Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MolotovDelChino
Arachne
Level 83
God Stats
2W - 1L
1,708 SR
Queue Stats
40W - 51L
1,392 Elo+
Party 1
Merlin
Merlin
Noxi-gameuR
Merlin
Level 107
God Stats
2W - 1L
1,845 SR
Queue Stats
63W - 58L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
SHREK59
Zhong Kui
Level 18
God Stats
18W - 14L
1,571 SR
Queue Stats
28W - 30L
1,412 Elo+
Party 1
Tiamat
Tiamat
lokorik
Tiamat
Level 129
God Stats
1W - 3L
1,420 SR
Queue Stats
107W - 99L
1,544 Elo+
Solo
Team Averages
Level 97
1,609 SR
1,477 Elo+

VS

Team Averages
Level 110
1,356 SR
1,507 Elo+
Anubis
Anubis
Acker27
Anubis
Level 46
God Stats
8W - 4L
1,591 SR
Queue Stats
66W - 63L
1,570 Elo+
Solo
Maman Brigitte
Maman Brigitte
MiratoHertog
Maman Brigitte
Level 157
God Stats
1W - 3L
1,204 SR
Queue Stats
47W - 51L
1,485 Elo+
Party 2
Izanami
Izanami
Tensh1retto
Izanami
Level 137
God Stats
7W - 4L
1,579 SR
Queue Stats
757W - 750L
1,487 Elo+
Solo
Charon
Charon
mveer
Charon
Level 105
God Stats
1W - 1L
1,176 SR
Queue Stats
36W - 37L
1,542 Elo+
Party 2
Bellona
Bellona
unskilledComboz
Bellona
Level 104
God Stats
1W - 0L
1,231 SR
Queue Stats
84W - 87L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 2 / 1
7,162
651
6,730
9,338
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,544
413
1,337
5,980
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
10
0 / 7 / 2
5,514
501
6,195
8,811
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SHREK59
Zhong Kui
9
0 / 2 / 1
5,561
506
7,928
9,869
6,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
lokorik
Tiamat
10
1 / 0 / 0
6,081
553
3,033
6,288
5,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acker27
Anubis
13
6 / 2 / 1
7,977
725
9,113
8,852
4,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maman Brigitte
MiratoHertog
Maman Brigitte
12
6 / 1 / 3
7,242
658
5,295
8,151
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Tensh1retto
Izanami
11
0 / 1 / 2
6,378
580
4,820
6,357
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
mveer
Charon
10
0 / 0 / 5
6,293
572
4,720
8,192
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 2
6,054
550
4,011
11,093
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
1
2.25
W
Anubis
Acker27
Anubis
6
2
1
3.25
W
Maman Brigitte
MiratoHertog
Maman Brigitte
6
1
3
7.5
L
0
2
0
0
L
Merlin
0
7
2
0.14
L
Zhong Kui
SHREK59
Zhong Kui
0
2
1
0.25
W
Izanami
Tensh1retto
Izanami
0
1
2
1
L
Tiamat
lokorik
Tiamat
1
0
0
1
W
Charon
mveer
Charon
0
0
5
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
27,959
40,286
Taken
42,645
19,536
Mitigated
27,092
8,948
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,730
2,917
0
2,530
9,338
3,379
36
4,801
4,537
0
46,184
W
Anubis
Acker27
Anubis
9,113
941
0
5,168
8,852
4,577
865
2,723
6,129
75,147
0
W
Maman Brigitte
MiratoHertog
Maman Brigitte
5,295
704
0
3,126
8,151
3,321
0
2,293
5,858
43,175
0
L
1,337
1,176
0
1,263
5,980
1,865
0
2,327
3,653
0
17,797
L
Merlin
6,195
520
0
0
8,811
2,647
0
5,807
3,004
36,963
0
L
Zhong Kui
SHREK59
Zhong Kui
7,928
762
0
3,811
9,869
6,468
0
4,410
5,459
36,765
0
W
Izanami
Tensh1retto
Izanami
4,820
3,153
0
1,772
6,357
2,452
1,533
2,553
3,804
0
54,276
L
Tiamat
lokorik
Tiamat
3,033
226
0
1,344
6,288
5,177
0
1,783
4,505
27,597
320
W
Charon
mveer
Charon
4,720
1,228
0
2,591
8,192
8,900
250
4,073
4,119
18,172
0
W
4,011
1,039
0
3,725
11,093
7,842
0
5,194
5,899
0
36,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
33,944
248
Minions Killed
386
0
Camps Cleared
0
985,286
Distance Traveled
1,082,043
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,162
651
74
7
0
192,550
0
W
Anubis
7,977
725
115
10
0
193,960
0
W
Maman Brigitte
7,242
658
81
7
0
245,631
0
L
Arachne
4,544
413
35
3
0
171,664
0
L
Merlin
5,514
501
55
5
0
211,603
0
L
Zhong Kui
5,561
506
50
5
0
180,741
0
W
Izanami
6,378
580
103
9
0
208,516
2
L
Tiamat
6,081
553
34
3
0
228,728
0
W
Charon
6,293
572
25
2
0
235,419
2
W
Bellona
6,054
550
62
6
0
198,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role