Player Matchup

Cerberus
Cerberus
Cyolf
Cerberus
Level 17
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 11L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
Paolann1
Kukulkan
Level 41
God Stats
4W - 11L
1,335 SR
Queue Stats
5W - 12L
1,256 Elo+
Party 1
Neith
Neith
illuminate3331
Neith
Level 6
God Stats
1W - 3L
1,203 SR
Queue Stats
1W - 3L
1,580 Elo+
Party 1
Team Averages
Level 21
1,311 SR
1,371 Elo+

VS

Team Averages
Level 26
1,646 SR
1,492 Elo+
Cthulhu
Cthulhu
MEATYSHLONG21
Cthulhu
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
20W - 17L
1,431 Elo+
Party 2
Ymir
Ymir
freshcracker
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
tyrd
Bastet
Level 59
God Stats
26W - 9L
1,711 SR
Queue Stats
87W - 61L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyolf
Cerberus
4
0 / 0 / 0
4,710
673
0
544
216
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Paolann1
Kukulkan
6
1 / 1 / 0
5,286
755
1,566
2,557
565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
4,710
673
0
564
196
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 0 / 0
5,727
818
659
3,669
2,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
5,565
795
729
3,275
1,696
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
tyrd
Bastet
8
1 / 1 / 0
6,014
859
1,900
5,135
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cyolf
Cerberus
0
0
0
0
W
Cthulhu
0
0
0
0
L
Kukulkan
Paolann1
Kukulkan
1
1
0
1
W
0
0
1
0.5
L
0
0
0
0
W
Bastet
tyrd
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,566
Damage
3,288
3,665
Taken
12,079
977
Mitigated
5,789
163
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cyolf
Cerberus
0
0
0
0
544
216
0
544
0
0
0
W
Cthulhu
659
0
137
465
3,669
2,577
566
678
2,991
18,725
0
L
Kukulkan
Paolann1
Kukulkan
1,566
39
0
163
2,557
565
0
196
2,277
6,349
0
W
729
0
0
0
3,275
1,696
430
841
2,434
4,126
0
L
0
0
0
0
564
196
0
564
0
0
0
W
Bastet
tyrd
Bastet
1,900
430
0
947
5,135
1,516
1,212
514
4,621
0
15,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,706
Gold Earned
17,306
2
Minions Killed
53
0
Camps Cleared
0
81,709
Distance Traveled
383,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,710
673
0
0
0
14,277
0
W
Cthulhu
5,727
818
29
4
0
126,550
0
L
Kukulkan
5,286
755
2
0
0
50,175
0
W
Ymir
5,565
795
3
0
0
105,928
0
L
Neith
4,710
673
0
0
0
17,257
0
W
Bastet
6,014
859
21
3
0
151,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role