Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BeefWillingtonII
Cernunnos
Level 81
God Stats
14W - 12L
1,536 SR
Queue Stats
70W - 72L
1,436 Elo+
Solo
Achilles
Achilles
CleverColt50976
Achilles
Level 97
God Stats
1W - 3L
1,659 SR
Queue Stats
11W - 21L
1,295 Elo+
Party 1
Ganesha
Ganesha
doublethreat 07
Ganesha
Level 162
God Stats
0W - 1L
1,569 SR
Queue Stats
7W - 7L
1,592 Elo+
Party 1
Ravana
Ravana
onesexypanda340
Ravana
Level 49
God Stats
2W - 3L
1,475 SR
Queue Stats
9W - 26L
1,283 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,421 Elo+

VS

Team Averages
Level 123
1,519 SR
1,492 Elo+
Ares
Ares
BoogzHBB
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,503 Elo+
Party 2
Lancelot
Lancelot
DementedPolar
Lancelot
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
Have Fun m8
Zhong Kui
Level 181
God Stats
8W - 9L
1,472 SR
Queue Stats
453W - 452L
1,500 Elo+
Solo
Janus
Janus
SakuraaHBB
Janus
Level 102
God Stats
3W - 5L
1,700 SR
Queue Stats
68W - 60L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
Wxhsu
Jing Wei
Level 129
God Stats
5W - 2L
1,421 SR
Queue Stats
76W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 2 / 0
9,483
593
8,630
8,331
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
12
1 / 4 / 1
7,220
451
8,108
11,738
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
0 / 3 / 1
7,023
439
4,182
14,585
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
6,219
389
3,472
11,088
8,406
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 2
8,401
525
6,941
9,886
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 2 / 2
8,129
508
6,423
13,203
11,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
DementedPolar
Lancelot
16
5 / 2 / 1
9,644
603
10,286
12,246
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Have Fun m8
Zhong Kui
17
4 / 1 / 1
10,986
687
9,411
10,638
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
14
0 / 3 / 1
8,810
551
895
8,560
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Wxhsu
Jing Wei
14
3 / 0 / 2
8,511
532
8,082
8,022
3,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
13
13
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
2
0
2
L
Cernunnos
1
4
1
0.38
W
Ares
1
2
2
1
L
Achilles
0
3
1
0.17
W
Lancelot
DementedPolar
Lancelot
5
2
1
2.75
W
Zhong Kui
Have Fun m8
Zhong Kui
4
1
1
4.5
W
Janus
0
3
1
0.17
W
Jing Wei
Wxhsu
Jing Wei
3
0
2
4
L
0
2
2
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
35,097
55,628
Taken
52,669
32,963
Mitigated
29,568
11,926
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,630
502
0
625
8,331
3,789
0
793
7,476
97,725
0
L
Cernunnos
8,108
5,490
211
3,887
11,738
4,583
808
2,962
8,776
0
47,367
W
Ares
6,423
1,011
137
3,061
13,203
11,026
369
1,906
11,297
24,501
0
L
Achilles
4,182
72
0
5,172
14,585
11,800
0
5,755
8,408
177
40,326
W
Lancelot
DementedPolar
Lancelot
10,286
2,405
0
1,985
12,246
4,983
190
3,048
9,198
0
93,622
W
Zhong Kui
Have Fun m8
Zhong Kui
9,411
948
0
5,497
10,638
7,715
300
158
10,480
77,223
0
W
Janus
895
40
72
2,494
8,560
2,633
240
5,478
3,082
69,296
0
W
Jing Wei
Wxhsu
Jing Wei
8,082
6,042
0
4,173
8,022
3,211
0
1,488
6,534
0
76,802
L
3,472
428
86
169
11,088
8,406
0
1,657
9,431
26,860
182
L
6,941
2,246
0
1,776
9,886
4,385
0
5,016
4,808
0
59,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
46,080
427
Minions Killed
566
0
Camps Cleared
0
1,485,234
Distance Traveled
1,525,221
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,483
593
152
10
0
306,899
3
L
Cernunnos
7,220
451
102
6
0
265,074
0
W
Ares
8,129
508
43
3
0
293,956
0
L
Achilles
7,023
439
63
4
0
286,034
2
W
Lancelot
9,644
603
127
8
0
387,600
0
W
Zhong Kui
10,986
687
154
10
0
225,296
3
W
Janus
8,810
551
125
8
0
287,659
2
W
Jing Wei
8,511
532
117
7
0
330,710
0
L
Ganesha
6,219
389
12
1
0
278,989
0
L
Ravana
8,401
525
98
6
0
348,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role