Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Naitbain
Cerberus
Level 124
God Stats
1W - 2L
1,620 SR
Queue Stats
240W - 224L
1,429 Elo+
Solo
Hera
Hera
Super_Raptor2001
Hera
Level 124
God Stats
1W - 1L
1,617 SR
Queue Stats
170W - 171L
1,451 Elo+
Solo
Maman Brigitte
Maman Brigitte
ViKinGz KuRaMa
Maman Brigitte
Level 101
God Stats
6W - 9L
1,382 SR
Queue Stats
372W - 407L
1,393 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,455 Elo+

VS

Team Averages
Level 106
1,538 SR
1,442 Elo+
Awilix
Awilix
Enya2921
Awilix
Level 109
God Stats
2W - 2L
1,729 SR
Queue Stats
403W - 395L
1,473 Elo+
Solo
Izanami
Izanami
NooNoo95_
Izanami
Level 97
God Stats
53W - 43L
1,492 SR
Queue Stats
109W - 116L
1,448 Elo+
Solo
Raijin
Raijin
daniel567432109
Raijin
Level 123
God Stats
29W - 23L
1,540 SR
Queue Stats
385W - 368L
1,475 Elo+
Party 1
Sobek
Sobek
jose_78054
Sobek
Level 58
God Stats
6W - 3L
1,608 SR
Queue Stats
128W - 115L
1,470 Elo+
Party 1
Osiris
Osiris
terohe
Osiris
Level 141
God Stats
8W - 9L
1,322 SR
Queue Stats
115W - 120L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 0
6,583
658
5,766
9,153
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
 
Poseidon
11
0 / 1 / 1
5,837
584
2,531
5,212
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Naitbain
Cerberus
9
1 / 0 / 2
5,735
574
4,324
6,857
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
4,059
406
643
2,355
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
ViKinGz KuRaMa
Maman Brigitte
9
2 / 1 / 1
5,429
543
5,491
5,910
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Enya2921
Awilix
12
1 / 1 / 1
6,289
629
3,281
8,866
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NooNoo95_
Izanami
9
1 / 0 / 0
5,361
536
4,549
4,313
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,947
695
2,697
3,587
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
0 / 2 / 2
4,898
490
2,450
8,270
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
terohe
Osiris
11
0 / 2 / 1
6,254
625
3,329
8,214
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Poseidon
 
Poseidon
0
1
1
0.5
W
Awilix
Enya2921
Awilix
1
1
1
1.5
L
Cerberus
Naitbain
Cerberus
1
0
2
2
W
Izanami
NooNoo95_
Izanami
1
0
0
1
L
0
1
0
0
L
Maman Brigitte
ViKinGz KuRaMa
Maman Brigitte
2
1
1
2.5
W
2
0
0
2
W
Sobek
0
2
2
0.5
W
Osiris
terohe
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
16,306
29,487
Taken
33,250
13,819
Mitigated
19,681
11,194
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,766
1,455
0
3,702
9,153
5,324
0
768
8,385
0
48,956
L
Poseidon
 
Poseidon
2,531
703
0
1,681
5,212
1,504
0
653
4,559
42,357
687
W
Awilix
Enya2921
Awilix
3,281
1,199
0
1,642
8,866
3,443
0
3,114
5,752
0
60,417
L
Cerberus
Naitbain
Cerberus
4,324
353
1,142
2,937
6,857
3,823
0
1,363
5,494
19,818
0
W
Izanami
NooNoo95_
Izanami
4,549
2,799
0
1,780
4,313
1,568
0
2,757
1,556
0
36,424
L
643
174
0
613
2,355
708
0
1,131
1,224
12,074
0
L
Maman Brigitte
ViKinGz KuRaMa
Maman Brigitte
5,491
283
0
1,119
5,910
2,460
0
1,232
4,678
32,267
2,540
W
2,697
173
0
500
3,587
1,370
0
781
2,806
57,486
0
W
Sobek
2,450
289
0
799
8,270
6,635
0
6,152
2,118
10,754
0
W
Osiris
terohe
Osiris
3,329
1,311
0
495
8,214
6,665
19
0
8,214
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
29,749
268
Minions Killed
360
0
Camps Cleared
0
1,015,789
Distance Traveled
1,041,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,583
658
76
8
0
221,888
0
L
Poseidon
5,837
584
84
8
0
240,186
0
W
Awilix
6,289
629
94
9
0
243,478
0
L
Cerberus
5,735
574
30
3
0
212,278
0
W
Izanami
5,361
536
64
6
0
188,469
1
L
Hera
4,059
406
22
2
0
114,878
0
L
Maman Brigitte
5,429
543
56
6
0
226,559
0
W
Raijin
6,947
695
105
11
0
199,453
0
W
Sobek
4,898
490
14
1
0
210,705
0
W
Osiris
6,254
625
83
8
0
199,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role