Player Matchup

Eset
Eset
 
Eset
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AsAstraeus
Kukulkan
Level 38
God Stats
27W - 29L
1,495 SR
Queue Stats
41W - 42L
1,445 Elo+
Solo
Apollo
Apollo
CREATINEWITHWHEY
Apollo
Level 159
God Stats
3W - 4L
1,412 SR
Queue Stats
146W - 147L
1,571 Elo+
Solo
Athena
Athena
Crrake
Athena
Level 157
God Stats
1W - 1L
1,421 SR
Queue Stats
65W - 75L
1,499 Elo+
Solo
King Arthur
King Arthur
DampNoodlez
King Arthur
Level 120
God Stats
4W - 7L
1,272 SR
Queue Stats
164W - 168L
1,437 Elo+
Solo
Team Averages
Level 134
1,420 SR
1,491 Elo+

VS

Team Averages
Level 126
1,508 SR
1,547 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IIIIIHadesIIIII
Charon
Level 86
God Stats
5W - 8L
1,503 SR
Queue Stats
27W - 25L
1,612 Elo+
Solo
Surtr
Surtr
LoveGuardian
Surtr
Level 167
God Stats
34W - 31L
1,608 SR
Queue Stats
217W - 191L
1,592 Elo+
Solo
Vulcan
Vulcan
PapaWooody
Vulcan
Level 153
God Stats
1W - 1L
1,431 SR
Queue Stats
67W - 61L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 0 / 2
4,989
998
5,286
1,793
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
AsAstraeus
Kukulkan
11
0 / 0 / 0
4,960
992
1,497
599
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 2
5,382
1,076
2,744
5,448
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Crrake
Athena
9
1 / 1 / 2
5,261
1,052
2,314
6,266
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
DampNoodlez
King Arthur
10
2 / 0 / 1
5,138
1,028
1,797
2,824
2,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
4,996
999
997
4,572
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
10
0 / 1 / 1
4,923
985
2,412
4,760
1,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,188
838
0
0
0
10
0 / 2 / 0
4,662
932
2,984
5,067
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PapaWooody
Vulcan
10
1 / 0 / 0
4,959
992
3,126
3,223
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
2
1
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Rama
 
Rama
0
1
1
0.5
W
Kukulkan
AsAstraeus
Kukulkan
0
0
0
0
W
1
0
2
2
W
Athena
Crrake
Athena
1
1
2
2
W
King Arthur
DampNoodlez
King Arthur
2
0
1
2.5
L
0
0
0
0
L
0
2
0
0
L
Vulcan
PapaWooody
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
9,519
16,930
Taken
17,622
9,852
Mitigated
7,484
6,478
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,286
305
86
316
1,793
604
0
615
1,178
14,421
0
L
Jing Wei
 
Jing Wei
997
620
0
865
4,572
1,877
423
2,088
2,484
0
17,948
L
Rama
 
Rama
2,412
1,492
0
1,960
4,760
1,899
0
2,799
1,961
0
10,490
W
Kukulkan
AsAstraeus
Kukulkan
1,497
0
0
250
599
231
140
0
599
17,080
0
W
2,744
1,520
0
1,880
5,448
2,252
0
902
4,546
0
20,811
W
Athena
Crrake
Athena
2,314
459
1,059
2,385
6,266
4,513
18
907
5,359
6,384
0
W
King Arthur
DampNoodlez
King Arthur
1,797
437
0
502
2,824
2,252
0
806
2,018
0
6,353
L
0
0
0
0
0
0
0
0
0
0
0
L
2,984
945
0
555
5,067
2,383
0
1,622
3,445
138
9,564
L
Vulcan
PapaWooody
Vulcan
3,126
809
0
317
3,223
1,325
0
2,588
635
13,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
23,728
135
Minions Killed
107
0
Camps Cleared
0
620,153
Distance Traveled
455,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,989
998
37
7
0
135,762
0
L
Jing Wei
4,996
999
32
6
0
121,848
0
L
Rama
4,923
985
27
5
0
114,903
0
W
Kukulkan
4,960
992
38
8
0
113,076
0
W
Apollo
5,382
1,076
45
9
0
116,571
0
W
Athena
5,261
1,052
5
1
0
126,447
0
W
King Arthur
5,138
1,028
10
2
0
128,297
0
L
Charon
4,188
838
0
0
0
0
0
L
Surtr
4,662
932
20
4
0
105,109
0
L
Vulcan
4,959
992
28
6
0
113,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role