Player Matchup

Chronos
Chronos
Bronze III
Extinction8066
Chronos
Bronze III
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
78W - 84L
1,554 MMR
Solo
Fafnir
Fafnir
Gold III
FJPE
Fafnir
Gold III
Level 69
God Stats
26W - 31L
1,559 SR
Queue Stats
53W - 49L
1,564 MMR
Solo
Geb
Geb
Gold I
RockMambaa
Geb
Gold I
Level 148
God Stats
3W - 4L
1,927 SR
Queue Stats
261W - 254L
1,508 MMR
Solo
Arachne
Arachne
Gold IV
thegambolAP
Arachne
Gold IV
Level 67
God Stats
6W - 2L
1,908 SR
Queue Stats
294W - 311L
1,531 MMR
Solo
Bellona
Bellona
Gold II
xMADxSOUL
Bellona
Gold II
Level 126
God Stats
20W - 23L
1,509 SR
Queue Stats
74W - 81L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,681 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,561 SR
1,525 MMR
Apollo
Apollo
Platinum V
MajLraep
Apollo
Platinum V
Level 159
God Stats
16W - 22L
1,449 SR
Queue Stats
311W - 312L
1,566 MMR
Solo
Charon
Charon
Gold IV
PlayerName12323
Charon
Gold IV
Level 53
God Stats
3W - 5L
1,441 SR
Queue Stats
61W - 52L
1,519 MMR
Party 2
Merlin
Merlin
Gold II
The_Carster
Merlin
Gold II
Level 153
God Stats
15W - 18L
1,664 SR
Queue Stats
108W - 100L
1,671 MMR
Party 1
Thor
Thor
Gold II
Viriathusfam
Thor
Gold II
Level 96
God Stats
3W - 0L
1,755 SR
Queue Stats
73W - 65L
1,472 MMR
Party 2
Hercules
Hercules
Bronze III
fsuazom104
Hercules
Bronze III
Level 109
God Stats
1W - 1L
1,494 SR
Queue Stats
4W - 9L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,051
610
2,703
3,160
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
FJPE
Fafnir
1
0 / 0 / 0
2,477
495
0
96
51
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 2 / 0
2,959
592
617
3,134
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
thegambolAP
Arachne
6
1 / 0 / 0
3,302
660
1,117
2,705
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
xMADxSOUL
Bellona
6
1 / 1 / 0
3,616
723
2,827
4,745
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosSurtrCabrakan

VS

Bans
PeleMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MajLraep
Apollo
6
2 / 1 / 1
3,893
779
2,491
2,895
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 2
4,065
813
1,394
4,201
1,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 0 / 0
3,747
749
166
1,040
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 0 / 0
3,389
678
388
3,321
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
fsuazom104
Hercules
6
0 / 1 / 1
3,648
730
2,305
4,068
2,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Fafnir
FJPE
Fafnir
0
0
0
0
W
Apollo
MajLraep
Apollo
2
1
1
2.5
W
1
0
2
2
L
0
2
0
0
W
Merlin
0
0
0
0
W
1
0
0
1
W
Hercules
fsuazom104
Hercules
0
1
1
0.5
L
Arachne
thegambolAP
Arachne
1
0
0
1
L
Bellona
xMADxSOUL
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,264
Damage
6,744
13,840
Taken
15,525
7,210
Mitigated
5,923
4,795
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,703
1,000
0
1,298
3,160
811
0
568
2,592
14,287
0
L
Fafnir
FJPE
Fafnir
0
0
0
16
96
51
0
0
96
431
0
W
Apollo
MajLraep
Apollo
2,491
1,884
0
906
2,895
924
0
1,445
1,450
0
20,352
W
1,394
304
585
1,613
4,201
1,554
0
1,875
2,326
8,247
0
L
617
179
0
598
3,134
1,827
0
647
2,487
6,819
0
W
Merlin
166
0
0
370
1,040
260
0
0
1,040
23,935
0
W
388
101
0
2,416
3,321
978
0
0
3,321
0
13,656
W
Hercules
fsuazom104
Hercules
2,305
1,256
0
1,487
4,068
2,207
0
0
4,068
0
17,781
L
Arachne
thegambolAP
Arachne
1,117
918
0
870
2,705
802
0
345
2,360
0
13,472
L
Bellona
xMADxSOUL
Bellona
2,827
1,220
0
2,013
4,745
3,719
0
0
4,745
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,405
Gold Earned
18,742
94
Minions Killed
174
0
Camps Cleared
0
431,411
Distance Traveled
551,541
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,051
610
23
5
0
79,317
0
L
Fafnir
2,477
495
3
1
0
13,872
0
W
Apollo
3,893
779
47
9
0
104,452
0
W
Charon
4,065
813
4
1
0
121,889
0
L
Geb
2,959
592
10
2
0
103,619
1
W
Merlin
3,747
749
59
12
0
109,762
0
W
Thor
3,389
678
30
6
0
106,214
0
W
Hercules
3,648
730
34
7
0
109,224
0
L
Arachne
3,302
660
28
6
0
128,975
0
L
Bellona
3,616
723
30
6
0
105,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role