Player Matchup

Chaac
Chaac
BuC_Slayser07
Chaac
Level 132
God Stats
1W - 0L
1,680 SR
Queue Stats
15W - 7L
1,668 Elo+
Solo
Kukulkan
Kukulkan
DeeMac
Kukulkan
Level 120
God Stats
6W - 3L
1,597 SR
Queue Stats
615W - 602L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Haprisen
Danzaburou
Level 110
God Stats
5W - 4L
1,166 SR
Queue Stats
306W - 299L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Pineapplezzzz
Heimdallr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 112L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
sane4ek52
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,488 SR
1,560 Elo+

VS

Team Averages
Level 107
1,558 SR
1,548 Elo+
Cabrakan
Cabrakan
BadFeel1n
Cabrakan
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
195W - 184L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
HippyCartman
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 154L
1,621 Elo+
Solo
Discordia
Discordia
Señortate
Discordia
Level 78
God Stats
9W - 1L
1,787 SR
Queue Stats
194W - 158L
1,543 Elo+
Solo
Lancelot
Lancelot
Slogess
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,543 Elo+
Solo
Rama
Rama
TouchItGood
Rama
Level 100
God Stats
2W - 3L
1,295 SR
Queue Stats
167W - 161L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 14
10,843
723
12,696
22,798
28,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
DeeMac
Kukulkan
20
7 / 2 / 6
11,769
785
18,328
11,201
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Haprisen
Danzaburou
16
3 / 6 / 5
10,523
702
13,357
14,686
6,954
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Pineapplezzzz
Heimdallr
18
3 / 4 / 10
10,543
703
13,015
13,189
6,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
sane4ek52
Amaterasu
18
6 / 8 / 9
11,720
781
14,834
22,231
22,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BadFeel1n
Cabrakan
16
3 / 6 / 10
10,337
689
7,163
19,736
33,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
HippyCartman
Gilgamesh
18
5 / 3 / 13
10,585
706
13,837
18,739
22,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Señortate
Discordia
20
6 / 2 / 10
11,173
745
29,929
11,171
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Slogess
Lancelot
17
6 / 3 / 10
10,260
684
15,883
16,216
10,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 10
9,899
660
11,450
16,036
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
19
Kills
22
23
Deaths
19
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BadFeel1n
Cabrakan
3
6
10
1.33
W
0
3
14
2.33
W
Kukulkan
DeeMac
Kukulkan
7
2
6
5
W
Danzaburou
Haprisen
Danzaburou
3
6
5
0.92
L
Gilgamesh
HippyCartman
Gilgamesh
5
3
13
3.83
W
Heimdallr
Pineapplezzzz
Heimdallr
3
4
10
2
L
Discordia
Señortate
Discordia
6
2
10
5.5
L
Lancelot
Slogess
Lancelot
6
3
10
3.67
L
2
5
10
1.4
W
Amaterasu
sane4ek52
Amaterasu
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,230
Damage
78,262
84,105
Taken
81,898
71,338
Mitigated
79,845
28,671
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BadFeel1n
Cabrakan
7,163
648
531
2,351
19,736
33,064
0
6,505
12,710
12,163
0
W
12,696
1,353
1,182
10,355
22,798
28,214
360
10,323
12,475
0
23,303
W
Kukulkan
DeeMac
Kukulkan
18,328
2,192
1,088
2,253
11,201
6,289
684
5,475
5,726
41,555
0
W
Danzaburou
Haprisen
Danzaburou
13,357
5,551
1,396
3,576
14,686
6,954
1,757
8,039
6,647
0
36,146
L
Gilgamesh
HippyCartman
Gilgamesh
13,837
2,100
2,010
1,336
18,739
22,529
378
3,172
14,949
0
22,044
W
Heimdallr
Pineapplezzzz
Heimdallr
13,015
4,737
770
2,144
13,189
6,938
1,339
6,624
6,565
0
28,857
L
Discordia
Señortate
Discordia
29,929
1,638
1,834
2,583
11,171
5,879
504
2,309
8,400
51,791
0
L
Lancelot
Slogess
Lancelot
15,883
3,225
901
3,106
16,216
10,191
0
2,772
12,925
0
23,788
L
11,450
6,965
1,898
2,898
16,036
8,182
744
3,570
11,944
0
39,294
W
Amaterasu
sane4ek52
Amaterasu
14,834
5,988
571
5,336
22,231
22,943
0
6,631
15,600
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
52,254
184
Minions Killed
181
0
Camps Cleared
0
1,376,675
Distance Traveled
1,412,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,337
689
15
1
0
237,773
0
W
Chaac
10,843
723
25
2
0
286,759
0
W
Kukulkan
11,769
785
64
4
0
314,208
0
W
Danzaburou
10,523
702
55
4
0
224,647
0
L
Gilgamesh
10,585
706
15
1
0
312,161
0
W
Heimdallr
10,543
703
29
2
0
285,784
0
L
Discordia
11,173
745
60
4
0
319,091
0
L
Lancelot
10,260
684
18
1
0
308,008
0
L
Rama
9,899
660
73
5
0
235,350
0
W
Amaterasu
11,720
781
11
1
0
265,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role