Player Matchup

Ne Zha
Ne Zha
Adaptiny
Ne Zha
Level 26
God Stats
4W - 3L
1,466 SR
Queue Stats
63W - 35L
1,594 Elo+
Solo
Nu Wa
Nu Wa
BARTEKn98
Nu Wa
Level 156
God Stats
340W - 336L
1,550 SR
Queue Stats
783W - 877L
1,453 Elo+
Solo
Janus
Janus
dontlooka7me
Janus
Level 109
God Stats
37W - 46L
1,520 SR
Queue Stats
835W - 869L
1,593 Elo+
Solo
Tyr
Tyr
lBlito
Tyr
Level 159
God Stats
15W - 15L
1,546 SR
Queue Stats
131W - 131L
1,478 Elo+
Solo
Anhur
Anhur
u utter cret
Anhur
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 255L
1,381 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,500 Elo+

VS

Team Averages
Level 102
1,512 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BrOn3k1
Hou Yi
Level 67
God Stats
3W - 1L
1,763 SR
Queue Stats
149W - 132L
1,518 Elo+
Solo
Loki
Loki
Hetsigekorre
Loki
Level 15
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 10L
1,386 Elo+
Solo
Merlin
Merlin
mattrixum
Merlin
Level 159
God Stats
1W - 2L
1,488 SR
Queue Stats
46W - 49L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adaptiny
Ne Zha
16
3 / 2 / 9
8,935
894
12,776
12,695
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
BARTEKn98
Nu Wa
14
2 / 0 / 4
7,860
786
6,579
4,691
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 2
9,067
907
13,137
6,574
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
lBlito
Tyr
14
3 / 2 / 7
8,355
836
9,138
11,115
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
1 / 0 / 4
8,840
884
3,663
5,834
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 0
7,735
774
4,450
12,502
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
 
Hera
13
0 / 4 / 3
7,572
757
6,718
9,369
3,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
BrOn3k1
Hou Yi
14
1 / 3 / 3
7,673
767
6,642
11,908
4,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,271
727
961
7,204
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
mattrixum
Merlin
14
1 / 3 / 1
8,026
803
11,177
9,597
3,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
L
Hera
 
Hera
0
4
3
0.38
W
Ne Zha
Adaptiny
Ne Zha
3
2
9
3.75
W
Nu Wa
BARTEKn98
Nu Wa
2
0
4
4
L
Hou Yi
BrOn3k1
Hou Yi
1
3
3
0.83
L
1
3
1
0.5
W
5
0
2
6
W
Tyr
lBlito
Tyr
3
2
7
3.25
L
Merlin
mattrixum
Merlin
1
3
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
29,948
40,909
Taken
50,580
21,988
Mitigated
23,119
10,872
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,450
204
0
684
12,502
10,138
0
5,483
6,856
18,757
0
L
Hera
 
Hera
6,718
1,587
0
180
9,369
3,068
0
2,614
6,523
26,558
0
W
Ne Zha
Adaptiny
Ne Zha
12,776
2,026
0
5,422
12,695
7,207
378
6,669
6,026
0
37,814
W
Nu Wa
BARTEKn98
Nu Wa
6,579
2,281
0
8
4,691
1,737
609
3,289
1,402
15,004
0
L
Hou Yi
BrOn3k1
Hou Yi
6,642
3,184
0
2,749
11,908
4,185
0
5,714
5,919
0
27,230
L
961
358
0
250
7,204
2,013
0
2,236
4,964
0
8,571
W
13,137
541
0
808
6,574
2,725
268
3,430
3,144
36,647
0
W
Tyr
lBlito
Tyr
9,138
594
0
1,742
11,115
7,998
0
5,604
5,511
172
15,182
L
Merlin
mattrixum
Merlin
11,177
172
0
1,455
9,597
3,715
0
3,101
6,430
39,029
0
W
3,663
3,042
0
2,892
5,834
2,321
1,523
3,353
2,481
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
38,277
227
Minions Killed
199
0
Camps Cleared
0
1,141,569
Distance Traveled
982,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,735
774
28
3
0
181,046
0
L
Hera
7,572
757
52
5
0
199,018
0
W
Ne Zha
8,935
894
43
4
0
265,156
0
W
Nu Wa
7,860
786
29
3
0
210,789
0
L
Hou Yi
7,673
767
45
5
0
202,645
0
L
Loki
7,271
727
10
1
0
206,511
0
W
Janus
9,067
907
67
7
0
254,858
0
W
Tyr
8,355
836
17
2
0
224,953
0
L
Merlin
8,026
803
64
6
0
192,853
0
W
Anhur
8,840
884
71
7
0
185,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role