR
Queue Stats
4W - 12L
1,166 MMR
Party 2
Freya
Freya
Bronze II
Match0
Freya
Bronze II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,446 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,660 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 80
1,429 SR
1,520 MMR
Neith
Neith
Silver IV
Cr0g47h0
Neith
Silver IV
Level 72
God Stats
3W - 2L
1,301 SR
Queue Stats
13W - 18L
1,259 MMR
Solo
Bastet
Bastet
Gold III
DIZzIsFrosty_-
Bastet
Gold III
Level 106
God Stats
11W - 7L
1,599 SR
Queue Stats
168W - 177L
1,616 MMR
Party 1
Janus
Janus
Gold II
xTymo
Janus
Gold II
Level 62
God Stats
8W - 16L
1,388 SR
Queue Stats
210W - 222L
1,686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Braumern
Hercules
11
2 / 6 / 3
8,744
729
6,296
18,132
20,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
DreiHdenJoe
Danzaburou
12
1 / 8 / 2
9,316
776
4,521
14,512
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Match0
Freya
10
2 / 7 / 2
9,422
785
6,458
14,816
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusKuzenboBaron SamediThothAres

VS

Bans
GaneshaCerberusCharonKhepriXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cr0g47h0
Neith
14
8 / 1 / 10
11,241
937
10,183
7,261
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

14
7 / 1 / 11
10,925
910
18,433
11,590
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
xTymo
Janus
13
6 / 3 / 14
10,976
915
14,883
7,874
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
21
21
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Braumern
Hercules
2
6
3
0.58
W
Neith
Cr0g47h0
Neith
8
1
10
13
W
7
1
11
12.5
L
Danzaburou
DreiHdenJoe
Danzaburou
1
8
2
0.25
L
Freya
Match0
Freya
2
7
2
0.43
W
Janus
xTymo
Janus
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
43,499
47,460
Taken
26,725
28,560
Mitigated
11,647
8,570
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Braumern
Hercules
6,296
828
0
5,575
18,132
20,201
0
7,953
9,788
0
18,276
W
Neith
Cr0g47h0
Neith
10,183
3,971
0
2,620
7,261
3,074
1,282
1,618
5,483
0
41,320
W
18,433
3,509
0
3,589
11,590
5,449
551
2,795
8,501
0
46,224
L
Danzaburou
DreiHdenJoe
Danzaburou
4,521
826
0
1,832
14,512
4,220
0
3,697
10,390
0
33,448
L
Freya
Match0
Freya
6,458
1,758
0
1,163
14,816
4,139
0
3,405
11,033
16,341
0
W
Janus
xTymo
Janus
14,883
581
0
1,885
7,874
3,124
629
2,147
5,533
49,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
33,142
118
Minions Killed
165
0
Camps Cleared
0
567,111
Distance Traveled
722,756
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,744
729
26
2
0
199,747
4
W
Neith
11,241
937
57
5
0
217,345
4
W
Bastet
10,925
910
52
4
0
275,237
0
L
Danzaburou
9,316
776
52
4
0
176,117
4
L
Freya
9,422
785
40
3
0
191,247
0
W
Janus
10,976
915
56
5
0
230,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role