Player Matchup

Raijin
Raijin
BigLoosePoose
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,432 Elo+
Party 1
Baba Yaga
Baba Yaga
GanjafLuX
Baba Yaga
Level 107
God Stats
2W - 2L
1,393 SR
Queue Stats
69W - 66L
1,531 Elo+
Party 1
Charybdis
Charybdis
SuddenEnd0
Charybdis
Level 129
God Stats
3W - 3L
1,314 SR
Queue Stats
391W - 367L
1,611 Elo+
Solo
Medusa
Medusa
Warraor
Medusa
Level 27
God Stats
3W - 1L
1,631 SR
Queue Stats
87W - 69L
1,519 Elo+
Party 1
Thoth
Thoth
hiim12whatsthis
Thoth
Level 67
God Stats
5W - 3L
1,427 SR
Queue Stats
193W - 156L
1,565 Elo+
Party 1
Team Averages
Level 86
1,453 SR
1,532 Elo+

VS

Team Averages
Level 122
1,543 SR
1,579 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AWeeeeLilGuy
Hercules
Level 76
God Stats
3W - 3L
1,545 SR
Queue Stats
199W - 212L
1,528 Elo+
Solo
Chaac
Chaac
Artusoria
Chaac
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 32L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sumoz
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,537 Elo+
Solo
Khepri
Khepri
firelord490
Khepri
Level 142
God Stats
1W - 1L
1,667 SR
Queue Stats
57W - 36L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,460
1,092
2,701
3,588
1,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
GanjafLuX
Baba Yaga
10
1 / 0 / 5
5,674
1,135
5,456
3,528
1,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
SuddenEnd0
Charybdis
11
1 / 1 / 4
5,834
1,167
4,084
4,033
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Warraor
Medusa
11
1 / 0 / 5
6,146
1,229
5,401
4,965
4,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

11
3 / 2 / 1
6,070
1,214
2,368
3,557
1,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 1
5,566
1,113
2,696
4,030
3,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
AWeeeeLilGuy
Hercules
10
1 / 1 / 1
5,834
1,167
2,775
7,372
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chaac
Artusoria
Chaac
11
0 / 1 / 2
5,499
1,100
4,263
4,466
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sumoz
Ah Muzen Cab
10
2 / 2 / 0
5,906
1,181
5,082
5,638
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
5
0 / 1 / 1
4,513
903
46
1,464
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
6
Kills
4
4
Deaths
6
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
1
1.5
L
Hercules
AWeeeeLilGuy
Hercules
1
1
1
1.5
L
Chaac
Artusoria
Chaac
0
1
2
1
W
0
1
6
3
W
Baba Yaga
GanjafLuX
Baba Yaga
1
0
5
3.5
W
Charybdis
SuddenEnd0
Charybdis
1
1
4
3
L
Ah Muzen Cab
Sumoz
Ah Muzen Cab
2
2
0
1
W
Medusa
Warraor
Medusa
1
0
5
3.5
L
Khepri
0
1
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
14,862
19,671
Taken
22,970
11,609
Mitigated
17,953
4,759
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,696
715
263
370
4,030
3,365
0
2,448
1,582
6,461
0
L
Hercules
AWeeeeLilGuy
Hercules
2,775
334
246
4,342
7,372
7,639
0
3,081
4,291
0
7,006
L
Chaac
Artusoria
Chaac
4,263
232
629
1,259
4,466
3,821
0
2,432
2,034
0
11,931
W
2,701
374
846
568
3,588
1,636
108
365
3,179
5,675
0
W
Baba Yaga
GanjafLuX
Baba Yaga
5,456
116
206
686
3,528
1,828
454
893
2,541
8,678
0
W
Charybdis
SuddenEnd0
Charybdis
4,084
2,348
0
365
4,033
1,813
623
461
3,492
0
6,713
L
Ah Muzen Cab
Sumoz
Ah Muzen Cab
5,082
856
1,278
483
5,638
2,183
0
2,170
3,468
0
11,715
W
Medusa
Warraor
Medusa
5,401
1,583
525
1,563
4,965
4,749
168
308
4,575
0
12,039
L
Khepri
46
0
0
0
1,464
945
0
394
1,070
46
0
W
2,368
29
0
0
3,557
1,583
150
377
3,142
10,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
27,318
74
Minions Killed
49
0
Camps Cleared
0
542,339
Distance Traveled
473,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,566
1,113
8
2
0
116,130
0
L
Hercules
5,834
1,167
4
1
0
112,774
0
L
Chaac
5,499
1,100
12
2
0
118,265
0
W
Raijin
5,460
1,092
12
2
0
108,573
0
W
Baba Yaga
5,674
1,135
10
2
0
131,458
0
W
Charybdis
5,834
1,167
23
5
0
85,835
0
L
Ah Muzen Cab
5,906
1,181
25
5
0
103,543
0
W
Medusa
6,146
1,229
15
3
0
117,686
0
L
Khepri
4,513
903
0
0
0
22,986
0
W
Thoth
6,070
1,214
14
3
0
98,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role