Player Matchup

Surtr
Surtr
Silver II
GaravelUsta
Surtr
Silver II
Level 133
God Stats
11W - 10L
1,467 SR
Queue Stats
186W - 181L
1,006 MMR
Solo
Chang'e
Chang'e
Silver III
LinaInveres
Chang'e
Silver III
Level 149
God Stats
5W - 4L
1,287 SR
Queue Stats
302W - 335L
958 MMR
Solo
Agni
Agni
Silver II
clytonxu167
Agni
Silver II
Level 159
God Stats
15W - 14L
1,472 SR
Queue Stats
395W - 407L
1,033 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
eXpertbucket29
Kuzenbo
Bronze IV
Level 59
God Stats
4W - 4L
1,466 SR
Queue Stats
5W - 17L
985 MMR
Solo
Chernobog
Chernobog
Silver III
zyrroxgodz
Chernobog
Silver III
Level 100
God Stats
20W - 24L
1,401 SR
Queue Stats
58W - 74L
1,038 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,419 SR
1,004 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,460 SR
1,159 MMR
Sol
Sol
Silver V
 
Sol
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
AdriXtrem
Bellona
Silver II
Level 125
God Stats
0W - 3L
1,155 SR
Queue Stats
84W - 98L
1,115 MMR
Solo
Raijin
Raijin
Silver II
Avilg958
Raijin
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,138 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
HctrZ
Sun Wukong
Silver III
Level 107
God Stats
5W - 3L
1,611 SR
Queue Stats
69W - 87L
996 MMR
Party 1
Anubis
Anubis
Silver II
vipeyy1gaming
Anubis
Silver II
Level 76
God Stats
2W - 3L
1,535 SR
Queue Stats
81W - 95L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,857
633
10,794
15,229
10,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
LinaInveres
Chang'e
14
4 / 2 / 2
8,466
605
4,959
13,822
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
4 / 1 / 4
7,856
561
11,329
5,238
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 6
7,404
529
4,684
11,364
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
zyrroxgodz
Chernobog
14
2 / 0 / 2
8,256
590
6,070
8,215
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
MulanAphroditeAthenaAo Kuang

VS

Bans
ThorApolloBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,340
453
7,108
8,506
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
AdriXtrem
Bellona
12
0 / 4 / 1
6,499
464
6,016
15,113
12,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Avilg958
Raijin
11
2 / 4 / 0
6,711
479
5,503
10,208
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HctrZ
Sun Wukong
11
0 / 1 / 3
6,612
472
3,639
10,367
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 2
7,787
556
7,686
9,617
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Bellona
AdriXtrem
Bellona
0
4
1
0.13
L
Raijin
Avilg958
Raijin
2
4
0
0.5
W
4
2
1
2.25
L
Sun Wukong
HctrZ
Sun Wukong
0
1
3
1.5
W
Chang'e
LinaInveres
Chang'e
4
2
2
2.5
W
4
1
4
6
W
0
0
6
3
L
3
3
2
1.33
W
Chernobog
zyrroxgodz
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
29,952
53,868
Taken
53,811
32,036
Mitigated
32,308
24,164
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,108
3,023
0
3,959
8,506
2,813
0
2,364
6,142
49,889
5,253
L
Bellona
AdriXtrem
Bellona
6,016
1,719
0
5,279
15,113
12,953
0
1,951
13,162
0
50,826
L
Raijin
Avilg958
Raijin
5,503
604
0
800
10,208
3,866
0
8,148
2,060
54,287
0
W
10,794
4,605
0
5,732
15,229
10,728
117
2,255
12,974
566
65,448
L
Sun Wukong
HctrZ
Sun Wukong
3,639
453
0
2,914
10,367
7,946
0
4,530
5,837
0
16,521
W
Chang'e
LinaInveres
Chang'e
4,959
900
1,096
7,122
13,822
4,611
0
5,051
8,771
71,583
0
W
11,329
750
0
1,238
5,238
1,835
315
2,688
2,550
55,799
0
W
4,684
1,921
0
4,437
11,364
11,397
221
5,893
5,471
20,961
0
L
7,686
231
0
4,811
9,617
4,730
0
4,339
5,278
61,187
1,245
W
Chernobog
zyrroxgodz
Chernobog
6,070
2,871
0
4,539
8,215
3,465
0
4,978
3,237
0
70,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
33,949
454
Minions Killed
415
0
Camps Cleared
0
1,336,452
Distance Traveled
1,270,642
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,340
453
103
7
0
201,439
3
L
Bellona
6,499
464
82
6
0
278,955
1
L
Raijin
6,711
479
98
7
0
240,191
0
W
Surtr
8,857
633
100
7
0
231,262
6
L
Sun Wukong
6,612
472
28
2
0
267,164
2
W
Chang'e
8,466
605
102
7
0
266,691
0
W
Agni
7,856
561
109
8
0
273,184
1
W
Kuzenbo
7,404
529
18
1
0
293,041
0
L
Anubis
7,787
556
104
7
0
282,893
2
W
Chernobog
8,256
590
125
9
0
272,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role