Player Matchup

Jormungandr
Jormungandr
Kbble
Jormungandr
Level 92
God Stats
1W - 1L
1,301 SR
Queue Stats
252W - 234L
1,444 Elo+
Party 1
Ishtar
Ishtar
Legired
Ishtar
Level 104
God Stats
11W - 6L
1,660 SR
Queue Stats
308W - 289L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
Naomo
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 102L
1,622 Elo+
Solo
Chronos
Chronos
Vóidy
Chronos
Level 136
God Stats
1W - 2L
1,566 SR
Queue Stats
139W - 108L
1,722 Elo+
Solo
Guan Yu
Guan Yu
l城北徐公l
Guan Yu
Level 143
God Stats
1W - 1L
1,646 SR
Queue Stats
188W - 174L
1,569 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,562 Elo+

VS

Team Averages
Level 131
1,584 SR
1,501 Elo+
Ra
Ra
Eyykoo
Ra
Level 59
God Stats
2W - 2L
1,556 SR
Queue Stats
67W - 65L
1,471 Elo+
Solo
Rama
Rama
Gladax6208
Rama
Level 156
God Stats
2W - 4L
1,389 SR
Queue Stats
308W - 303L
1,591 Elo+
Solo
Fenrir
Fenrir
Nyrestein
Fenrir
Level 129
God Stats
2W - 2L
1,866 SR
Queue Stats
175W - 172L
1,513 Elo+
Solo
Ishtar
Ishtar
Yumma
Ishtar
Level 200
God Stats
4W - 5L
1,548 SR
Queue Stats
434W - 437L
1,458 Elo+
Solo
Ares
Ares
Баранашкин
Ares
Level 109
God Stats
7W - 8L
1,560 SR
Queue Stats
353W - 345L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kbble
Jormungandr
17
2 / 4 / 17
10,513
809
11,254
16,563
21,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Legired
Ishtar
16
2 / 6 / 8
10,126
779
12,775
13,221
6,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Naomo
Ne Zha
18
4 / 4 / 9
10,319
794
11,677
13,505
9,729
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Vóidy
Chronos
20
11 / 1 / 11
12,894
992
24,884
14,369
8,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 12
10,498
808
10,809
19,910
23,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 5 / 9
9,846
757
16,977
16,426
9,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 5 / 10
7,964
613
7,930
12,509
5,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Nyrestein
Fenrir
16
4 / 5 / 8
9,112
701
11,845
18,623
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Yumma
Ishtar
17
5 / 5 / 6
9,699
746
13,485
13,718
7,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 12
9,821
755
10,461
18,491
26,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
24
Kills
17
19
Deaths
24
57
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
5
5
9
1.9
L
1
5
10
1.2
W
Jormungandr
Kbble
Jormungandr
2
4
17
2.63
W
Ishtar
Legired
Ishtar
2
6
8
1
W
Ne Zha
Naomo
Ne Zha
4
4
9
2.13
L
Fenrir
Nyrestein
Fenrir
4
5
8
1.6
W
Chronos
Vóidy
Chronos
11
1
11
16.5
L
Ishtar
Yumma
Ishtar
5
5
6
1.6
W
5
4
12
2.75
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,399
Damage
60,698
77,568
Taken
79,767
70,225
Mitigated
66,608
27,485
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
16,977
1,318
7,117
5,564
16,426
9,326
0
6,952
9,039
37,705
0
L
7,930
5,769
1,711
1,548
12,509
5,810
360
6,078
6,196
0
16,517
W
Jormungandr
Kbble
Jormungandr
11,254
1,259
763
1,602
16,563
21,468
610
5,965
10,217
18,853
1,013
W
Ishtar
Legired
Ishtar
12,775
4,705
602
1,561
13,221
6,902
225
5,023
7,823
0
32,418
W
Ne Zha
Naomo
Ne Zha
11,677
2,101
1,211
3,019
13,505
9,729
2,920
3,973
9,104
0
25,867
L
Fenrir
Nyrestein
Fenrir
11,845
2,448
949
1,874
18,623
17,505
0
7,534
10,990
0
14,627
W
Chronos
Vóidy
Chronos
24,884
8,513
924
3,990
14,369
8,820
3,184
5,676
8,494
52,170
0
L
Ishtar
Yumma
Ishtar
13,485
8,409
0
955
13,718
7,601
297
7,799
5,788
0
30,120
W
10,809
557
7,858
5,955
19,910
23,306
731
6,083
13,325
4
18,134
L
10,461
863
457
1,838
18,491
26,366
0
5,597
12,629
16,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
46,442
148
Minions Killed
125
0
Camps Cleared
0
1,296,647
Distance Traveled
1,092,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,846
757
41
3
0
210,559
0
L
Rama
7,964
613
18
1
0
184,431
0
W
Jormungandr
10,513
809
11
1
0
228,825
0
W
Ishtar
10,126
779
29
2
0
227,353
0
W
Ne Zha
10,319
794
30
2
0
247,692
0
L
Fenrir
9,112
701
20
2
0
220,090
0
W
Chronos
12,894
992
67
5
0
310,382
0
L
Ishtar
9,699
746
33
3
0
217,211
0
W
Guan Yu
10,498
808
11
1
0
282,395
0
L
Ares
9,821
755
13
1
0
259,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role