Player Matchup

Zhong Kui
Zhong Kui
ELNFerda
Zhong Kui
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 134L
1,434 Elo+
Party 2
Bastet
Bastet
Mol3manS197
Bastet
Level 116
God Stats
5W - 3L
1,729 SR
Queue Stats
111W - 117L
1,475 Elo+
Party 2
Apollo
Apollo
PERFlDIOUS
Apollo
Level 129
God Stats
4W - 2L
1,521 SR
Queue Stats
118W - 120L
1,474 Elo+
Party 2
Surtr
Surtr
kpok01
Surtr
Level 157
God Stats
23W - 20L
1,590 SR
Queue Stats
194W - 161L
1,515 Elo+
Solo
Hercules
Hercules
nemurimogula
Hercules
Level 106
God Stats
3W - 2L
1,513 SR
Queue Stats
141W - 162L
1,424 Elo+
Solo
Team Averages
Level 122
1,571 SR
1,465 Elo+

VS

Team Averages
Level 120
1,639 SR
1,430 Elo+
Sol
Sol
Charlieramos7
Sol
Level 126
God Stats
4W - 7L
1,745 SR
Queue Stats
238W - 228L
1,423 Elo+
Solo
Cerberus
Cerberus
ChodieJuan
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
Kenwe
Ao Kuang
Level 157
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
MikeilaUwU25
Amaterasu
Level 126
God Stats
26W - 18L
1,574 SR
Queue Stats
350W - 350L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Neo456823
Nu Wa
Level 185
God Stats
45W - 37L
1,554 SR
Queue Stats
512W - 482L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELNFerda
Zhong Kui
13
1 / 0 / 3
7,565
540
5,035
6,618
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
4 / 0 / 1
8,154
582
4,993
7,781
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
PERFlDIOUS
Apollo
14
2 / 1 / 2
8,417
601
5,718
10,623
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
kpok01
Surtr
12
1 / 1 / 6
8,251
589
6,301
9,922
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
nemurimogula
Hercules
11
0 / 2 / 1
6,398
457
2,684
7,634
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,882
492
5,701
9,013
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
ChodieJuan
Cerberus
9
0 / 1 / 1
6,060
433
1,742
8,140
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Kenwe
Ao Kuang
14
3 / 1 / 1
7,849
561
3,493
8,871
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MikeilaUwU25
Amaterasu
15
1 / 1 / 1
8,499
607
5,963
14,400
13,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Neo456823
Nu Wa
9
0 / 2 / 0
6,174
441
2,650
3,235
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Cerberus
ChodieJuan
Cerberus
0
1
1
0.5
W
Zhong Kui
ELNFerda
Zhong Kui
1
0
3
2.5
L
Ao Kuang
Kenwe
Ao Kuang
3
1
1
3.5
L
Amaterasu
MikeilaUwU25
Amaterasu
1
1
1
1.5
W
Bastet
4
0
1
4.5
L
Nu Wa
Neo456823
Nu Wa
0
2
0
0
W
Apollo
PERFlDIOUS
Apollo
2
1
2
3
W
Surtr
kpok01
Surtr
1
1
6
4
W
Hercules
nemurimogula
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
19,549
42,578
Taken
43,659
24,114
Mitigated
28,635
16,758
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
2,255
0
3,590
9,013
2,260
0
174
8,839
47,615
19
L
Cerberus
ChodieJuan
Cerberus
1,742
130
0
1,650
8,140
8,104
0
1,828
6,312
16,021
0
W
Zhong Kui
ELNFerda
Zhong Kui
5,035
621
0
2,322
6,618
5,539
572
2,838
3,662
49,829
4,975
L
Ao Kuang
Kenwe
Ao Kuang
3,493
530
0
1,788
8,871
3,847
0
628
8,243
59,998
0
L
Amaterasu
MikeilaUwU25
Amaterasu
5,963
1,491
0
7,530
14,400
13,218
228
1,592
12,808
0
75,038
W
Bastet
4,993
2,031
0
2,603
7,781
2,773
0
585
7,182
0
67,344
L
Nu Wa
Neo456823
Nu Wa
2,650
628
0
200
3,235
1,206
0
1,484
1,751
31,894
0
W
Apollo
PERFlDIOUS
Apollo
5,718
3,615
0
4,868
10,623
4,714
280
4,589
6,020
0
70,373
W
Surtr
kpok01
Surtr
6,301
1,875
0
4,730
9,922
6,075
246
4,651
5,213
1,837
32,230
W
Hercules
nemurimogula
Hercules
2,684
1,123
0
2,235
7,634
5,013
0
686
6,934
0
34,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
35,464
400
Minions Killed
422
0
Camps Cleared
0
1,482,864
Distance Traveled
1,272,211
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,882
492
80
6
0
257,480
4
L
Cerberus
6,060
433
38
3
0
237,044
0
W
Zhong Kui
7,565
540
106
8
0
283,681
0
L
Ao Kuang
7,849
561
106
8
0
356,056
2
L
Amaterasu
8,499
607
116
8
0
276,539
0
W
Bastet
8,154
582
94
7
0
327,318
2
L
Nu Wa
6,174
441
82
6
0
145,092
0
W
Apollo
8,417
601
102
7
0
278,793
0
W
Surtr
8,251
589
47
3
0
286,560
0
W
Hercules
6,398
457
51
4
0
306,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role