Player Matchup

Ares
Ares
Gold III
A Flying Gekko
Ares
Gold III
Level 218
God Stats
14W - 16L
1,618 SR
Queue Stats
575W - 571L
1,591 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
IaOranaaa
Ao Kuang
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 175L
1,736 MMR
Solo
Thoth
Thoth
Platinum V
OnGodNem
Thoth
Platinum V
Level 158
God Stats
11W - 16L
1,493 SR
Queue Stats
634W - 630L
1,634 MMR
Solo
Chernobog
Chernobog
Gold I
iGankidiots
Chernobog
Gold I
Level 122
God Stats
8W - 8L
1,500 SR
Queue Stats
588W - 592L
1,638 MMR
Solo
Serqet
Serqet
Platinum III
wolfstar314
Serqet
Platinum III
Level 153
God Stats
81W - 61L
1,650 SR
Queue Stats
448W - 441L
1,729 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,552 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,613 SR
1,667 MMR
Hercules
Hercules
Platinum IV
CommanderChunky
Hercules
Platinum IV
Level 129
God Stats
19W - 27L
1,485 SR
Queue Stats
150W - 152L
1,578 MMR
Solo
Anhur
Anhur
Platinum IV
JoJosef159
Anhur
Platinum IV
Level 138
God Stats
9W - 4L
1,812 SR
Queue Stats
385W - 371L
1,763 MMR
Solo
Pele
Pele
Gold II
MrBenjiCat
Pele
Gold II
Level 200
God Stats
17W - 10L
1,684 SR
Queue Stats
797W - 796L
1,589 MMR
Solo
Charon
Charon
Gold II
MrSubmissive
Charon
Gold II
Level 174
God Stats
10W - 14L
1,327 SR
Queue Stats
219W - 223L
1,582 MMR
Solo
Agni
Agni
Platinum III
SnEaXy SnAkE
Agni
Platinum III
Level 159
God Stats
37W - 27L
1,756 SR
Queue Stats
413W - 402L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 10
11,270
490
11,205
24,007
28,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ao Kuang
IaOranaaa
Ao Kuang
20
2 / 6 / 5
13,446
585
10,164
27,598
24,582
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
OnGodNem
Thoth
19
5 / 2 / 4
13,139
571
18,105
12,856
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
iGankidiots
Chernobog
20
9 / 5 / 9
15,096
656
24,507
20,796
9,845
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
20
7 / 3 / 6
13,494
587
15,494
21,976
10,633
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
ThanatosJanusArachne

VS

Bans
OlorunLokiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
6 / 3 / 2
12,881
560
10,650
23,293
25,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
18
2 / 7 / 5
11,525
501
12,371
25,020
10,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 5 / 6
12,570
547
18,824
24,405
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
15
2 / 3 / 8
10,661
464
6,205
17,593
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
2 / 5 / 3
10,606
461
14,792
15,830
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
23
Kills
19
19
Deaths
23
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Hercules
6
3
2
2.33
W
Ao Kuang
IaOranaaa
Ao Kuang
2
6
5
0.75
L
Anhur
2
7
5
0.64
L
7
5
6
2
L
Charon
2
3
8
2
W
Thoth
OnGodNem
Thoth
5
2
4
3.5
L
2
5
3
0.7
W
Chernobog
iGankidiots
Chernobog
9
5
9
2.7
W
Serqet
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,475
Damage
62,842
107,233
Taken
106,141
79,656
Mitigated
70,649
29,968
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,205
323
0
5,329
24,007
28,339
297
7,016
16,677
30,897
0
L
Hercules
10,650
3,842
0
7,558
23,293
25,393
1,481
11,045
12,248
0
83,948
W
Ao Kuang
IaOranaaa
Ao Kuang
10,164
1,980
0
14,078
27,598
24,582
6,149
3,214
24,294
115,300
0
L
Anhur
12,371
8,595
0
7,214
25,020
10,616
0
4,668
19,777
0
112,821
L
18,824
4,986
0
5,076
24,405
10,456
470
8,056
15,503
0
105,346
L
Charon
6,205
576
0
2,325
17,593
17,937
290
8,991
7,720
29,970
0
W
Thoth
OnGodNem
Thoth
18,105
371
0
2,827
12,856
6,257
3,155
3,896
8,852
117,689
0
L
14,792
700
0
1,152
15,830
6,247
0
7,163
8,415
76,682
0
W
Chernobog
iGankidiots
Chernobog
24,507
17,729
0
4,979
20,796
9,845
5,340
4,921
15,713
0
132,875
W
Serqet
15,494
2,858
0
2,755
21,976
10,633
0
5,051
16,763
0
126,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,445
Gold Earned
58,243
665
Minions Killed
614
0
Camps Cleared
0
2,328,561
Distance Traveled
2,089,938
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,270
490
20
1
0
454,936
0
L
Hercules
12,881
560
144
6
0
403,189
5
W
Ao Kuang
13,446
585
136
6
0
427,600
5
L
Anhur
11,525
501
177
8
0
352,466
0
L
Pele
12,570
547
133
6
0
502,715
3
L
Charon
10,661
464
27
1
0
410,040
5
W
Thoth
13,139
571
180
8
0
459,417
5
L
Agni
10,606
461
133
6
0
421,528
6
W
Chernobog
15,096
656
177
8
0
462,359
0
W
Serqet
13,494
587
152
7
0
524,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role