Player Matchup

Chang'e
Chang'e
Jaekai
Chang'e
Level 83
God Stats
6W - 6L
1,543 SR
Queue Stats
105W - 101L
1,605 Elo+
Party 2
Hercules
Hercules
Trekker275
Hercules
Level 129
God Stats
21W - 30L
1,482 SR
Queue Stats
272W - 285L
1,524 Elo+
Solo
Mercury
Mercury
iGElemental
Mercury
Level 123
God Stats
3W - 4L
1,424 SR
Queue Stats
99W - 99L
1,547 Elo+
Party 2
Team Averages
Level 112
1,483 SR
1,559 Elo+

VS

Team Averages
Level 85
1,625 SR
1,538 Elo+
Arachne
Arachne
Buttslapper420
Arachne
Level 49
God Stats
27W - 15L
1,763 SR
Queue Stats
104W - 105L
1,543 Elo+
Solo
Thanatos
Thanatos
Lt never L2
Thanatos
Level 100
God Stats
6W - 9L
1,608 SR
Queue Stats
479W - 467L
1,540 Elo+
Party 1
Scylla
Scylla
RiverGlobe25214
Scylla
Level 105
God Stats
9W - 9L
1,503 SR
Queue Stats
221W - 211L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaekai
Chang'e
14
12 / 1 / 6
11,570
964
14,359
5,997
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
Trekker275
Hercules
11
1 / 4 / 12
8,965
747
6,470
19,978
15,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
iGElemental
Mercury
12
5 / 2 / 11
9,955
830
9,604
8,379
2,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
9,644
804
7,597
13,180
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
Lt never L2
Thanatos
11
1 / 8 / 4
8,830
736
6,413
13,196
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 3
8,899
742
7,468
10,213
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Chang'e
Jaekai
Chang'e
12
1
6
15
L
Thanatos
Lt never L2
Thanatos
1
8
4
0.38
L
1
5
3
0.5
W
Hercules
Trekker275
Hercules
1
4
12
1.75
W
Mercury
iGElemental
Mercury
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
21,478
34,354
Taken
36,589
19,899
Mitigated
18,157
12,340
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
5,961
0
2,029
13,180
10,348
0
5,839
7,341
0
31,737
W
Chang'e
Jaekai
Chang'e
14,359
690
1,561
3,596
5,997
2,034
252
1,588
4,329
50,109
0
L
Thanatos
Lt never L2
Thanatos
6,413
1,670
0
3,670
13,196
4,630
0
5,720
7,476
0
23,565
L
7,468
981
0
2,091
10,213
3,179
0
3,228
6,985
29,658
0
W
Hercules
Trekker275
Hercules
6,470
2,727
0
6,793
19,978
15,175
0
3,687
16,041
0
20,712
W
Mercury
iGElemental
Mercury
9,604
5,497
0
390
8,379
2,690
1,128
2,065
6,174
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
27,373
137
Minions Killed
117
0
Camps Cleared
0
649,122
Distance Traveled
633,467
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,644
804
28
2
0
213,167
0
W
Chang'e
11,570
964
89
7
0
217,713
0
L
Thanatos
8,830
736
25
2
0
214,946
1
L
Scylla
8,899
742
64
5
0
205,354
0
W
Hercules
8,965
747
20
2
0
221,908
2
W
Mercury
9,955
830
28
2
0
209,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role