Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kruke1012
Izanami
Level 108
God Stats
0W - 2L
1,406 SR
Queue Stats
9W - 15L
1,494 Elo+
Solo
Nu Wa
Nu Wa
NezukoAlvp
Nu Wa
Level 94
God Stats
15W - 8L
1,581 SR
Queue Stats
306W - 297L
1,488 Elo+
Solo
Ganesha
Ganesha
TrMx76
Ganesha
Level 109
God Stats
2W - 2L
1,803 SR
Queue Stats
186W - 171L
1,516 Elo+
Solo
Fenrir
Fenrir
gunwad
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,432 Elo+
Solo
Team Averages
Level 96
1,558 SR
1,486 Elo+

VS

Team Averages
Level 77
1,426 SR
1,479 Elo+
King Arthur
King Arthur
AkulinRF
King Arthur
Level 100
God Stats
2W - 10L
1,202 SR
Queue Stats
136W - 146L
1,477 Elo+
Solo
Ravana
Ravana
GunnarGunnarsson
Ravana
Level 102
God Stats
7W - 5L
1,362 SR
Queue Stats
140W - 125L
1,506 Elo+
Solo
Olorun
Olorun
Masakre224
Olorun
Level 49
God Stats
8W - 4L
1,871 SR
Queue Stats
34W - 24L
1,523 Elo+
Party 1
Thanatos
Thanatos
Ozujsko420
Thanatos
Level 24
God Stats
2W - 2L
1,196 SR
Queue Stats
13W - 11L
1,463 Elo+
Party 1
Chang'e
Chang'e
h3adsh0t_fire78
Chang'e
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 292L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 1 / 0
7,621
635
6,634
11,386
11,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Kruke1012
Izanami
10
3 / 6 / 0
6,422
535
6,337
11,803
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
0 / 3 / 1
6,116
510
7,778
7,079
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TrMx76
Ganesha
10
1 / 3 / 3
6,187
516
3,647
13,604
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
gunwad
Fenrir
10
0 / 4 / 2
5,720
477
3,772
12,137
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkulinRF
King Arthur
10
0 / 1 / 7
6,196
516
8,371
10,993
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 0
8,014
668
5,628
8,807
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Masakre224
Olorun
12
4 / 2 / 4
7,462
622
9,012
8,955
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ozujsko420
Thanatos
14
10 / 2 / 0
8,296
691
7,520
14,364
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 4
7,737
645
10,193
7,745
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
W
King Arthur
AkulinRF
King Arthur
0
1
7
3.5
W
1
2
0
0.5
L
Izanami
Kruke1012
Izanami
3
6
0
0.5
W
Olorun
Masakre224
Olorun
4
2
4
3
L
Nu Wa
0
3
1
0.17
W
Thanatos
Ozujsko420
Thanatos
10
2
0
5
L
Ganesha
TrMx76
Ganesha
1
3
3
0.83
L
Fenrir
gunwad
Fenrir
0
4
2
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
40,724
56,009
Taken
50,864
33,405
Mitigated
23,621
11,957
Healing
26,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,634
2,621
0
3,463
11,386
11,726
4
0
11,386
701
56,974
W
King Arthur
AkulinRF
King Arthur
8,371
913
0
1,560
10,993
7,102
0
2,952
8,041
0
35,219
W
5,628
1,211
0
3,687
8,807
4,402
0
625
8,182
0
69,448
L
Izanami
Kruke1012
Izanami
6,337
4,953
209
1,996
11,803
4,237
504
5,631
6,172
0
51,545
W
Olorun
Masakre224
Olorun
9,012
6,449
0
3,872
8,955
3,253
944
850
8,105
57,277
0
L
Nu Wa
7,778
1,745
0
1,740
7,079
2,262
0
4,255
2,824
50,362
0
W
Thanatos
Ozujsko420
Thanatos
7,520
1,771
0
10,420
14,364
5,913
0
3,127
11,237
0
65,793
L
Ganesha
TrMx76
Ganesha
3,647
625
0
3,313
13,604
9,998
0
5,843
7,761
22,232
0
L
Fenrir
gunwad
Fenrir
3,772
768
0
1,236
12,137
5,182
0
3,476
8,661
0
31,503
W
10,193
1,117
1,774
5,276
7,745
2,951
265
4,892
2,853
75,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
37,705
363
Minions Killed
470
0
Camps Cleared
0
1,176,145
Distance Traveled
1,255,448
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,621
635
110
9
0
223,909
1
W
King Arthur
6,196
516
39
3
0
238,089
0
W
Ravana
8,014
668
139
12
0
257,907
4
L
Izanami
6,422
535
100
8
0
222,042
0
W
Olorun
7,462
622
84
7
0
214,807
0
L
Nu Wa
6,116
510
98
8
0
209,127
2
W
Thanatos
8,296
691
93
8
0
287,059
0
L
Ganesha
6,187
516
6
1
0
239,255
2
L
Fenrir
5,720
477
49
4
0
281,812
0
W
Chang'e
7,737
645
115
10
0
257,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role