Player Matchup

Hachiman
Hachiman
Baki-1995
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Party 4
Anubis
Anubis
Fuulllll bob
Anubis
Level 71
God Stats
72W - 53L
1,558 SR
Queue Stats
99W - 85L
1,432 Elo+
Party 4
Tiamat
Tiamat
Takishimaaa
Tiamat
Level 28
God Stats
11W - 17L
1,391 SR
Queue Stats
168W - 173L
1,394 Elo+
Party 2
Pele
Pele
safronka77
Pele
Level 46
God Stats
2W - 2L
1,711 SR
Queue Stats
348W - 351L
1,431 Elo+
Solo
Bacchus
Bacchus
хомяк8
Bacchus
Level 64
God Stats
22W - 16L
1,594 SR
Queue Stats
160W - 167L
1,394 Elo+
Party 2
Team Averages
Level 43
1,551 SR
1,425 Elo+

VS

Team Averages
Level 48
1,623 SR
1,349 Elo+
Cerberus
Cerberus
Elder_Buffalo555
Cerberus
Level 37
God Stats
6W - 4L
1,772 SR
Queue Stats
76W - 88L
1,317 Elo+
Solo
Surtr
Surtr
Jolenrobo
Surtr
Level 38
God Stats
6W - 2L
1,773 SR
Queue Stats
72W - 78L
1,411 Elo+
Party 3
Arachne
Arachne
TikoSchild69
Arachne
Level 81
God Stats
13W - 4L
1,725 SR
Queue Stats
339W - 338L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
emerald508o
Baron Samedi
Level 61
God Stats
6W - 10L
1,521 SR
Queue Stats
240W - 250L
1,336 Elo+
Party 1
Hachiman
Hachiman
goldbreda31
Hachiman
Level 25
God Stats
35W - 49L
1,324 SR
Queue Stats
78W - 125L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baki-1995
Hachiman
11
0 / 3 / 2
6,486
432
7,164
8,156
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
3 / 1 / 1
7,815
521
6,876
10,690
4,991
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
3 / 5 / 0
7,505
500
7,148
10,884
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 2
7,210
481
6,121
12,158
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
хомяк8
Bacchus
11
2 / 3 / 0
6,208
414
6,025
18,335
11,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,793
520
8,457
15,201
11,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
Jolenrobo
Surtr
13
0 / 4 / 4
7,856
524
8,056
12,708
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TikoSchild69
Arachne
16
10 / 1 / 3
9,666
644
11,646
12,438
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
emerald508o
Baron Samedi
13
4 / 3 / 4
8,367
558
7,258
10,494
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
goldbreda31
Hachiman
10
0 / 3 / 4
6,007
400
5,837
8,415
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
17
18
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Baki-1995
Hachiman
0
3
2
0.33
W
3
0
3
4.5
L
Anubis
3
1
1
3.5
W
Surtr
Jolenrobo
Surtr
0
4
4
0.5
L
Tiamat
3
5
0
0.6
W
Arachne
TikoSchild69
Arachne
10
1
3
11.5
W
Baron Samedi
emerald508o
Baron Samedi
4
3
4
2
W
Hachiman
goldbreda31
Hachiman
0
3
4
0.67
L
2
6
2
0.5
L
Bacchus
хомяк8
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,334
Damage
41,254
60,223
Taken
59,256
29,920
Mitigated
31,711
14,609
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Baki-1995
Hachiman
7,164
5,264
0
1,430
8,156
2,996
148
2,377
5,779
0
35,928
W
8,457
712
0
8,787
15,201
11,704
176
2,842
12,359
37,730
0
L
Anubis
6,876
464
0
6,300
10,690
4,991
0
748
9,942
58,326
0
W
Surtr
Jolenrobo
Surtr
8,056
2,725
0
2,935
12,708
6,254
193
6,890
5,818
1,394
54,761
L
Tiamat
7,148
129
0
1,016
10,884
5,744
0
5,245
5,639
45,226
0
W
Arachne
TikoSchild69
Arachne
11,646
8,632
0
5,078
12,438
6,115
837
1,811
10,627
0
91,283
W
Baron Samedi
emerald508o
Baron Samedi
7,258
158
211
1,868
10,494
4,857
1,142
6,183
4,311
44,005
0
W
Hachiman
goldbreda31
Hachiman
5,837
3,788
0
627
8,415
2,781
181
2,323
6,092
0
21,757
L
6,121
1,307
0
657
12,158
4,327
0
2,326
9,832
0
53,546
L
Bacchus
хомяк8
Bacchus
6,025
1,364
0
5,206
18,335
11,862
340
5,468
12,867
29,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
39,689
358
Minions Killed
367
0
Camps Cleared
0
1,306,787
Distance Traveled
1,420,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,486
432
63
4
0
217,533
0
W
Cerberus
7,793
520
76
5
0
294,785
0
L
Anubis
7,815
521
104
7
0
264,216
0
W
Surtr
7,856
524
84
6
0
252,816
0
L
Tiamat
7,505
500
76
5
0
244,375
0
W
Arachne
9,666
644
117
8
0
366,971
0
W
Baron Samedi
8,367
558
65
4
0
272,318
0
W
Hachiman
6,007
400
25
2
0
233,180
0
L
Pele
7,210
481
80
5
0
337,240
1
L
Bacchus
6,208
414
35
2
0
243,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role