Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bulimixia
Poseidon
Level 146
God Stats
27W - 19L
1,623 SR
Queue Stats
356W - 255L
1,511 Elo+
Party 1
Cerberus
Cerberus
JOJO-777-POPO
Cerberus
Level 186
God Stats
1W - 1L
1,177 SR
Queue Stats
323W - 203L
1,570 Elo+
Party 1
Surtr
Surtr
うんぱにぴいいい
Surtr
Level 82
God Stats
5W - 7L
1,418 SR
Queue Stats
192W - 182L
1,477 Elo+
Party 1
Team Averages
Level 142
1,444 SR
1,512 Elo+

VS

Team Averages
Level 149
1,617 SR
1,550 Elo+
Odin
Odin
KirbyDaaYoungin
Odin
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 488L
1,566 Elo+
Solo
Maman Brigitte
Maman Brigitte
Spiceifer
Maman Brigitte
Level 137
God Stats
26W - 15L
1,686 SR
Queue Stats
144W - 137L
1,565 Elo+
Party 2
Olorun
Olorun
WorthlessHooman
Olorun
Level 157
God Stats
3W - 2L
1,800 SR
Queue Stats
343W - 304L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
b3yond h3av3n
Nu Wa
Level 151
God Stats
3W - 3L
1,767 SR
Queue Stats
283W - 252L
1,514 Elo+
Party 3
Osiris
Osiris
scovver
Osiris
Level 109
God Stats
0W - 2L
1,331 SR
Queue Stats
112W - 101L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 3
5,339
534
2,599
8,699
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
 
Hachiman
10
0 / 1 / 1
5,328
533
2,555
5,948
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Bulimixia
Poseidon
12
5 / 0 / 0
6,811
681
3,647
3,636
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
JOJO-777-POPO
Cerberus
9
0 / 2 / 2
5,347
535
3,541
9,753
4,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
6,222
622
4,767
10,570
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,273
527
2,113
6,868
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Spiceifer
Maman Brigitte
9
4 / 2 / 1
5,711
571
6,737
7,317
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,474
647
5,750
3,991
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 2
6,610
661
3,658
3,310
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
scovver
Osiris
10
1 / 2 / 1
5,755
576
5,624
9,226
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
6
6
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
3
0.75
W
Hachiman
 
Hachiman
0
1
1
0.5
W
Poseidon
Bulimixia
Poseidon
5
0
0
5
W
Cerberus
JOJO-777-POPO
Cerberus
0
2
2
0.5
L
0
2
0
0
L
Maman Brigitte
Spiceifer
Maman Brigitte
4
2
1
2.25
L
1
0
1
1.5
L
0
0
2
1
L
Osiris
scovver
Osiris
1
2
1
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
23,882
38,606
Taken
30,712
19,541
Mitigated
17,300
12,882
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,599
663
0
920
8,699
3,026
0
3,703
4,880
0
37,971
W
Hachiman
 
Hachiman
2,555
1,474
0
1,533
5,948
2,019
0
3,043
2,841
0
33,575
W
Poseidon
Bulimixia
Poseidon
3,647
675
0
2,076
3,636
1,162
0
1,140
2,392
51,474
0
W
Cerberus
JOJO-777-POPO
Cerberus
3,541
389
1,412
3,117
9,753
4,919
0
5,848
3,805
18,611
0
L
2,113
502
0
1,786
6,868
4,076
0
1,337
5,531
0
13,853
L
Maman Brigitte
Spiceifer
Maman Brigitte
6,737
723
0
3,114
7,317
2,550
0
1,668
5,649
37,376
0
L
5,750
2,878
48
1,646
3,991
1,681
1,008
1,420
2,571
53,154
5,340
L
3,658
328
0
800
3,310
948
0
1,662
1,648
53,150
0
L
Osiris
scovver
Osiris
5,624
2,074
0
2,845
9,226
8,045
0
1,243
7,983
0
37,280
W
4,767
1,570
0
3,824
10,570
8,415
0
1,777
8,687
586
37,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
29,823
322
Minions Killed
351
0
Camps Cleared
0
1,111,126
Distance Traveled
1,067,737
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,339
534
56
6
0
239,301
0
W
Hachiman
5,328
533
67
7
0
201,193
2
W
Poseidon
6,811
681
105
11
0
247,832
3
W
Cerberus
5,347
535
26
3
0
215,880
3
L
Odin
5,273
527
15
2
0
201,244
0
L
Maman Brigitte
5,711
571
56
6
0
244,700
2
L
Olorun
6,474
647
104
10
0
213,949
3
L
Nu Wa
6,610
661
111
11
0
209,428
2
L
Osiris
5,755
576
65
7
0
198,416
2
W
Surtr
6,222
622
68
7
0
206,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role