Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DopeyFurball568
Chaac
Level 32
God Stats
11W - 17L
1,351 SR
Queue Stats
233W - 246L
1,187 Elo+
Solo
Vulcan
Vulcan
DrTraurig
Vulcan
Level 40
God Stats
2W - 8L
1,389 SR
Queue Stats
145W - 151L
1,385 Elo+
Party 1
Arachne
Arachne
MaroTheHeat
Arachne
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 114L
1,415 Elo+
Solo
Artemis
Artemis
XDSAOKatze
Artemis
Level 44
God Stats
0W - 3L
1,257 SR
Queue Stats
144W - 150L
1,397 Elo+
Party 1
Team Averages
Level 77
1,400 SR
1,377 Elo+

VS

Team Averages
Level 93
1,608 SR
1,459 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AbrailRus
Surtr
Level 123
God Stats
7W - 3L
1,584 SR
Queue Stats
192W - 174L
1,464 Elo+
Solo
Horus
Horus
Stiigyn
Horus
Level 55
God Stats
4W - 4L
1,480 SR
Queue Stats
133W - 119L
1,394 Elo+
Solo
Kukulkan
Kukulkan
adripein03
Kukulkan
Level 49
God Stats
5W - 2L
1,887 SR
Queue Stats
135W - 144L
1,448 Elo+
Solo
Izanami
Izanami
satour
Izanami
Level 128
God Stats
65W - 48L
1,587 SR
Queue Stats
547W - 513L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 0
5,804
484
5,345
7,213
3,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 6 / 0
5,346
446
4,494
11,677
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
DrTraurig
Vulcan
10
0 / 1 / 2
5,962
497
4,451
5,924
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MaroTheHeat
Arachne
10
2 / 1 / 1
6,076
506
3,026
12,167
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
XDSAOKatze
Artemis
10
0 / 2 / 1
5,128
427
2,988
6,941
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 1 / 2
6,996
583
6,872
9,904
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
AbrailRus
Surtr
13
6 / 1 / 3
8,201
683
8,490
10,063
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Stiigyn
Horus
9
0 / 0 / 2
6,020
502
2,548
7,767
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
adripein03
Kukulkan
11
0 / 0 / 1
6,156
513
2,495
3,206
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
satour
Izanami
12
2 / 1 / 1
7,274
606
5,326
5,820
2,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
He Bo
 
He Bo
3
1
2
4
W
Surtr
AbrailRus
Surtr
6
1
3
7.5
L
0
6
0
0
L
Vulcan
DrTraurig
Vulcan
0
1
2
1
L
Arachne
MaroTheHeat
Arachne
2
1
1
2.5
W
Horus
Stiigyn
Horus
0
0
2
1
L
Artemis
XDSAOKatze
Artemis
0
2
1
0.25
W
Kukulkan
adripein03
Kukulkan
0
0
1
0.5
W
Izanami
satour
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
25,731
43,922
Taken
36,760
19,636
Mitigated
17,860
12,432
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,345
703
2,530
2,239
7,213
3,832
0
1,336
5,877
23,925
0
W
He Bo
 
He Bo
6,872
509
0
5,392
9,904
3,206
0
2,409
7,327
47,131
1,216
W
Surtr
AbrailRus
Surtr
8,490
3,725
0
3,767
10,063
5,954
562
833
9,230
780
54,908
L
4,494
785
0
1,518
11,677
6,326
0
1,638
10,039
0
34,527
L
Vulcan
DrTraurig
Vulcan
4,451
611
0
855
5,924
2,374
0
2,450
3,474
33,467
0
L
Arachne
MaroTheHeat
Arachne
3,026
2,009
0
4,425
12,167
4,798
0
3,591
8,576
0
37,223
W
Horus
Stiigyn
Horus
2,548
1,621
1,583
4,373
7,767
5,466
131
2,836
4,853
0
12,582
L
Artemis
XDSAOKatze
Artemis
2,988
1,105
0
865
6,941
2,306
0
187
6,754
0
36,230
W
Kukulkan
adripein03
Kukulkan
2,495
329
0
250
3,206
1,093
0
2,078
868
38,329
0
W
Izanami
satour
Izanami
5,326
2,998
0
2,177
5,820
2,141
564
1,134
4,686
0
68,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
34,647
255
Minions Killed
386
0
Camps Cleared
0
1,180,749
Distance Traveled
1,196,587
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,804
484
27
2
0
226,899
6
W
He Bo
6,996
583
75
6
0
271,873
3
W
Surtr
8,201
683
81
7
0
230,657
0
L
Chaac
5,346
446
56
5
0
226,439
0
L
Vulcan
5,962
497
66
6
0
225,210
0
L
Arachne
6,076
506
50
4
0
286,714
0
W
Horus
6,020
502
17
1
0
249,798
2
L
Artemis
5,128
427
56
5
0
215,487
0
W
Kukulkan
6,156
513
88
7
0
239,670
0
W
Izanami
7,274
606
125
10
0
204,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role