Player Matchup

Ra
Ra
CeogeJay
Ra
Level 18
God Stats
5W - 6L
1,506 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 2
Da Ji
Da Ji
Dhlong24054
Da Ji
Level 88
God Stats
37W - 31L
1,569 SR
Queue Stats
75W - 71L
1,551 Elo+
Party 2
Charybdis
Charybdis
Ozziess
Charybdis
Level 95
God Stats
10W - 8L
1,574 SR
Queue Stats
75W - 72L
1,543 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,502 Elo+

VS

Team Averages
Level 106
1,593 SR
1,502 Elo+
Baron Samedi
Baron Samedi
H2OScorpion
Baron Samedi
Level 113
God Stats
7W - 10L
1,603 SR
Queue Stats
196W - 175L
1,527 Elo+
Solo
Surtr
Surtr
SuperTurtes
Surtr
Level 123
God Stats
5W - 6L
1,342 SR
Queue Stats
57W - 42L
1,511 Elo+
Party 1
Pele
Pele
mrmandodude
Pele
Level 81
God Stats
2W - 1L
1,835 SR
Queue Stats
51W - 40L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
7,846
785
4,737
6,273
2,449
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 3 / 1
8,687
869
10,235
8,342
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Ozziess
Charybdis
12
2 / 2 / 5
8,228
823
8,515
6,943
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H2OScorpion
Baron Samedi
11
2 / 3 / 7
8,134
813
7,212
9,796
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 8
7,922
792
5,919
9,081
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 3 / 3
8,737
874
5,098
10,111
3,203
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
9
9
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
5
3
1
1.83
L
Baron Samedi
H2OScorpion
Baron Samedi
2
3
7
1.83
W
Charybdis
Ozziess
Charybdis
2
2
5
2.25
L
1
1
8
5
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
18,229
21,558
Taken
28,988
10,641
Mitigated
16,532
3,404
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,737
603
590
477
6,273
2,449
0
2,903
3,370
26,990
0
W
10,235
3,524
0
1,109
8,342
5,150
0
2,337
6,005
0
22,047
L
Baron Samedi
H2OScorpion
Baron Samedi
7,212
209
652
3,714
9,796
6,590
26
2,068
7,462
28,203
0
W
Charybdis
Ozziess
Charybdis
8,515
3,414
0
1,228
6,943
3,042
0
2,535
4,408
0
35,152
L
5,919
2,300
0
1,335
9,081
6,739
49
1,505
7,406
1,083
22,560
L
5,098
1,117
0
1,685
10,111
3,203
0
1,590
8,173
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
24,793
125
Minions Killed
109
0
Camps Cleared
0
550,874
Distance Traveled
583,868
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,846
785
43
4
0
181,051
0
W
Da Ji
8,687
869
23
2
0
196,654
0
L
Baron Samedi
8,134
813
35
4
0
181,988
0
W
Charybdis
8,228
823
59
6
0
173,169
0
L
Surtr
7,922
792
33
3
0
195,394
2
L
Pele
8,737
874
41
4
0
206,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role