Player Matchup

Xing Tian
Xing Tian
Gold V
KamuiNatsune
Xing Tian
Gold V
Level 139
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 21L
1,369 MMR
Solo
Danzaburou
Danzaburou
Gold V
Walter_WhiTee_Kx
Danzaburou
Gold V
Level 101
God Stats
36W - 24L
1,627 SR
Queue Stats
77W - 92L
1,432 MMR
Solo
Scylla
Scylla
Bronze III
gHostKiLLer989
Scylla
Bronze III
Level 158
God Stats
0W - 1L
1,430 SR
Queue Stats
38W - 26L
1,454 MMR
Solo
Cthulhu
Cthulhu
Gold V
虚荣搀扶内心阴暗
Cthulhu
Gold V
Level 81
God Stats
12W - 14L
1,490 SR
Queue Stats
109W - 130L
1,372 MMR
Solo
Mercury
Mercury
Gold IV
阿斗是土狗
Mercury
Gold IV
Level 108
God Stats
3W - 4L
1,603 SR
Queue Stats
65W - 59L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,569 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,556 SR
1,418 MMR
Raijin
Raijin
Silver II
IsBjörnsMicke
Raijin
Silver II
Level 129
God Stats
7W - 4L
1,630 SR
Queue Stats
27W - 23L
1,510 MMR
Solo
Athena
Athena
Silver III
LlamaSamurai
Athena
Silver III
Level 157
God Stats
1W - 0L
1,621 SR
Queue Stats
7W - 9L
1,357 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Pallinator3000
Baron Samedi
Gold V
Level 142
God Stats
16W - 10L
1,537 SR
Queue Stats
37W - 32L
1,464 MMR
Solo
Anhur
Anhur
Gold IV
UEF-Silver
Anhur
Gold IV
Level 106
God Stats
4W - 6L
1,365 SR
Queue Stats
99W - 109L
1,410 MMR
Solo
Anubis
Anubis
Gold III
elsuffeli
Anubis
Gold III
Level 110
God Stats
71W - 45L
1,626 SR
Queue Stats
376W - 385L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KamuiNatsune
Xing Tian
12
0 / 7 / 2
7,205
400
3,631
19,532
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Walter_WhiTee_Kx
Danzaburou
6
0 / 1 / 1
6,314
351
2,082
4,889
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 3 / 0
5,904
328
657
3,563
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 5
8,761
487
8,094
19,911
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 3 / 1
10,835
602
8,524
13,770
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThanatosThorCharonSusanoAo Kuang

VS

Bans
PeleFreyaMartichorasArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 0
12,388
688
7,406
9,220
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
2 / 2 / 6
9,603
534
4,370
11,540
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pallinator3000
Baron Samedi
16
5 / 2 / 3
11,311
628
9,498
12,315
10,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
16
4 / 3 / 3
10,990
611
9,985
14,433
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
elsuffeli
Anubis
15
3 / 3 / 6
10,332
574
8,302
9,623
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
20
20
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Xing Tian
KamuiNatsune
Xing Tian
0
7
2
0.14
W
Athena
2
2
6
2.5
W
Baron Samedi
Pallinator3000
Baron Samedi
5
2
3
3.25
W
Anhur
4
3
3
1.83
L
Danzaburou
Walter_WhiTee_Kx
Danzaburou
0
1
1
0.5
W
Anubis
elsuffeli
Anubis
3
3
6
2
L
0
3
0
0
L
2
6
5
0.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
39,561
61,665
Taken
57,131
44,061
Mitigated
36,474
4,766
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
587
0
4,134
9,220
3,930
4,753
1,907
7,171
115,492
0
L
Xing Tian
KamuiNatsune
Xing Tian
3,631
248
0
756
19,532
16,257
0
10,272
8,876
43,453
0
W
Athena
4,370
1,194
0
3,762
11,540
10,921
455
2,405
9,096
24,577
0
W
Baron Samedi
Pallinator3000
Baron Samedi
9,498
822
1,540
5,389
12,315
10,070
2,275
2,973
9,119
77,566
0
W
Anhur
9,985
7,060
0
6,147
14,433
6,458
7,034
2,451
11,937
0
96,376
L
Danzaburou
Walter_WhiTee_Kx
Danzaburou
2,082
1,195
0
1,054
4,889
1,359
0
2,298
2,569
0
19,582
W
Anubis
elsuffeli
Anubis
8,302
399
0
2,797
9,623
5,095
2,126
2,352
7,090
75,898
0
L
657
194
0
250
3,563
592
0
1,527
2,004
5,815
0
L
8,094
647
64
1,216
19,911
20,459
8
8,254
11,490
45,062
0
L
8,524
2,475
0
1,426
13,770
5,394
0
6,598
7,150
0
96,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
54,624
342
Minions Killed
602
0
Camps Cleared
0
1,291,316
Distance Traveled
1,693,397
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,388
688
185
10
0
352,269
4
L
Xing Tian
7,205
400
59
3
0
307,171
0
W
Athena
9,603
534
34
2
0
404,360
10
W
Baron Samedi
11,311
628
126
7
0
282,366
3
W
Anhur
10,990
611
144
8
0
298,681
0
L
Danzaburou
6,314
351
25
1
0
156,549
0
W
Anubis
10,332
574
113
6
0
355,721
0
L
Scylla
5,904
328
11
1
0
40,174
0
L
Cthulhu
8,761
487
74
4
0
346,182
2
L
Mercury
10,835
602
173
10
0
441,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role